inc Level 1 of the Dungeon (0, 0, D:1) a potion of agility (44, 15, D:1) 28 stones (45, 21, D:1) a stone (47, 20, D:1) a stone (48, -16, D:1) a stone (48, 36, D:1) a +0 hunting sling (49, 11, D:1) a +0 club (50, -16, D:1) 2 stones (52, 32, D:1) 18 bolts Level 2 of the Dungeon (7, 16, D:2) a +0 whip 2 stones (8, 15, D:2) a stone (10, 2, D:2) a +0 club (14, 7, D:2) a +0 dagger (24, 6, D:2) 20 arrows (24, 29, D:2) 11 arrows (26, 6, D:2) a +0 short sword (35, 31, D:2) 10 poisoned needles (52, 20, D:2) a +0 club (55, 28, D:2) a +0 club Level 3 of the Dungeon (4, 2, D:3) a +0 dagger (7, 18, D:3) a +0 ring mail a +0 hand axe (8, -22, D:3) a +0 club (10, -18, D:3) 16 stones (22, 19, D:3) 18 poisoned needles (25, -3, D:3) 18 sling bullets (37, 16, D:3) a +0 ring mail (40, 6, D:3) a +0 leather armour (47, -14, D:3) a +0 robe (50, 12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -36, D:4) a +0 ring mail (6, -33, D:4) 16 stones (7, -19, D:4) 10 gold pieces (13, -20, D:4) a cursed +0 ring mail (20, -15, D:4) a +0 short sword (20, -5, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 5 tomahawks (17, -24, D:5) a +0 dagger (19, -21, D:5) a hound corpse (skeletalised by now) (33, -15, D:5) a +0 dagger (38, -35, D:5) a +0 quarterstaff (40, -28, D:5) a +0 war axe (41, -4, D:5) a cursed -2 war axe 2 silver tomahawks an orc corpse (47, -27, D:5) the +6 short sword "Geosek" {pierce, rElec rF+ Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It lets you see invisible. (47, -8, D:5) a +0 quarterstaff (48, -9, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (5, 18, D:6) a scroll of teleportation (8, 4, D:6) a scroll of remove curse (8, 11, D:6) a +0 robe (11, 18, D:6) a book of Misfortune (13, 14, D:6) 16 bolts