iamserjio Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -27, D:1) a +0 club (5, -8, D:1) a +0 dagger (5, 8, D:1) a +0 dagger (13, -21, D:1) a +0 whip (16, -11, D:1) a +0 robe (22, 11, D:1) 16 sling bullets (30, -29, D:1) a +0 dagger a +0 club (30, 3, D:1) a +0 short sword 2 stones (30, 4, D:1) a +0 club (45, 11, D:1) 12 stones (46, -40, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) 21 stones (4, -20, D:2) 14 bolts (24, -21, D:2) a stone (26, 21, D:2) a +0 dagger (31, -21, D:2) a +0 hunting sling a +0 club 38 stones (37, -10, D:2) a +0 dagger (60, -12, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (5, 15, D:3) 6 tomahawks (12, -5, D:3) a +0 dagger (13, -1, D:3) a +0 ring mail a +0 club (14, -5, D:3) a stone (22, 29, D:3) a +0 plate armour (27, -7, D:3) a +0 dagger a cursed +0 robe (28, -15, D:3) a +0 scale mail (28, -5, D:3) a +0 trident (30, -7, D:3) a +0 dagger a cursed +0 hunting sling 11 stones (31, -2, D:3) a +0 falchion (33, 25, D:3) a +0 dagger a +0 robe a cursed -2 dagger (34, 26, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 0, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 chain mail (1, 2, D:4) a +0 dagger a +0 robe (12, -1, D:4) 23 stones (13, 24, D:4) a +2 antimagic dagger a +0 robe (13, 25, D:4) 2 tomahawks (14, 24, D:4) a +0 dagger a +0 robe (14, 25, D:4) a +0 short sword a +0 trident of freezing a +0 ring mail (15, 25, D:4) a +0 falchion of holy wrath a tomahawk a +0 chain mail (16, 12, D:4) a cursed -1 whip a cursed -3 mace (16, 13, D:4) a +0 whip (24, 14, D:4) a +0 club (26, 27, D:4) a tomahawk (28, 27, D:4) a tomahawk (30, 28, D:4) a cursed +0 leather armour (35, 7, D:4) a +0 spear (38, 3, D:4) a +0 hand axe a +0 scale mail (38, 4, D:4) a +0 dagger a cursed +0 leather armour (39, 4, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 4, D:4) a +0 dagger (56, 53, D:4) a +0 giant spiked club (57, 54, D:4) 11 stones Level 5 of the Dungeon (0, 0, D:5) 10 stones (6, 27, D:5) 22 stones (7, -5, D:5) 19 stones (9, 34, D:5) 15 stones (11, 37, D:5) a +0 scale mail (13, 37, D:5) a +0 club (15, 7, D:5) a +0 flail a +0 robe a +0 dagger (16, 6, D:5) a +0 dagger a +0 leather armour a +0 morningstar a +0 club (18, 3, D:5) a +0 robe a +0 dagger (22, 4, D:5) a scroll of enchant weapon (28, 28, D:5) a +0 long sword (29, -7, D:5) 22 stones (29, 30, D:5) 14 stones (35, 8, D:5) 10 stones Level 6 of the Dungeon [Shop] Isiv's Distillery 2 potions of degeneration (24 gold) a potion of berserk rage (60 gold) a potion of magic (96 gold) a potion of flight (36 gold) a potion of berserk rage (60 gold) a potion of magic (96 gold) a potion of magic (96 gold) [Shop] Nipsueka's Jewellery Emporium a +2 amulet of reflection (82 gold) an uncursed amulet of faith (440 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of poison resistance (220 gold) a +5 ring of intelligence (453 gold) a cursed ring of loudness (49 gold) [Shop] Gutt's Armour Shoppe a +1 robe (115 gold) the cursed +1 plate armour "Kowom" {+Fly} (511 gold) It lets you fly. It has a curse placed upon it. a +0 ring mail (60 gold) a +0 pair of gloves (67 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) the +1 robe of Wu Jian's Envy {Str+3 Int+4} (411 gold) It affects your strength (+3). It affects your intelligence (+4). the +4 chain mail of Qiatavi {Int+2 Dex+4} (661 gold) It affects your intelligence (+2). It affects your dexterity (+4). a +0 scale mail (60 gold) [Shop] Hiryotuf's