iamserjio Level 1 of the Dungeon Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 6, D:2) a +0 ring mail (7, 25, D:2) a +0 ring mail (8, 8, D:2) a +0 club (8, 10, D:2) a throwing net {!f} (19, -16, D:2) a +0 spear (21, 9, D:2) a +0 flail (22, -9, D:2) a +0 club (unseen) (24, 5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of speed (2, 2, D:3) a stone (12, -8, D:3) a +0 dagger (31, -12, D:3) 16 gold pieces (35, -4, D:3) a +0 club (unseen) (45, -14, D:3) a +0 chain mail (46, -14, D:3) a +0 club (46, -13, D:3) a +0 scale mail (47, -13, D:3) a +0 hand axe a +0 dagger a cursed -1 robe Level 4 of the Dungeon (4, -19, D:4) a +0 chain mail (5, -12, D:4) a +0 short sword (21, 20, D:4) a +0 falchion (24, 25, D:4) 7 steel javelins (25, -18, D:4) 27 arrows (26, -6, D:4) a +1 dagger of speed a +0 robe (27, 10, D:4) 24 arrows Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve (Shop contents are unknown) (2, 14, D:5) a +0 leather armour (5, 18, D:5) a +2 flail of draining (8, 23, D:5) a +0 club (still there?) a +0 trident (still there?) (9, -12, D:5) a +0 shortbow 4 arrows (9, -9, D:5) 3 arrows a +0 dire flail of crushing a +0 scale mail (9, 21, D:5) a +0 short sword a cursed +0 chain mail (9, 22, D:5) a cursed -3 dagger a +0 robe (10, -12, D:5) an arrow (10, -8, D:5) 5 arrows (10, -7, D:5) 2 arrows (10, -6, D:5) an arrow (10, -5, D:5) 4 arrows (10, 20, D:5) a +0 giant spiked club (21, -9, D:5) 4 tomahawks (28, 14, D:5) a stone (31, -2, D:5) a +0 chain mail (33, 14, D:5) 7 stones (33, 15, D:5) a stone (35, 12, D:5) a stone (44, 27, D:5) a +0 club (51, -10, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (57, 10, D:5) a +0 robe (59, 36, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Ominuo's Weapon Shop a +0 club (13 gold) a +0 long sword (45 gold) a +0 great mace (84 gold) the +1 halberd "Burerr" {flame, *Noise Str+4 Int+2} (367 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+2). It may make noises in combat. a +0 quarterstaff (52 gold) a +2 mace of venom (202 gold) a +1 dire flail of protection (153 gold) a +0 quarterstaff (52 gold) a +0 shortbow (39 gold) a +0 whip (32 gold) a +0 club (13 gold) (0, 0, D:6) 7 tomahawks (14, 14, D:6) a +0 giant club (40, -25, D:6) a +0 spear (40, 8, D:6) an arrow (42, 12, D:6) a +0 shortbow (still there?) an arrow (still there?) (42, 14, D:6) an arrow (43, 7, D:6) 29 stones Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (8, 44, D:7) 2 potions of flight (10, 43, D:7) a +0 ring mail (17, 22, D:7) a +0 robe (20, 16, D:7) a +0 dagger (unseen) (20, 20, D:7) a +0 hunting sling (21, 16, D:7) a +0 short sword a +0 short sword a +0 short sword a +0 ring mail a +0 flail a +0 mace (22, 13, D:7) 25 bolts (22, 16, D:7) a stone (22, 24, D:7) a stone (23, 28, D:7) 20 stones (38, 14, D:7) a cursed +0 hand axe a +0 animal skin (40, 51, D:7) a cursed +0 hand axe a +0 leather armour a +0 hand axe (40, 52, D:7) a +0 dagger (unseen) (41, 52, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 robe (9, 4, D:8) 15 stones (21, -2, D:8) a +0 hand axe of flaming (22, -3, D:8) 16 arrows (22, -1, D:8) a +0 giant club (35, 13, D:8) a ration (51, 30, D:8) a +0 short sword