inc Level 1 of the Dungeon (0, 0, D:1) 18 arrows (0, 20, D:1) a +0 whip (1, 11, D:1) 28 arrows (2, 4, D:1) 23 sling bullets (4, 20, D:1) a +0 whip (6, -1, D:1) a +0 robe (9, 6, D:1) a stone (16, 2, D:1) a +0 whip 4 stones (18, 4, D:1) 24 bolts (29, 40, D:1) a +0 robe (37, 42, D:1) a +0 club (39, 4, D:1) a +0 dagger (48, 16, D:1) 17 poisoned needles (49, -3, D:1) a cursed +0 robe (49, 18, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -18, D:2) a +0 dagger (10, -3, D:2) a +0 spear (14, 2, D:2) 8 poisoned needles (18, -13, D:2) a +0 club (18, -8, D:2) a +0 hunting sling (21, -26, D:2) 14 arrows (21, 18, D:2) a +0 club (22, -26, D:2) 25 stones (22, 9, D:2) a +0 club (22, 23, D:2) a +0 leather armour (27, -4, D:2) 25 arrows (32, 0, D:2) 15 stones (34, -1, D:2) a +0 short sword (40, -8, D:2) a +0 club (40, -6, D:2) a +0 short sword (44, 7, D:2) a +0 chain mail (45, 7, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 31 sling bullets (0, 2, D:3) a +0 short sword (6, -6, D:3) a +0 short sword (10, 2, D:3) a +0 hand axe a +0 scale mail (17, 7, D:3) 2 stones (17, 11, D:3) a stone (31, -18, D:3) a +0 short sword (32, 9, D:3) 12 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 robe (19, -13, D:4) a +0 hand axe (26, 20, D:4) a +0 club (30, 35, D:4) 2 poisoned needles (30, 41, D:4) 21 bolts (unseen) (31, 35, D:4) a stone (32, 34, D:4) 10 stones a +0 dagger a +0 whip a +0 short sword a +0 short sword (33, 32, D:4) a poisoned needle (33, 33, D:4) a stone (34, 32, D:4) a +0 short sword 2 stones a +0 dagger a +0 mace (35, 30, D:4) a stone (36, 17, D:4) a stone (36, 30, D:4) a poisoned needle (38, 27, D:4) 9 poisoned needles a +0 club a +0 blowgun a +0 club (44, -7, D:4) a +0 hand axe (47, 22, D:4) 11 stones (48, -10, D:4) a +0 flail (53, -5, D:4) 10 sling bullets (54, 4, D:4) a +0 flail (54, 18, D:4) a +0 robe (59, 10, D:4) 22 stones (60, 27, D:4) a +0 spear (63, 6, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Gekkish's Distillery a potion of curing (36 gold) a potion of agility (48 gold) 2 potions of curing (72 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of agility (48 gold) a potion of magic (96 gold) (0, 0, D:5) a +0 leather armour of fire resistance (1, 4, D:5) a +0 club a +0 leather armour (3, 2, D:5) a +0 dagger a +0 robe (4, -4, D:5) a +0 robe (11, -11, D:5) a +0 ring mail (14, -8, D:5) a tomahawk (16, -7, D:5) a tomahawk (18, -7, D:5) a +0 short sword (18, -4, D:5) a +0 hand axe a +0 short sword (19, 10, D:5) a +0 giant spiked club a cursed -2 club a +0 flail (20, -5, D:5) a +0 ring mail (26, -9, D:5) a +0 whip a +0 leather armour a +0 short sword (26, -8, D:5) a +0 robe a +0 dagger (29, -11, D:5) a +0 robe (31, -8, D:5) a cursed -2 helmet (45, 11, D:5) 7 sling bullets (46, 5, D:5) 22 stones (50, 8, D:5) a +0 pair of gloves (50, 19, D:5) a +0 robe (52, 17, D:5) 22 arrows Level 6 of the Dungeon (0, 0, D:6) 19 stones (9, -4, D:6) 22 stones (16, -11, D:6) a +0 shortbow (22, -22, D:6) a +0 robe (31, -14, D:6) 28 stones (32, 4, D:6) a +0 giant club (39, -12, D:6) a +0 helmet (40, -12, D:6) a +0 flail (44, 13, D:6) 6 stones (56, -10, D:6) 17 stones (58, -11, D:6) a stone (59, -15, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (2, 4, D:7) 14 arrows a +0 shortbow (9, 24, D:7) a +0 ring mail (12, 26, D:7) 17 bolts (51, -9, D:7) a +0 quarterstaff a +0 hunting sling 27 sling bullets a +3 leather armour of cold resistance (62, -34, D:7) 9 poisoned needles (64, 7, D:7) a +0 pair of