Food Boutique a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Dyraminyr's Weapon Shoppe a +0 rapier (56 gold) a +0 falchion (42 gold) a +0 war axe (49 gold) 23 stones (32 gold) the +5 shortbow of Calamity {velocity, Fragile rPois Str+6} (667 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+6). It protects you from poison. It will be destroyed if unequipped. the +4 trident of Geacw {pain, Int+3} (588 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). a +0 dagger (28 gold) the +11 dagger "Bycuab" {venom, MR+ Int+5} (1127 gold) It poisons the flesh of those it strikes. It affects your intelligence (+5). It affects your resistance to hostile enchantments. the +6 hand crossbow of Sin {flame, rElec} (704 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. a +0 great sword (91 gold) 25 poisoned needles (140 gold) a cursed -3 long sword (1 gold) a +0 blowgun (35 gold) a +0 scimitar of draining (128 gold) (0, 0, D:6) a +0 flail (8, 9, D:6) 6 needles of frenzy (14, 24, D:6) 15 sling bullets (16, 21, D:6) a +0 dagger (28, 13, D:6) 12 sling bullets (30, 42, D:6) a +0 rapier (30, 44, D:6) a +2 robe of cold resistance a +0 dagger (31, 46, D:6) a +0 leather armour a +0 rapier of venom (31, 47, D:6) 2 scrolls of noise (32, 36, D:6) a +0 leather armour (33, 36, D:6) a +0 robe (33, 43, D:6) a +0 robe a +1 dagger of freezing (33, 45, D:6) a +0 mace (44, 27, D:6) 2 tomahawks a +0 hand axe a +0 flail a +0 dagger (44, 28, D:6) a +0 leather armour a +0 falchion (47, 28, D:6) a +0 robe a +2 dagger of holy wrath (52, 15, D:6) a +0 giant spiked club (53, 23, D:6) a +0 chain mail a +0 war axe (53, 26, D:6) a +0 mace Level 7 of the Dungeon [Shop] Qitonabe's Assorted Antiques an uncursed staff of conjuration (550 gold) a potion of berserk rage (110 gold) a scroll of magic mapping (77 gold) a +0 spear (66 gold) a +0 scale mail (88 gold) (0, 0, D:7) 18 poisoned needles (8, 24, D:7) a +0 robe (29, 25, D:7) a +0 chain mail (30, 22, D:7) a +0 giant spiked club (34, -1, D:7) a +0 short sword (34, 2, D:7) a +0 chain mail (35, 8, D:7) a +0 blowgun 4 poisoned needles (36, 8, D:7) a +0 war axe a +0 leather armour (39, 7, D:7) 2 poisoned needles (40, 1, D:7) a +0 hand axe a +0 ring mail a +0 club a +0 short sword of draining a cursed -3 dagger (40, 2, D:7) a stone (40, 5, D:7) a +0 whip a +0 short sword (40, 6, D:7) a +0 giant spiked club (43, -6, D:7) a +0 leather armour (45, -10, D:7) a +0 falchion (55, 12, D:7) a +0 leather armour (59, -5, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar a +2 mace of protection a +0 short sword a cursed +0 chain mail (9, -7, D:8) a +0 spear (10, 0, D:8) a +0 cloak (13, -5, D:8) 3 needles of sleeping (18, -3, D:8) 15 stones (20, 14, D:8) a +0 club (23, -4, D:8) 11 stones (24, -14, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (24, -2, D:8) a +0 pair of boots (25, 2, D:8) a +0 dagger (26, -15, D:8) a +0 leather armour (29, -2, D:8) a +0 spear (48, -4, D:8) 14 bolts Level 9 of the Dungeon (6, -2, D:9) a +0 leather armour (14, -1, D:9) a +0 trident (15, -1, D:9) a cursed -2 falchion a +0 club a +0 leather armour a +0 flail a +0 leather armour (16, 0, D:9) a +0 giant spiked club (20, 0, D:9) a cursed -2 giant spiked club (22, -2, D:9) a +0 robe a +5 halberd (24, -2, D:9) a +0 short sword (26, 11, D:9) a cursed +0 robe a +2 scimitar a +0 shortbow (26, 12, D:9) a +0 robe a +4 long sword (27, 8, D:9) a cursed +1 hand axe a +0 robe (27, 