inc Level 1 of the Dungeon (0, 0, D:1) 17 bolts (15, -5, D:1) a +0 dagger (15, -4, D:1) a +0 club (17, -3, D:1) a +0 club (24, 14, D:1) 24 arrows (28, 17, D:1) a +0 ring mail (32, 8, D:1) 26 sling bullets (35, 7, D:1) a cursed +0 club (37, 7, D:1) a +0 club (37, 20, D:1) a +0 leather armour (38, 28, D:1) a +0 club (42, 9, D:1) a +0 club (45, 8, D:1) a cursed -2 club (46, -6, D:1) a +0 short sword (48, 13, D:1) 12 bolts Level 2 of the Dungeon (0, 0, D:2) 14 arrows (1, -19, D:2) a +0 club (22, -26, D:2) a +0 dagger (34, 8, D:2) a +0 club (38, 8, D:2) 10 bolts (40, -9, D:2) a +0 leather armour (41, -21, D:2) a +3 chain mail (47, -16, D:2) 2 tomahawks Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -3, D:3) a +0 club (2, 0, D:3) a stone (3, 0, D:3) a +0 short sword (4, 17, D:3) 19 stones (5, -16, D:3) a +0 leather armour (5, 23, D:3) a +0 whip (13, -7, D:3) 2 stones (16, -10, D:3) 4 stones a +1 robe of fire resistance a +0 club a +0 club a +0 chain mail a +0 dagger (22, 16, D:3) a cursed -2 dagger (24, 14, D:3) a +0 giant spiked club (27, 25, D:3) a +0 club a +0 club (39, 30, D:3) a cursed +0 dagger (43, -5, D:3) a +0 dagger (43, -2, D:3) a +0 club (43, 8, D:3) a +0 ring mail a +0 scale mail a +0 falchion a +0 scale mail a +0 dagger (43, 9, D:3) a stone a +0 leather armour a +0 flail (43, 12, D:3) a +0 leather armour a +0 flail (43, 16, D:3) 4 stones (44, -2, D:3) a +0 dagger (45, 7, D:3) 15 arrows a cursed -3 shortbow (46, 5, D:3) a +0 helmet a +0 animal skin a +0 trident (46, 6, D:3) an arrow (50, 6, D:3) a +0 scale mail a +0 hand axe (51, 7, D:3) a +0 chain mail (61, -9, D:3) 2 stones Level 4 of the Dungeon [Shop] Derhocull's Antique Weapon Shoppe a +0 falchion (63 gold) a +0 quarterstaff (84 gold) a +0 rapier (84 gold) the cursed +1 broad axe of the Twenty Continents {vamp, Int+2} (529 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It has a curse placed upon it. a +0 mace (63 gold) a +0 hand axe (63 gold) a +0 dagger (42 gold) a +0 short sword (63 gold) a +0 trident (73 gold) a +2 rapier of holy wrath (403 gold) a +0 quarterstaff of distortion (252 gold) a +0 glaive (136 gold) the +6 falchion of the Unkillable {freeze, *Contam rPois Int+6 Stlth+} (1184 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It protects you from poison. It causes magical contamination when unequipped. It makes you more stealthy. the +8 great sword of the Seventy-Seven Yaks {drain, rN+ Dex+7} (1629 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It protects you from negative energy. (0, 0, D:4) a +0 mace (1, 0, D:4) a +0 dagger (2, 0, D:4) a +0 plate armour a cursed -1 war axe (13, 31, D:4) a +2 hand axe of venom (18, 19, D:4) a +0 giant club (21, 16, D:4) a +0 spear (25, 5, D:4) 18 stones (30, 18, D:4) a +0 flail (37, 31, D:4) a +0 trident (40, 20, D:4) 25 arrows (40, 32, D:4) a +0 plate armour (42, 22, D:4) a +0 leather armour of fire resistance (42, 31, D:4) a +0 robe (43, 12, D:4) a +0 dagger (44, 5, D:4) a tomahawk (44, 11, D:4) a +0 dagger a +2 robe of magic resistance a +0 dagger a +0 scale mail a +0 flail 3 tomahawks