iamserjio Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -9, D:1) a +0 club (8, -1, D:1) a +0 club (10, 20, D:1) a +3 leather armour (32, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (11, 1, D:2) a +0 club (12, 2, D:2) a +0 dagger (25, 6, D:2) a +0 dagger (27, -17, D:2) a +0 robe (28, -16, D:2) a +0 club (37, -2, D:2) a scarf of cloud immunity Level 3 of the Dungeon (1, 2, D:3) a +0 ring mail (4, -6, D:3) a +0 leather armour (8, -2, D:3) a +0 dagger (12, 1, D:3) a +0 club (13, -3, D:3) a +0 flail (22, -7, D:3) a +0 leather armour (23, 14, D:3) a +0 club (27, 14, D:3) a +0 club (28, 11, D:3) a +0 ring mail (30, 10, D:3) a +0 robe (47, 17, D:3) 6 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour (4, -8, D:4) a +0 club (4, -6, D:4) a +0 club (5, -12, D:4) a +0 club (5, -7, D:4) a +0 club (5, -6, D:4) a +0 club (7, -15, D:4) a +0 short sword (14, -11, D:4) a +0 club (14, -10, D:4) a +0 hunting sling (19, 21, D:4) a +0 hunting sling (21, -11, D:4) a +0 club (22, 10, D:4) a +0 giant club (24, -14, D:4) a cursed +0 club (24, -8, D:4) a +0 club (24, 0, D:4) a cursed -2 giant spiked club (25, -15, D:4) a +0 club (25, -8, D:4) a cursed -2 club (25, 2, D:4) a +0 whip a cursed +0 leather armour (30, -5, D:4) a +0 halberd (31, -10, D:4) a cursed -2 club (31, -5, D:4) a cursed +0 club (32, -10, D:4) a +0 club a +0 club (34, -1, D:4) a cursed -3 club (35, -5, D:4) a +0 club (36, -4, D:4) a +0 club a +0 club (43, -14, D:4) a +0 club a +0 club (43, 23, D:4) a +0 flail (44, 22, D:4) a +0 club a +0 scale mail a +0 dagger a +0 robe (48, -9, D:4) a +0 club a +0 club a +0 club (49, -9, D:4) a +0 hand axe a +0 chain mail (51, -9, D:4) a +0 club a +0 club (51, -8, D:4) a +0 club (52, -8, D:4) a +0 club (53, -9, D:4) a +0 club a +0 club (53, -8, D:4) a +0 club (56, -15, D:4) 8 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (15, -21, D:5) a +0 robe (26, -38, D:5) a +0 club a +2 leather armour of positive energy (27, -40, D:5) a +0 ring mail (28, -15, D:5) a +0 pair of boots (33, -10, D:5) 6 bolts (47, -8, D:5) a +0 flail Level 6 of the Dungeon (6, -1, D:6) a +0 blowgun (9, -21, D:6) a +0 leather armour a +0 mace (10, -15, D:6) a +0 leather armour (13, 4, D:6) a +0 club (29, -1, D:6) a +0 pair of boots (32, 9, D:6) +0 swamp dragon scales (35, -30, D:6) a +0 robe (36, -17, D:6) a +0 ring mail (37, -24, D:6) 19 bolts (39, 5, D:6) a +0 falchion (40, -7, D:6) a +0 mace (61, -38, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -23, D:7) an uncursed ring of attention a cursed -1 flail 3 scrolls of noise a +0 dagger (4, -17, D:7) a +0 short sword (21, -8, D:7) a +0 leather armour a +0 plate armour a +0 hand axe a +0 long sword (28, -9, D:7) a +3 hand axe a +0 leather armour (29, -8, D:7) a +0 dagger a +0 robe (30, -10, D:7) a +0 dagger a +0 robe (40, -24, D:7) a +0 leather armour (53, -11, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Puzuz's Book Boutique a book of Maledictions (325 gold) a book of Beasts (715 gold) a book of Clouds (585 gold) a book of Air (455 gold) a book of Misfortune (260 gold) a book of Geomancy (455 gold) a book of Frost (455 gold) a book of Debilitation (520 gold) a book of Death (910 gold) a book of Fire (845 gold) a book of the Sky (845 gold) (11, 16, D:8) a +0 scale mail (14, 19, D:8) a +0 ring mail (21, 9, D:8) a +0 short sword (29, 8, D:8) a +0 dagger a +0 robe (33, -1, D:8) a +0 dagger (33, 1, D:8) a +0 hand axe a +0 flail a +0 chain mail a +0 ring mail a +0 flail (36, 41, D:8) a +0 flail (50, 4, D:8) a -5 ring of dexterity (53, 32, D:8) a +0 chain mail (54, 29, D:8) a +0 robe a +0 dagger (55, 33, D:8) a +0 flail (57, 7, D:8) a +0 scale mail (58, 33, D:8) a +0 flail Level 9 of the Dungeon [Shop] Oteneext's Antique Weapon Shoppe a +1 long sword of electrocution (549 gold) the +8 war axe "Qaesch" {pain, -Tele rC+ rN++} (2366 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It greatly protects you from negative energy. It prevents most forms of teleportation. the +5 rapier of the Nine Ghosts {protect, Int+7 Dex+2} (1949 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+7). It affects your dexterity (+2). a +0 longbow (157 gold) a +0 mace (105 gold) a +0 great sword (227 gold) a +0 shortbow (105 gold) a +0 hunting sling (52 gold) a +4 quarterstaff of crushing (980 gold) a +0 great mace (227 gold) (0, 0, D:9) a +0 club a +0 leather armour (2, -13, D:9) a +0 pair of boots (5, 10, D:9) a +0 giant club (9, 4, D:9) a +0 hand axe (10, 4, D:9) a +0 dagger a +0 robe (11, 3, D:9) a +1 dagger of pain a +0 robe (12, 3, D:9) a +0 hand axe a +0 leather armour (15, -29, D:9) a +0 giant club a +0 giant club (29, 1, D:9) a +0 club (41, -20, D:9) a scarf of repulsion (43, 8, D:9) a +0 falchion Level 10 of the Dungeon [Shop] Pogaudiu's Food Shop a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:10) a +0 hand crossbow (0, 18, D:10) a +3 dagger of chaos a cursed +0 robe (4, 13, D:10) 2 curare-tipped needles (20, 2, D:10) a +0 shortbow (21, 6, D:10) a +0 halberd (30, -21, D:10) a +0 mace (32, -21, D:10) a +0 mace a +0 hand axe a +0 chain mail a +0 leather armour (34, 15, D:10) a +0 whip (34, 16, D:10) a +0 dagger a +0 short sword (34, 17, D:10) a +0 club a +0 club a +0 spear a +0 ring mail a +0 spear (34, 18, D:10) a +0 ring mail a +0 hand crossbow 17 bolts a +0 club an uncursed staff of power a +0 club (40, -4, D:10) a +0 falchion Level 11 of the Dungeon [Shop] Tarad's Magic Scroll Shop 3 scrolls of remove curse (135 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of silence (112 gold) a scroll of remove curse (45 gold) (0, 0, D:11) a +0 shortbow a +0 shortbow a +0 shortbow (1, 1, D:11) a +0 shortbow (3, 27, D:11) a +0 robe a +0 flail (11, 30, D:11) a +0 robe a cursed +0 spear (12, 30, D:11) a +0 robe (13, 30, D:11) a +0 robe a +0 halberd (14, 23, D:11) a +0 shortbow (18, 27, D:11) a scroll of noise (20, 20, D:11) a +0 shortbow (21, 20, D:11) a +0 shortbow (21, 41, D:11) a +0 battleaxe a +0 scale mail (22, 20, D:11) a +0 shortbow (27, 22, D:11) a +0 shortbow (30, 26, D:11) a +0 falchion (44, 27, D:11) a large rock (44, 41, D:11) a +0 mace (45, 28, D:11) a large rock (45, 29, D:11) a large rock (46, 27, D:11) a large rock (46, 29, D:11) a +0 short sword (47, 38, D:11) a +0 flail a +0 chain mail a +0 dagger a +0 ring mail a +0 flail (51, 29, D:11) a large rock Level 12 of the Dungeon [Shop] Binnemab's Book Shoppe the Compendium of Combat Magic and Flames (644 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Inner Flame Hexes/Fire 3 c - Lightning Bolt Conjuration/Air 5 d - Fireball Conjuration/Fire 5 e - Freezing Cloud Conjuration/Ice/Air 6 a book of Ice (910 gold) a book of Debilitation (560 gold) a book of Burglary (1050 gold) a book of Misfortune (280 gold) Pisheven's Guide on Clay and Curses (826 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Spectral Weapon Hexes/Charms 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 the Volume of Battle Magic (862 gold) Spells Type Level a - Lightning Bolt Conjuration/Air 5 b - Freezing Cloud Conjuration/Ice/Air 6 c - Iron Shot Conjuration/Earth 6 the Incunabulum of Good Luck and the Traveller (1295 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Excruciating Wounds Charms/Necromancy 5 d - Dispersal Translocation 6 Sif Muna's Incunabulum of Freezing Aid (792 gold) Spells Type Level a - Infusion Charms 1 b - Freeze Ice 1 c - Shroud of Golubria Charms/Translocation 2 d - Throw Frost Conjuration/Ice 2 e - Ice Form Ice/Transmutation 4 f - Simulacrum Ice/Necromancy 6 Sif Muna's Reference Book on Creation and Conjuration (742 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Searing Ray Conjuration 2 c - Throw Flame Conjuration/Fire 2 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Hydra Summoning 7 a book of Changes (350 gold) a Young Poisoner's Handbook (560 gold) a book of Summonings (980 gold) a book of the Sky (910 gold) (0, 0, D:12) a +0 robe of fire resistance (0, 1, D:12) a +0 mace (5, 11, D:12) 15 sling bullets (8, 7, D:12) a +0 mace (9, -1, D:12) +0 acid dragon scales (12, -2, D:12) 14 bolts (14, -29, D:12) a +1 great sword of freezing 2 scrolls of torment a +0 long sword 12 poisoned needles a cursed amulet of inaccuracy 67 sling bullets a +0 short sword 504 stones 24 tomahawks a +0 giant club a +0 giant spiked club (16, -32, D:12) a +0 flail a +0 ring mail (16, -30, D:12) a +0 club (17, -30, D:12) a +0 hand axe a +0 chain mail (18, -30, D:12) a +0 hand axe a +0 chain mail (21, -3, D:12) a +0 giant spiked club a +0 giant spiked club (22, 0, D:12) a +0 ring mail (30, -19, D:12) a +0 scale mail a +0 hand axe a +0 leather armour a cursed +0 short sword a +0 plate armour a cursed +0 war axe (32, -23, D:12) 16 stones Level 13 of the Dungeon (0, 0, D:13) a potion of heal wounds the Ecumenical Temple Level 1 of the Lair of Beasts (4, -7, Lair:1) 9 poisoned needles (10, 0, Lair:1) 14 poisoned needles a labyrinth (0, 0, Lab) a poisoned javelin (0, 1, Lab) 6 poisoned javelins (1, 0, Lab) a poisoned javelin (3, 0, Lab) a poisoned javelin (4, 0, Lab) a poisoned javelin (10, 0, Lab) a +0 plate armour (unseen)