10, D:9) a +0 falchion a cursed -1 leather armour a +0 plate armour a +0 war axe (27, 14, D:9) a +0 dagger (28, 9, D:9) a +0 robe a cursed +3 mace (30, -4, D:9) a +0 war axe (30, -2, D:9) a +0 robe (37, 30, D:9) a +0 giant club a +0 giant club (48, 24, D:9) 6 bolts (53, 24, D:9) 22 bolts (58, 5, D:9) a +0 short sword 2 stones (58, 6, D:9) 2 stones (59, 5, D:9) a cursed -3 dagger (59, 13, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant spiked club (3, 1, D:10) a potion of degeneration the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +0 scale mail a +0 leather armour 2 potions of flight a +0 robe a +0 chain mail a +0 long sword (3, 3, D:10) a +0 dagger (4, 3, D:10) a +0 dagger a +0 mace (7, 42, D:10) a +0 mace (12, 32, D:10) a +0 ring mail (15, 13, D:10) a stone (15, 14, D:10) 2 stones (18, 12, D:10) a stone (21, -7, D:10) a +0 scale mail (21, 11, D:10) 20 stones a +0 short sword (21, 41, D:10) 8 bolts (22, 7, D:10) a +0 flail (26, -4, D:10) a +0 robe (33, 18, D:10) a +0 rapier (35, 17, D:10) a +0 short sword a tomahawk (35, 19, D:10) a tomahawk (35, 42, D:10) a +0 hand axe (38, 20, D:10) a large rock (39, 13, D:10) a tomahawk (39, 38, D:10) a +0 long sword (40, 11, D:10) a tomahawk (40, 12, D:10) a tomahawk Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (0, 4, D:11) a +0 shortbow a +0 shortbow (2, 1, D:11) a +0 troll leather armour a scroll of random uselessness a +2 dagger of venom (5, 1, D:11) a +0 morningstar (11, 12, D:11) 17 stones (18, 1, D:11) a +0 rapier (18, 25, D:11) 21 sling bullets (25, -8, D:11) the +1 demon blade of the Spider {venom, rF+ MR+} It poisons the flesh of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. 2 large rocks (25, -7, D:11) 3 large rocks (28, 10, D:11) a +0 flail a +0 leather armour a +0 club a +0 ring mail a +0 flail a +0 scale mail a +0 club a +0 leather armour a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a potion of degeneration (0, 1, D:12) a potion of degeneration (0, 2, D:12) a potion of degeneration (5, 2, D:12) a +0 animal skin (6, -53, D:12) an arrow (6, -3, D:12) a +0 animal skin (7, 0, D:12) a +0 club (7, 1, D:12) a +1 chain mail of cold resistance (8, -50, D:12) an arrow (8, 1, D:12) a +6 arbalest of freezing 47 arrows the +2 naga barding of the Commoners {rF- rCorr Str-2 Int+6} It affects your strength (-2). It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from acid and corrosion. a potion of flight (9, -8, D:12) 13 stones (9, -1, D:12) a +0 ring mail a +0 war axe 2 potions of degeneration (11, -51, D:12) 2 arrows (11, -50, D:12) a +0 shortbow (12, -50, D:12) a +0 shortbow a +0 shortbow a cursed -3 shortbow (13, -50, D:12) a +0 shortbow (15, -2, D:12) a +0 flail (15, -1, D:12) a cursed +0 plate armour a +0 long sword a +0 leather armour a +0 dagger a +0 chain mail a +0 dire flail (15, 0, D:12) a +0 flail (16, -1, D:12) a cursed -3 dagger a potion of degeneration (16, 0, D:12) a +4 short sword (17, -40, D:12) 5 stones (unseen) (17, -39, D:12) a +0 short sword (18, -39, D:12) 18 poisoned needles a +0 blowgun (21, 1, D:12) a potion of degeneration (22, -53, D:12) 3 tomahawks (23, -2, D:12) a +0 leather armour a potion of degeneration (23, -1, D:12) a +0 robe a +0 dagger (23, 0, D:12) a +0 leather armour (24, -50, D:12) a +0 robe (still there?) a +6 dire flail of protection (still there?) a +4 short sword (still there?) a +6 dire flail of protection (still there?) (24, -34, D:12) 8 