Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 2 inc the Conjurer (level 1, 11/11 HPs) Began as an Octopode Conjurer on June 11, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (71 turns). inc the Conjurer (Octopode Conjurer) Turns: 71, Time: 00:00:09 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 3/3 EV: 13 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles b - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Found 11 gold pieces. You see here a ring mail. A leopard gecko is nearby! A leopard gecko is nearby! The helpless leopard gecko fails to defend itself. You tentacle-slap the leopard gecko but do no damage. Your grab misses the leopard gecko. The leopard gecko misses you. You tentacle-slap the leopard gecko but do no damage. Your grab misses the leopard gecko. The leopard gecko bites you. You miss the leopard gecko. Your grab misses the leopard gecko. The leopard gecko bites you. You tentacle-slap the leopard gecko but do no damage. You grab the leopard gecko. You kill the leopard gecko! No target in view! You now have 11 gold pieces. You start resting. HP restored. You open the door. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ..# #'# #@# #.# #.# ##.## ##...## ##..♣..## #....[..# ....♣.<.♣.....+ ###.......##### There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inc the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 71 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Dodge: Dodged || 1