inc Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -15, D:1) a +0 dagger (9, -24, D:1) a +0 short sword (10, -21, D:1) 27 sling bullets (15, 1, D:1) a +0 hunting sling (16, 6, D:1) a +3 dagger of speed (20, -10, D:1) a +0 leather armour (30, 4, D:1) a +0 chain mail (30, 8, D:1) a +0 chain mail (32, -27, D:1) 19 stones (32, -13, D:1) a cursed -2 club (36, -13, D:1) a +0 robe (38, -21, D:1) a +0 club (45, -16, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (unseen) Level 3 of the Dungeon (0, 0, D:3) 9 poisoned needles (9, -5, D:3) a +1 rapier of speed (11, 8, D:3) 33 sling bullets (14, 14, D:3) a +0 hand axe 3 tomahawks a +0 leather armour (15, 14, D:3) a +0 flail a +0 leather armour (19, -7, D:3) 13 bolts (19, 10, D:3) a +1 antimagic quarterstaff (21, 5, D:3) a +0 dagger (23, 8, D:3) a +0 quarterstaff (25, 9, D:3) a +0 falchion (26, 10, D:3) a +0 short sword (30, 5, D:3) a +0 hand crossbow Level 4 of the Dungeon (0, 0, D:4) 21 arrows (4, -13, D:4) a +0 leather armour (4, -2, D:4) a +0 plate armour (9, -6, D:4) a +0 dagger a +0 robe (9, -5, D:4) a +0 dagger (11, -12, D:4) a +0 pair of gloves (23, -2, D:4) a +0 morningstar a +0 ring mail (24, -18, D:4) a +0 hand axe (26, -4, D:4) a +0 hunting sling (26, -3, D:4) a +0 flail (28, 14, D:4) a +0 robe a +0 dagger a +0 scale mail a +0 rapier (31, 0, D:4) a +0 falchion (45, 21, D:4) 13 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, 7, D:5) 19 stones (33, -29, D:5) a +0 rapier (35, -25, D:5) a +0 dagger (40, -16, D:5) 18 arrows (46, -10, D:5) a +0 plate armour (48, -1, D:5) a scroll of identify Level 6 of the Dungeon [Shop] Ethi's Weapon Boutique a +0 spear (33 gold) a +0 dagger (22 gold) the +5 battleaxe "Newt's Nightmare" {flame, Fragile +Rage rC++ Int+4} (742 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It greatly protects you from cold. It lets you go berserk. It will be destroyed if unequipped. a +1 dagger of draining (116 gold) a +1 hand crossbow of flaming (146 gold) a +0 executioner's axe (110 gold) a +0 great mace (71 gold) a +0 spear (33 gold) (0, 0, D:6) 14 gold pieces (31, -20, D:6) a +0 shortbow 14 arrows (32, -25, D:6) 2 arrows (44, -10, D:6) 12 gold pieces the Ecumenical Temple