imganon Level 1 of the Dungeon (8, -18, D:1) 21 stones (9, -4, D:1) a +0 club (9, 2, D:1) 10 stones (25, -2, D:1) a +0 centaur barding (29, -10, D:1) a +0 dagger (40, -24, D:1) a +0 animal skin (47, 2, D:1) a +0 hunting sling (55, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (0, 24, D:2) a +0 club (9, -3, D:2) a +0 flail (13, 11, D:2) 18 stones (25, 27, D:2) 21 stones (34, -13, D:2) a +0 ring mail (34, 37, D:2) a +0 club (51, 4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (17, 22, D:3) 26 arrows (24, 21, D:3) a +0 club (25, 20, D:3) a +0 dagger a +0 blowgun a poisoned needle (29, -9, D:3) 21 arrows (32, -9, D:3) a +0 club (34, 29, D:3) a +0 club a +0 ring mail (34, 32, D:3) a tomahawk (34, 33, D:3) a tomahawk (34, 34, D:3) a tomahawk (40, -8, D:3) 17 stones (41, 17, D:3) 23 arrows (43, -8, D:3) a +0 short sword a +0 ring mail (44, -8, D:3) a +0 club a +0 flail of protection (61, 26, D:3) a +0 hand axe a +0 scale mail (62, 26, D:3) a +0 dagger a +0 robe a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a cursed +0 spear a cursed +0 ring mail (1, -1, D:4) a tomahawk (5, -1, D:4) 2 tomahawks (6, -1, D:4) a +0 dagger a +0 robe a tomahawk (6, 0, D:4) a +0 falchion a +0 leather armour (6, 20, D:4) a +0 morningstar (7, -1, D:4) a cursed -3 falchion (7, 0, D:4) a +0 flail a +0 leather armour (8, -1, D:4) a +0 dagger (14, 8, D:4) 29 bolts (33, 9, D:4) 7 javelins (34, 13, D:4) a +0 club a +0 scale mail (38, 18, D:4) 14 stones (38, 27, D:4) a throwing net (40, -4, D:4) a +0 robe (40, 5, D:4) a +0 whip (41, 0, D:4) a +0 leather armour (44, -6, D:4) a +0 short sword (44, -5, D:4) a +0 dagger a +0 robe a +0 mace (45, -4, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (59, 24, D:4) 7 bolts Level 5 of the Dungeon [Shop] Kimoklio's Jewellery Shoppe an uncursed amulet of regeneration (390 gold) the amulet "Qihismiw" {Harm *Drain rC+ Str+7} (763 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+7). It protects you from cold. It causes draining when unequipped. a +2 amulet of reflection (97 gold) the ring of Arrival {*Corrode rF+++ MR+++ SInv} (813 gold) [ring of see invisible] It renders you almost immune to fire. It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. a cursed ring of loudness (58 gold) an uncursed ring of see invisible (195 gold) an uncursed amulet of guardian spirit (390 gold) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} (509 gold) [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. an uncursed ring of protection from cold (325 gold) (0, 0, D:5) a +0 ring mail a +2 flail of crushing (5, -7, D:5) a +0 hunting sling (20, -6, D:5) a +0 scale mail 23 stones (21, -4, D:5) a +0 giant club (22, -6, D:5) 28 arrows (31, -8, D:5) a +0 hand axe (36, -5, D:5) a +0 leather armour (43, 5, D:5) a +0 hand axe (43, 7, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 14 gold pieces (7, 27, D:6) an uncursed staff of conjuration (19, 39, D:6) 19 stones