boots (68, -18, D:7) 28 bolts Level 8 of the Dungeon (4, 15, D:8) the cursed +1 halberd "Yreyz" {flame, MR+ Dex+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (23, 25, D:8) 17 bolts (28, 40, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 27 arrows a +0 shortbow Level 10 of the Dungeon [Shop] Gaguagac's Armour Boutique a cursed +0 chain mail (45 gold) a +1 pair of gloves of strength (214 gold) a +0 robe (9 gold) a +0 cloak (58 gold) a +0 robe (9 gold) a +0 cloak (58 gold) a +0 ring mail (52 gold) a +0 buckler (58 gold) [Shop] Nauxuplu's Serpentskin Sales 16 poisoned needles (83 gold) 4 poisoned tomahawks (52 gold) +0 swamp dragon scales (650 gold) 5 poisoned tomahawks (65 gold) 7 poisoned tomahawks (91 gold) 20 poisoned needles (104 gold) 3 curare-tipped needles (23 gold) (0, 0, D:10) 16 stones (6, -1, D:10) an arrow (6, 0, D:10) 2 arrows (9, 2, D:10) a +0 shortbow 14 arrows (10, 2, D:10) an arrow (14, 8, D:10) a +0 dagger (16, -25, D:10) a +0 shortbow 11 arrows (18, -3, D:10) 12 poisoned needles (18, 13, D:10) a +0 giant club a +0 giant club (29, -4, D:10) a +0 rapier (35, 5, D:10) 18 stones (39, -20, D:10) 17 poisoned needles (39, -18, D:10) 19 stones (40, -13, D:10) a +0 leather armour (42, 8, D:10) 22 stones (46, 10, D:10) a fan of gales (53, -9, D:10) 17 stones Level 11 of the Dungeon [Shop] Epoyw's Weapon Shop 19 stones (28 gold) a +0 hand crossbow (52 gold) a +0 war axe (52 gold) a +2 halberd of chopping (270 gold) 20 stones (30 gold) a cursed -2 blowgun (1 gold) a +0 scimitar (60 gold) 20 stones (30 gold) a +0 club (15 gold) a +5 long sword of slicing (483 gold) a +0 falchion (45 gold) a +0 long sword (52 gold) (0, 0, D:11) an uncursed ring of ice a wand of polymorph (20) an uncursed amulet of harm a wand of iceblast (9) a wand of random effects (22) a wand of flame (60) an uncursed ring of protection from cold 3 scrolls of enchant weapon (0, 10, D:11) a +0 robe (4, -2, D:11) a +0 shortbow 14 arrows (14, 31, D:11) a +1 robe of cold resistance a +0 quarterstaff of freezing (24, -2, D:11) a +0 robe a +0 dagger of chaos (31, 20, D:11) 24 stones Level 12 of the Dungeon (0, 0, D:12) a +0 halberd a +0 plate armour (1, 2, D:12) a +0 hand axe a +0 leather armour (2, 3, D:12) a +0 falchion (7, 4, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +0 whip (4, -22, D:13) a +0 ring mail (4, -21, D:13) a +0 plate armour a +0 trident (5, -23, D:13) a +0 ring mail (5, -22, D:13) a +0 scale mail a +0 short sword (5, -21, D:13) a +0 scale mail a +0 war axe (8, -36, D:13) a +3 long sword (8, -34, D:13) a +9 long sword (10, -35, D:13) a +0 robe (11, -1, D:13) a +0 short sword (13, 2, D:13) an arrow (15, 1, D:13) an arrow (20, 13, D:13) an arrow (20, 15, D:13) 4 arrows (21, 6, D:13) an arrow (21, 15, D:13) an arrow (27, 11, D:13) a +0 robe a cursed -2 halberd (34, -2, D:13) a +0 hand axe (38, -26, D:13) a +0 dagger a +0 robe (41, -32, D:13) a +0 hand axe (43, -26, D:13) a +2 dire flail a +0 robe (43, -24, D:13) a +0 war axe a +0 robe (47, 9, D:13) an arrow (51, -42, D:13) 19 poisoned needles (53, 7, D:13) a +0 shortbow 24 arrows (53, 8, D:13) a +0 shortbow a +0 shortbow 13 arrows (53, 9, D:13) a cursed -3 shortbow a +0 shortbow 20 arrows (54, 8, D:13) a +0 shortbow 20 arrows (55, -21, D:13) a +0 scale mail a cursed +0 hand axe (55, -13, D:13) 13 sling bullets (55, 7, D:13) an arrow (55, 9, D:13) an arrow (56, -21, D:13) a +0 leather armour a +0 club (56, 10, D:13) 2 arrows (57, -21, D:13) a +0 