tomahawks (24, -1, D:12) a +0 hand axe a +0 animal skin (25, -50, D:12) a +0 robe a cursed +1 short sword of freezing (25, -2, D:12) 5 tomahawks of returning a +0 falchion a +0 club a +0 ring mail (25, -1, D:12) a cursed +0 ring mail a +0 giant club a +0 robe a +0 dagger (25, 0, D:12) a +0 dagger 2 potions of degeneration (26, -49, D:12) a cursed +0 trident a +3 chain mail of cold resistance a scroll of enchant weapon a +2 robe of fire resistance (26, -2, D:12) a +0 chain mail a +0 club (27, -51, D:12) a +0 trident (27, 0, D:12) a +0 scimitar (31, -50, D:12) an arrow (31, -32, D:12) a +0 scimitar (32, -38, D:12) a +0 mace (32, -24, D:12) a +0 giant club a +0 giant club (34, -51, D:12) an arrow (34, -50, D:12) 4 arrows (35, -53, D:12) a +0 robe (35, -50, D:12) 2 arrows (39, 0, D:12) a +2 quick blade (40, -52, D:12) a +0 spear (40, -41, D:12) a +0 morningstar (41, -20, D:12) 3 large rocks (43, -37, D:12) 22 stones (46, -20, D:12) a large rock (47, -21, D:12) a large rock (56, -2, D:12) a +0 short sword (60, -20, D:12) a +0 giant club (61, -6, D:12) a +0 shortbow (61, -1, D:12) a +0 club (62, -49, D:12) a +0 club (63, -49, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) 17 stones (6, 2, D:13) 20 sling bullets (6, 29, D:13) a +0 falchion (10, 8, D:13) 17 arrows (11, 8, D:13) a +0 club 4 large rocks a +0 leather armour (12, 6, D:13) a +0 robe a +0 giant club a +0 dagger a +0 giant spiked club (12, 7, D:13) a +0 leather armour a large rock a cursed -1 dagger a +0 robe a +0 dagger (12, 8, D:13) a +0 plate armour (unseen) (12, 14, D:13) 15 bolts (14, 6, D:13) a tomahawk (16, 27, D:13) a cursed -1 hand axe (17, 24, D:13) a +0 whip (17, 25, D:13) a +0 hand axe a +0 club a +0 leather armour (22, 24, D:13) a crystal ball of energy (33, 8, D:13) a large rock (33, 10, D:13) a large rock (36, 7, D:13) a +0 robe a cursed +0 falchion a +0 battleaxe a +0 robe (36, 8, D:13) a +0 robe (unseen) (44, 24, D:13) a +5 morningstar a +0 robe (48, 41, D:13) 19 sling bullets (49, 14, D:13) a stone (49, 16, D:13) a +0 short sword (49, 33, D:13) a +0 leather armour (unseen) (50, 12, D:13) 25 stones (50, 20, D:13) 3 stones a +0 short sword (54, 1, D:13) a +0 flail (54, 24, D:13) a stone (54, 36, D:13) 18 stones (55, 2, D:13) a +0 flail (56, 1, D:13) a +0 scale mail (58, -1, D:13) 24 stones (60, -1, D:13) a +3 bardiche a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) a cursed -1 battleaxe a +0 short sword a +0 battleaxe a +0 short sword (1, 7, D:14) 7 poisoned needles a +0 dagger a +0 blowgun a cursed +0 short sword a +0 dagger 3 stones (2, -27, D:14) a +3 hunting sling of flaming (2, -26, D:14) a +0 robe a +0 dagger a +0 flail a +0 plate armour (2, -25, D:14) a +0 robe a +0 dagger of protection (2, -2, D:14) a +0 battleaxe (2, 6, D:14) a stone a +0 dagger a +0 dagger of venom (3, -27, D:14) a +0 troll leather armour (3, -26, D:14) a +0 leather armour a +1 dagger of venom (4, -24, D:14) a +0 robe a +0 dagger (5, 11, D:14) a poisoned needle (7, 13, D:14) a poisoned needle (22, 1, D:14) the +4 trident "Nicog" {pierce, +Inv rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you turn invisible. 