Dungeon Crawl Stone Soup version 0.26.0-10-g1f06aea511 (webtiles) character file. Game seed: 12715019448578917569 2 iamserjio the Grave Robber (level 1, 15/15 HPs) Began as a Deep Dwarf Necromancer on Jan 31, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:04:40 (55 turns). iamserjio the Grave Robber (Deep Dwarf Necromancer) Turns: 55, Time: 00:04:41 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 1/3 EV: 12 Int: 15 God: Gold: 8 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} Skills: + Level 2.2 Dodging + Level 2.5 Stealth + Level 1.8 Spellcasting + Level 4.4 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr 56% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr 28% 3% 1 Vampiric Draining Necr 7% 11% 3 Animate Dead Necr 7% 36% 4 Agony Necr 14% 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Casting: Pain (safe; 3% risk of failure) Aiming: Pain (safe; 3% risk of failure) Aim: a bat (asleep, chance to affect: 85%) The bat writhes in agony. The bat completely misses you. Casting: Pain (safe; 3% risk of failure) Aiming: Pain (safe; 3% risk of failure) Aim: a bat (severely wounded, chance to affect: 85%) The bat writhes in agony. You kill the bat! Casting: Pain (safe; 3% risk of failure) You don't have enough magic to cast that spell. Unknown command. Okay, then. Unknown command. Saving game... please wait. Welcome back, iamserjio the Deep Dwarf Necromancer. You hit the bat. You kill the bat! A ball python and a goblin come into view. You see here a whip. , , ....., .............# * .....#..,......#.#....#* #.......#.#...........# , ...............##..(..# ..##.##.#.#.......### ###.g.......##.......# ....#.S#.##.##.......### #.....#..............†. * #...@###.#......#..†. , #.#....#........#.##. , ,##.#......#...#.. . ..........##..##.. ....#........># ... , , *....#.....#####*... ....#....### ... #....#......## ... #....#..####... You could see a goblin (asleep) and a ball python (asleep). Vanquished Creatures 2 bats (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Deep Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 55 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Pain || 3 Stab: Sleeping || 1 Dodge: Dodged || 1