Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931df9 (webtiles) character file. imrehg the Conjurer (Draconian Conjurer) Turns: 1030, Time: 00:02:30 Health: 20/20 AC: 4 Str: 10 XL: 2 Next: 51% Magic: 3/5 EV: 12 Int: 15 God: Gold: 81 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn c - ring of wizardry MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 81 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Jewellery c - a ring of wizardry (left hand) Scrolls d - 2 scrolls labeled PESMAOHIAX f - a scroll labeled WUQOAHAENI g - a scroll labeled POHYGYCSONOK Potions a - a brown potion h - a bubbling puce potion Comestibles b - 4 rations Skills: + Level 2.0 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 4.4 Conjurations You have 2 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 2% 2 ###.... Your spell library contains the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex #..... 11% 3 ###.... Fulminant Prism Conj/Hex #......... 32% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 32% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History All of the chunks of flesh in your inventory have rotted away. HP restored. Found a stone staircase leading down. 2 bats come into view. Found a ration. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep) The magic dart hits the bat but does no damage. The bat barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat The magic dart hits the bat but does no damage. The bat barely misses you. Save game and exit? #.............#.#....... #...................>#.. #............##...#..... #......########...#..... #############...#....... ##......#.####.... #..######......... #.## #.######## #@# #.# #<#### #.....# #.# #.#P.≈ .........# #.# #P..≈. .b...>....b.# #.# #≈.≈≈≈ ............# ... #≈≈≈≈≈ ............# ... #≈≈≈≈≈ ............# ... #≈≈≈≈≈ %............ #P≈P≈≈ ###### You can see 2 bats. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 4 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | imrehg the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 284 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 288 | D:1 | Learned a level 2 spell: Searing Ray 694 | D:1 | HP: 1/20 [jackal (3)] Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 1.8 Spellcasting | | 2.1 Conjurations | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 15 Club || 16 Tailslap || 2 Cast: Magic Dart || 30 Eat: Chunk || 1 Armor: Skin || 29 Dodge: Dodged || 68