a +0 leather armour (48, 27, D:4) a +0 flail (49, -8, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 18, D:5) 13 sling bullets (5, 4, D:5) a +0 robe a +3 short sword (7, -1, D:5) 21 stones a +0 short sword (8, -6, D:5) a stone (8, -3, D:5) a cursed +0 hunting sling a +0 whip (19, -10, D:5) 16 stones (34, 8, D:5) a +0 ring mail (36, 7, D:5) a cursed -2 short sword (38, -21, D:5) a +2 hat (49, 9, D:5) a +0 war axe (53, 6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 short sword (0, 1, D:6) 13 bolts (1, 3, D:6) a +0 robe a cursed +0 spear (2, -3, D:6) a +0 robe a cursed +2 dagger of freezing (2, 2, D:6) a +0 robe a +5 scimitar of freezing (3, 11, D:6) 4 poisoned tomahawks (5, 39, D:6) the +8 chain mail "Doqeonav" {rElec MR- Str+5 Int-2} It affects your strength (+5). It affects your intelligence (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. (13, 11, D:6) a +0 leather armour (14, 17, D:6) 20 sling bullets (21, 29, D:6) 30 stones (24, 10, D:6) a +1 helmet (30, 14, D:6) a +0 scale mail (33, 35, D:6) 19 stones (37, 18, D:6) a +0 flail (37, 20, D:6) a +0 club (38, 20, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Haefusia's Antique Weapon Shoppe a +2 hunting sling of velocity (411 gold) a +0 short sword (87 gold) a +2 arbalest of freezing (582 gold) a +0 short sword (87 gold) a cursed -3 short sword (2 gold) the +7 spear of Emiqoalo {freeze, rElec rF++ rN+ MR+ Str-2} (2247 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 lajatang (435 gold) a +0 war axe of chopping (208 gold) a +0 whip (72 gold) a +0 rapier (116 gold) a +0 short sword (87 gold) (0, 0, D:7) a +0 robe a +0 dagger (1, 0, D:7) a +0 trident (2, -1, D:7) a +1 robe of magic resistance a +0 dagger (2, 4, D:7) a +0 robe a +2 dagger of distortion (4, 3, D:7) a +0 dagger (7, 12, D:7) 14 arrows (9, 26, D:7) a +0 scimitar (12, 23, D:7) 14 stones (15, 21, D:7) 31 stones (17, 28, D:7) a +0 quarterstaff (18, 4, D:7) a +1 short sword of holy wrath a +0 ring mail (18, 20, D:7) 21 stones (20, 23, D:7) 25 sling bullets (23, -20, D:7) a +0 flail (25, 0, D:7) a +0 animal skin (26, 1, D:7) a +0 animal skin (28, 9, D:7) a +0 robe (28, 10, D:7) a cursed +0 short sword a cursed +0 robe (44, -10, D:7) a cursed -2 dagger (44, -1, D:7) a +0 robe a +0 whip of electrocution (47, 29, D:7) an arrow (48, 28, D:7) an arrow (49, 28, D:7) a +0 shortbow 24 arrows (51, 26, D:7) a +0 shortbow 8 arrows Level 8 of the Dungeon [Shop] Hiajo's Antique Armour Shop a +0 robe of resistance (720 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) the +2 leather armour of Divine Intervention {Regen+} (494 gold) It increases your rate of regeneration. a +0 pair of gloves (117 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +1 robe (200 gold) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (1375 gold) It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). a +0 robe (18 gold) a +4 scale mail of cold resistance (806 gold) (0, 0, D:8) a +0 hand axe (4, -21, D:8) the +1 robe of the Gastropod {Dex+2} It affects your dexterity (+2). (7, -37, D:8) 11 stones (19, -17, D:8) a +0 club (19, -16, D:8) a +0 robe a +0 dagger (20, -17, D:8) a +0 robe a +0 dagger a +0 dagger a +0 robe (20, -16, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 robe (12, -4, D:9) a +0 dagger (14, -12, D:9) an uncursed staff of conjuration (19, -28, D:9) a +0 whip (21, 17, D:9) 13 stones (22, -19, D:9) a +1 mace of distortion (25, -22, D:9) a +0 ring mail a +0 club (27, -7, D:9) 18 stones (28, -3, D:9) a +0 leather armour (31, -4, D:9) 10 stones (32, -25, D:9) a cursed +0 leather armour (34, 3, D:9) 20 sling bullets (38, -1, D:9) a cursed -1 hand axe a +0 animal skin Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (4, -1, D:10) a +0 dagger (5, -31, D:10) a +1 flail of protection (7, -9, D:10) 21 arrows a cursed -2 shortbow (7, -3, D:10) 3 javelins (10, 11, D:10) a +0 hunting sling (17, 3, D:10) a throwing net (24, -5, D:10) 2 stones (25, -7, D:10) a +0 short sword (25, -2, D:10) a +0 giant spiked club a +0 giant club (39, -8, D:10) 29 arrows (42, -13, D:10) a +0 ring mail a +0 club (42, -12, D:10) a +0 mace 2 tomahawks a +0 morningstar (42, -11, D:10) a tomahawk (44, -11, D:10) a +0 trident (44, -10, D:10) a +2 plate armour of fire resistance a +0 dire flail (45, -10, D:10) a +0 giant club (45, -7, D:10) a tomahawk Level 11 of the Dungeon (0, 0, D:11) 19 poisoned needles (2, -5, D:11) a +0 dagger a +0 leather armour (4, -9, D:11) a +0 dagger a +0 leather armour a +0 dagger a cursed +0 leather armour (11, 8, D:11) a cursed -2 short sword (unseen) (11, 10, D:11) a +2 dagger of freezing (unseen) (17, 9, D:11) 16 stones (25, 6, D:11) a potion of degeneration (27, 6, D:11) a potion of agility (27, 9, D:11) a ration (28, -9, D:11) a +0 long sword (28, 5, D:11) a ration (28, 8, D:11) 2 potions of invisibility (29, -7, D:11) 14 gold pieces (31, -2, D:11) a cursed -1 rapier (32, 3, D:11) 22 gold pieces (37, 5, D:11) a +0 dagger (unseen) (45, 12, D:11) a +4 long sword a +0 robe (45, 13, D:11) a +3 flail a +2 robe of magic resistance Level 12 of the Dungeon (0, 0, D:12) a +0 dire flail a +0 giant spiked club (8, 25, D:12) a +0 dagger (9, -7, D:12) a tomahawk (10, -7, D:12) a +0 scale mail an orc skeleton (11, -7, D:12) a +0 club a +0 scale mail a +0 dagger a +0 robe a +2 dagger of venom 3 tomahawks an orc skeleton an orc skeleton (12, 23, D:12) a +1 short sword of draining a +0 whip (13, 23, D:12) a +0 dagger (14, 23, D:12) a +0 giant spiked club a +0 giant spiked club (22, -16, D:12) 22 arrows (25, -28, D:12) a +0 dagger a +0 mace (27, 14, D:12) a +0 dagger a cursed +0 robe (28, -21, D:12) a +0 dagger a +0 robe (28, -3, D:12) 20 sling bullets (29, -21, D:12) a +0 ring mail (30, -22, D:12) a +0 trident a +2 leather armour of magic resistance (31, -18, D:12) 9 stones (36, -7, D:12) a +0 giant club (unseen) (41, -17, D:12) an adder corpse (skeletalised by now) (41, -4, D:12) a +0 great sword Level 13 of the Dungeon (0, 0, D:13) a potion of heal wounds (0, 14, D:13) an arrow (unseen) (2, 6, D:13) an arrow (2, 7, D:13) 2 arrows (6, 11, D:13) 16 poisoned needles (12, 5, D:13) a cursed +0 chain mail the Ecumenical Temple