dagger a +0 leather armour (57, 5, D:13) 2 arrows (57, 6, D:13) an arrow (57, 10, D:13) an arrow Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (1, 8, D:14) 12 poisoned needles (1, 24, D:14) a +0 shortbow 16 arrows (2, 0, D:14) a stone (7, 0, D:14) a stone (17, -18, D:14) a +0 shortbow 18 arrows (19, 8, D:14) a cursed +0 morningstar (23, -19, D:14) 22 stones (24, 7, D:14) a large rock a stone (24, 8, D:14) a +0 battleaxe a +0 plate armour (25, -9, D:14) 27 stones (26, 22, D:14) a +0 giant club a +0 giant club (28, 7, D:14) a stone (29, 6, D:14) a +0 dagger 7 stones a +0 broad axe a +0 leather armour (29, 7, D:14) a +0 dagger a +2 robe a +0 dagger a +0 hunting sling a +0 scale mail a +0 shortbow an uncursed ring of flight 11 arrows (29, 17, D:14) a +4 great sword a +0 leather armour (31, 7, D:14) a large rock (34, 5, D:14) a +0 short sword (37, -6, D:14) a +0 long sword a +0 chain mail (41, 14, D:14) a +0 hand axe a +0 leather armour (48, -14, D:14) a +0 giant club (49, -4, D:14) 16 bolts Level 15 of the Dungeon (15, -9, D:15) a +0 giant club a +0 giant club (34, -12, D:15) a +0 battleaxe a +0 plate armour a +0 dagger (35, -13, D:15) a +0 dagger of draining (35, -12, D:15) a +0 dagger a +0 robe a +0 falchion a tomahawk the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (1, -10, Orc:1) a +0 short sword (2, -11, Orc:1) a +0 robe a +0 dagger (2, -10, Orc:1) a +0 giant spiked club a +0 whip a +0 club a +0 leather armour a +0 club (2, -8, Orc:1) a +0 ring mail a +0 morningstar a +0 chain mail a +0 flail (30, 16, Orc:1) a +0 giant club (31, 15, Orc:1) a +2 war axe of flaming a +0 leather armour a +0 whip (32, 15, Orc:1) a +0 flail a +0 chain mail (32, 16, Orc:1) a +0 dagger a +0 robe (34, 13, Orc:1) a +0 giant club a +0 mace a +0 halberd a +0 plate armour a +0 whip a +0 chain mail (37, -22, Orc:1) a +0 dagger a +0 dire flail a +0 chain mail (37, -21, Orc:1) a +0 flail (49, -16, Orc:1) a +0 troll leather armour Level 2 of the Orcish Mines [Shop] Xaroppu's Assorted Antiques an uncursed ring of positive energy (680 gold) a scroll of brand weapon (680 gold) a +0 leather armour (68 gold) a +0 dagger (68 gold) a scroll of immolation (119 gold) a wand of iceblast (9) (442 gold) a scroll of fear (119 gold) a +0 arbalest (153 gold) [Shop] Negesh's Food Emporium a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Xaoteoh's Antique Weapon Emporium a +0 trident (105 gold) a +2 hand axe of electrocution (585 gold) a +1 trident of venom (336 gold) a +0 club (30 gold) a +0 war axe of electrocution (321 gold) the +11 trident "Yniyhooz" {freeze, +Inv} (2259 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. a +0 dagger (60 gold) a +2 flail of draining (549 gold) a +1 rapier of electrocution (510 gold) the cursed +1 dagger of the Thirteen Allies {flame, +Blink rC- rN+++} (1008 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It renders you almost immune to negative energy. It lets you blink. It has a curse placed upon it. a +2 dagger of speed (540 gold) a +0 giant spiked club (57 gold) a +0 dagger of freezing (168 gold) a +0 flail (105 gold) [Shop] Mihelaep's Food Shoppe a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Ynaaguck's Distillery a potion of curing (39 gold) 2 potions of curing (78 gold) a potion of brilliance (52 gold) a potion of lignification (39 gold) a potion of curing (39 gold) (0, 0, Orc:2) a +0 robe a +0 dagger (0, 1, Orc:2) a +0 chain mail a +0 short sword (0, 2, Orc:2) a +2 