Dungeon Crawl Stone Soup version 0.18.1-1-g2f07953 (webtiles) character file. 4 imoen the Insei (level 1, -1/11 HPs) Began as a Vine Stalker Monk on May 6, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (42 turns). imoen the Insei (Vine Stalker Monk) Turns: 42, Time: 00:00:50 Health: -1/11 AC: 2 Str: 13 XL: 1 Next: 60% Magic: 0/2 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles b - a bread ration Skills: - Level 2.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, imoen the Vine Stalker Monk. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. You found a teleport trap! Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. 2 jackals come into view. The jackal barks! A jackal comes into view. The jackal barks! A jackal comes into view. The jackal bites you. You take 1 damage, and have 10/11 hp. The jackal barks! You hit the jackal. Your bite misses the jackal. The jackal bites you but does no damage. x2 Health restored: 11 You barely miss the jackal. Your bite misses the jackal. The jackal barely misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. You take 1 damage, and have 10/11 hp. You completely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you but does no damage. Health restored: 11 You hit the jackal. Your bite misses the jackal. The jackal misses you. You closely miss the jackal. You bite the jackal. You drain its power. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 9/11 hp. You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal. Your punch misses the jackal. The jackal misses you. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/11 hp. MASSIVE DAMAGE!! You now have 1/2 mp. You closely miss the jackal. You bite the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/11 hp. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/11 hp. You completely miss the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/11 hp. You barely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal misses you. MP restored: 2 You barely miss the jackal. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/11 hp. You now have 0/2 mp. You barely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal closely misses you. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal completely misses you. You closely miss the jackal. The jackal bites you. x2 You die... # .# #.###.## ### #.#.... #.. ......# #$# #.#...# #.# #.#..# # #.# #####.#..###.# ###.###........h@..# ...............##### .....##.###.#.## ###..##.# #$#.# #..##.# #h#.# #..##.# #.#.# #...... ....# ##.##.# #h### #.##.# #.# You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | imoen the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 37 | D:1 | HP: 2/11 [jackal (1)] 42 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 22 Bite || 5 Armor: Robe || 5 Dodge: Dodged || 12 Vault maps used: D:1: lemuel_arrival_behind_the_door_large Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------