morningstar of holy wrath (1, 0, Orc:2) a cursed +0 short sword a +0 leather armour a +0 dagger (1, 25, Orc:2) a +0 club (2, 0, Orc:2) a +0 ring mail a +0 dagger (2, 1, Orc:2) a cursed -1 war axe (3, 23, Orc:2) a +0 whip (5, 0, Orc:2) a +0 chain mail a +0 trident (7, 1, Orc:2) a +0 dagger a +0 dagger (7, 2, Orc:2) a +0 falchion (8, 1, Orc:2) a cursed -2 club (12, 0, Orc:2) a +0 dagger a +0 robe a +0 dagger (15, -2, Orc:2) a +0 robe a +0 dagger (16, -5, Orc:2) a +0 chain mail a +1 war axe of flaming (20, -6, Orc:2) a +0 leather armour a +0 dagger (20, 24, Orc:2) a +0 leather armour a +0 hand axe (21, -11, Orc:2) a +0 dagger (21, -8, Orc:2) a +0 dagger (22, -8, Orc:2) a +0 war axe a +0 plate armour a +0 club a +0 chain mail (23, 20, Orc:2) a +0 whip (25, 24, Orc:2) a +0 plate armour a +1 battleaxe of electrocution (25, 25, Orc:2) a +0 plate armour a +1 flail of venom a +0 falchion (26, 24, Orc:2) a +0 leather armour a +0 club a +0 plate armour a +0 hand axe (26, 25, Orc:2) a +0 ring mail a +0 club a +0 dagger (26, 26, Orc:2) 2 tomahawks (27, -16, Orc:2) a +0 dire flail a +0 dire flail (30, 24, Orc:2) a +0 chain mail a +0 war axe a +0 plate armour a +0 battleaxe (30, 25, Orc:2) a +0 ring mail a +0 hand axe a +0 plate armour a +0 scimitar (31, 25, Orc:2) a +0 chain mail a +1 battleaxe of chopping (34, 19, Orc:2) a +1 ring mail of cold resistance a cursed -2 club a +0 short sword a +0 hand axe a +0 leather armour (34, 20, Orc:2) a +0 leather armour a +0 club (34, 21, Orc:2) 4 tomahawks a +0 mace (34, 22, Orc:2) a cursed +0 plate armour a +0 glaive of protection a +0 plate armour a +0 short sword a +0 plate armour a +0 mace a +0 chain mail a +0 hand axe a +0 leather armour (35, 21, Orc:2) a +0 scale mail a +0 whip a +0 chain mail a +0 dagger a +0 dagger of draining (35, 23, Orc:2) 2 tomahawks (36, 22, Orc:2) a +0 war axe a +0 chain mail (37, 21, Orc:2) a tomahawk (38, 24, Orc:2) a +0 flail (39, 15, Orc:2) a tomahawk (40, 22, Orc:2) a +0 war axe (41, 10, Orc:2) a +0 plate armour a +0 long sword (41, 13, Orc:2) a +0 plate armour a +0 dire flail (41, 27, Orc:2) a +0 leather armour a +0 mace (42, 12, Orc:2) a +0 halberd (43, 10, Orc:2) a +0 dagger (43, 17, Orc:2) a tomahawk a +0 mace a +0 scale mail (44, 18, Orc:2) a +0 chain mail a cursed +0 scimitar (45, 7, Orc:2) a +0 chain mail a +0 war axe (45, 15, Orc:2) a +0 trident (45, 17, Orc:2) 2 tomahawks (45, 18, Orc:2) a +0 chain mail 3 tomahawks a +0 battleaxe (45, 21, Orc:2) a +0 whip (46, 8, Orc:2) a +0 chain mail a +0 hand axe (46, 20, Orc:2) a +0 scimitar (47, 7, Orc:2) a +0 ring mail (47, 8, Orc:2) a +0 plate armour 5 tomahawks of returning a +0 dire flail (47, 20, Orc:2) a +0 plate armour a +3 battleaxe (48, 4, Orc:2) a +0 plate armour a +0 dire flail (48, 6, Orc:2) 4 tomahawks (48, 7, Orc:2) a +0 plate armour a +0 trident (49, 15, Orc:2) a +0 dagger (49, 24, Orc:2) a +0 battleaxe (50, 4, Orc:2) a tomahawk (50, 6, Orc:2) a tomahawk (50, 8, Orc:2) a tomahawk (50, 12, Orc:2) a +0 plate armour a +0 long sword (50, 23, Orc:2) a +0 chain mail a cursed -2 scimitar (52, -5, Orc:2) a +0 flail Level 1 of the Elven Halls [Shop] Dezuz's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Vathricust's Book Boutique a book of Clouds (720 gold) a Fen Folio (1200 gold) a book of Party Tricks (800 gold) a book of Changes (400 gold) a Necronomicon (1766 gold) a Grand Grimoire (1766 gold) the Compendium of Confrontation and Sinister Arts (928 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Animate Skeleton Necromancy 1 c - Venom Bolt Conjuration/Poison 5 d - Simulacrum Ice/Necromancy 6 e - Orb of Destruction Conjuration 7 a book of Misfortune (320 gold) a Young Poisoner's Handbook (640 gold) [Shop] Cauheegg's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, Elf:1) a +2 flail of holy wrath (8, 8, Elf:1) 15 poisoned needles (37, 47, Elf:1) a +0 dagger (unseen) (38, 15, Elf:1) 8 needles of sleeping (39, 40, Elf:1) a +0 short sword a +0 long sword (39, 42, Elf:1) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 sling bullets (6, -8, Lair:1) 28 stones (30, -27, Lair:1) 15 bolts (53, -4, Lair:1) 16 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 stones (10, 8, Lair:2) a +0 mace (21, -1, Lair:2) a +0 dagger (23, 39, Lair:2) a +0 rapier (32, -5, Lair:2) a +0 chain mail (39, -9, Lair:2) a +0 rapier (62, 35, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (37, 17, Lair:3) 6 javelins Level 4 of the Lair of Beasts (0, 0, Lair:4) the +2 ring mail of the Boiling Point {Regen+ Int-4 Dex+4 SInv} It affects your intelligence (-4). It affects your dexterity (+4). It lets you see invisible. It increases your rate of regeneration. (1, -48, Lair:4) the +7 hand axe of Qorei {protect, -Tele rPois Int+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). It protects you from poison. It prevents most forms of teleportation. (2, -48, Lair:4) an uncursed ring of flight (2, -47, Lair:4) the +6 scale mail "Luhoalluni" {rElec rN+++ Str-5 Dex-3} It affects your strength (-5). It affects your dexterity (-3). It insulates you from electricity. It renders you almost immune to negative energy. (2, -46, Lair:4) an uncursed staff of conjuration (9, 0, Lair:4) a +1 dagger of flaming a +0 robe (9, 4, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 stones (47, 2, Lair:5) a +0 short sword (61, -49, Lair:5) a wand of acid (8) a wand of paralysis (15) a wand of random effects (13) a wand of flame (33) a wand of clouds (15) Level 6 of the Lair of Beasts (38, -3, Lair:6) a +0 large shield (50, 9, Lair:6) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) a scroll of enchant weapon (0, 15, Shoals:1) 25 gold pieces (15, 8, Shoals:1) a harpy corpse (19, 6, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a scroll of amnesia (0, 1, Shoals:2) a ration (1, 15, Shoals:2) 18 stones Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +3 ring mail "Dugh" {Str-3 Int+4 Stlth+} It affects your strength (-3). It affects your intelligence (+4). It makes you more stealthy. (6, 2, Slime:5) the cursed +0 mace of Feexuese {venom, rF+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from fire. It has a curse placed upon it. (6, 7, Slime:5) the +6 trident "Spiderbane" {pain, +Fly} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you fly. (8, 0, Slime:5) the +9 staff of Olgreb {rPois} It protects you from poison. (8, 1, Slime:5) the +5 ring mail of the Unbroken {rC+ MR- SInv} It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. (8, 11, Slime:5) the +9 plate armour of the Many Curses {Str+4 Dex-4} It affects your strength (+4). It affects your dexterity (-4). Level 1 of the Depths (0, 0, Depths:1) a +0 leather armour (15, 4, Depths:1) 10 sling bullets (33, 20, Depths:1) a javelin (34, 20, Depths:1) a javelin (37, 10, Depths:1) a +1 great sword of flaming (37, 21, Depths:1) a javelin (38, 13, Depths:1) a javelin (50, -24, Depths:1) a bolt (51, -30, Depths:1) a +0 arbalest 12 bolts