39 arrows (23, -15, D:14) a +0 robe a +0 dagger (24, 1, D:14) a +1 flail of protection a +0 shortbow (25, 3, D:14) an uncursed staff of wizardry (27, 3, D:14) 22 stones (30, -15, D:14) a +0 morningstar (31, 7, D:14) a +0 chain mail (34, 10, D:14) a +0 short sword (unseen) (35, 6, D:14) a +2 dagger of protection a +0 robe (36, -21, D:14) a +0 shortbow (36, 10, D:14) a +0 club (unseen) (38, -24, D:14) a +0 ring mail a +0 rapier (40, -21, D:14) a scroll of random uselessness (51, -22, D:14) a +0 flail (52, -11, D:14) a +0 flail Level 15 of the Dungeon (11, -22, D:15) 16 sling bullets (13, -28, D:15) an arrow (14, -21, D:15) 21 bolts (15, -28, D:15) 2 arrows (16, -27, D:15) 18 gold pieces (17, -28, D:15) an arrow (18, -29, D:15) an arrow (19, -31, D:15) 14 sling bullets (20, -29, D:15) a cursed -1 longbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scimitar a +0 plate armour (0, 48, Orc:1) a +0 dagger (unseen) (1, -1, Orc:1) a cursed +0 dagger (still there?) a +0 flail (still there?) (1, 0, Orc:1) a +0 dagger a +0 robe a +0 mace a +0 hand axe a +0 leather armour (1, 1, Orc:1) a +0 hand axe a +0 chain mail a cursed -2 falchion a +0 leather armour a +0 dagger a +0 troll leather armour (1, 46, Orc:1) a +0 trident (1, 47, Orc:1) a +0 club a +0 chain mail a +0 dagger a +0 dagger a +0 robe (1, 51, Orc:1) a +0 long sword (unseen) (2, 0, Orc:1) a +0 halberd a +0 plate armour (2, 1, Orc:1) a +0 dagger a +0 robe (2, 48, Orc:1) a +1 dagger of freezing a +0 robe (2, 51, Orc:1) a +0 hand axe (still there?) a +0 dagger (still there?) (25, 51, Orc:1) a +0 giant club (unseen) (27, 51, Orc:1) a +0 battleaxe a +0 chain mail a +0 dagger 9 tomahawks a +2 dagger of electrocution a +0 robe (27, 52, Orc:1) a +0 leather armour a cursed -3 dagger a +1 vampiric dagger a +0 robe of magic resistance Level 2 of the Orcish Mines [Shop] Utoussuc's Antique Armour Shoppe a +2 leather armour of cold resistance (513 gold) a +0 chain mail (121 gold) a +2 leather armour of fire resistance (513 gold) a +0 leather armour (54 gold) a +2 chain mail of fire resistance (580 gold) a +0 pair of gloves (121 gold) a +2 pair of boots (445 gold) [Shop] Pasche's Assorted Antiques a +0 pair of boots (162 gold) an uncursed staff of energy (900 gold) a cursed +0 chain mail (126 gold) a scroll of magic mapping (126 gold) a +0 leather armour (72 gold) a scroll of enchant weapon (270 gold) a +0 robe of magic resistance (277 gold) a +0 club (36 gold) [Shop] Fikhluqa's Gadget Shoppe a lamp of fire (560 gold) a box of beasts (280 gold) a wand of digging (13) (476 gold) a wand of digging (9) (364 gold) a wand of random effects (33) (245 gold) a wand of disintegration (12) (224 gold) [Shop] Qyess's Armour Emporium a +0 robe (11 gold) a +0 robe (11 gold) a +0 shield (76 gold) a +0 chain mail (76 gold) a +2 scale mail of magic resistance (357 gold) a +0 robe (11 gold) a +1 pair of boots of running (620 gold) a +0 chain mail (76 gold) a +0 ring mail (68 gold) a +0 scale mail (68 gold) a +0 robe (11 gold) a +2 robe (215 gold) (0, 0, Orc:2) a +0 falchion (1, -2, Orc:2) a +0 club a +0 scale mail (2, -1, Orc:2) a +0 leather armour (2, 0, Orc:2) a +0 halberd a +0 plate armour (24, -36, Orc:2) a +0 dagger (unseen) (24, -35, Orc:2) a +0 dire flail (unseen) (24, -34, Orc:2) a +0 leather armour (25, -37, Orc:2) a +0 club a +0 chain mail (25, -35, Orc:2) a +0 club a +0 leather armour (25, -34, Orc:2) a +0 club a +0 leather armour a +0 dire flail (25, -29, Orc:2) a +0 dagger a +0 leather armour (26, -34, Orc:2) a +0 flail a +1 dagger of draining a +0 robe a +0 mace a +0 chain mail a +0 dire flail a +0 plate armour (28, -10, Orc:2) a +0 dagger of venom a +0 robe (34, -33, Orc:2) an uncursed ring of see invisible (35, -35, Orc:2) a +0 cloak (35, -33, Orc:2) the +0 naga barding "Macvet" {-Cast rF+ rC++ Stlth+} It protects you from fire. It greatly protects you from cold. It prevents spellcasting. It makes you more stealthy. (40, -31, Orc:2) a +0 leather armour a +0 long sword (45, -21, Orc:2) a +0 plate armour a +0 trident (46, -48, Orc:2) a +0 ring mail (46, -21, Orc:2) a +0 ring mail a +0 falchion (47, -48, Orc:2) a +0 dagger (unseen) (47, -47, Orc:2) a +0 dagger a +0 robe (47, -46, Orc:2) a +0 dagger a +0 robe (47, -45, Orc:2) a tomahawk (47, -21, Orc:2) a +0 leather armour (48, -49, Orc:2) a +0 dire flail a +0 plate armour (48, -48, Orc:2) a +0 dagger (48, -46, Orc:2) a +0 dagger a +0 robe (48, -45, Orc:2) a cursed -2 scimitar (48, -44, Orc:2) a tomahawk (48, -43, Orc:2) a +0 scimitar (48, -20, Orc:2) a +0 club (49, -49, Orc:2) a +0 dagger a +0 leather armour (49, -48, Orc:2) a +0 scale mail (49, -44, Orc:2) a tomahawk (49, -42, Orc:2) a tomahawk (49, -41, Orc:2) a tomahawk a cursed +0 club a +0 chain mail (50, -49, Orc:2) a +0 club (50, -38, Orc:2) a +0 chain mail a +0 glaive (51, -47, Orc:2) a +0 trident (51, -38, Orc:2) a cursed +0 robe a +0 dagger (52, -48, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 morningstar a +0 chain mail a +0 hand axe a +0 leather armour (52, -47, Orc:2) a +1 scimitar of slicing a +0 plate armour (53, -47, Orc:2) a +0 dagger a +0 short sword a +0 short sword (54, -43, Orc:2) a +0 dagger (unseen) (55, -42, Orc:2) a +0 falchion (unseen) (56, -45, Orc:2) a +0 hand axe a +0 halberd a cursed +0 chain mail a +0 flail a +0 club a +0 leather armour Level 1 of the Elven Halls (0, 0, Elf:1) a +0 club (1, 13, Elf:1) a +0 club (3, -30, Elf:1) 18 poisoned needles (3, -8, Elf:1) a +2 short sword of venom (6, -10, Elf:1) a scroll of random uselessness (8, 6, Elf:1) a +0 dagger a +0 ring mail (11, 12, Elf:1) the +2 robe of Fedhas's Esteem {rPois Int+2 Dex-3} It affects your intelligence (+2). It affects your dexterity (-3). It protects you from poison. 49 arrows (13, 11, Elf:1) a +0 halberd (15, -23, Elf:1) a +0 leather armour a +0 shortbow a +0 dagger (15, -22, Elf:1) a +0 ring mail a +0 long sword (16, -17, Elf:1) a +0 short sword (16, -8, Elf:1) a +0 leather armour a +0 shortbow a +0 dagger (16, -7, Elf:1) a +0 scale mail a +0 rapier (17, -21, Elf:1) a +0 short sword (17, -6, Elf:1) a +0 rapier (18, -18, Elf:1) a +0 ring mail a +0 long sword a +0 longbow (18, -17, Elf:1) a +0 chain mail a +0 long sword a +0 ring mail a +0 short sword (21, -9, Elf:1) a +0 morningstar 2 potions of lignification (23, -12, Elf:1) a +0 scale mail (23, -11, Elf:1) 22 sling bullets (23, -10, Elf:1) 20 sling bullets (23, -4, Elf:1) a +0 dagger (25, -16, Elf:1) the +6 hand axe of Ruination {flame, +Blink rElec Str-4 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your dexterity (+3). It insulates you from electricity. It lets you blink. (25, -6, Elf:1) a +0 dagger (25, -2, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (26, -15, Elf:1) a +0 rapier (28, 2, Elf:1) 7 steel javelins (35, -36, Elf:1) a +2 halberd of flaming (37, -18, Elf:1) a +0 scimitar (38, -21, Elf:1) a +2 short sword of electrocution (41, 14, Elf:1) a +2 flail of venom (50, -40, Elf:1) a +1 scale mail of fire resistance 75 arrows Level 2 of the Elven Halls (0, 0, Elf:2) a +3 trident of holy wrath (0, 1, Elf:2) a +0 long sword (1, 0, Elf:2) a +3 flail of draining a +2 short sword of protection a +2 eveningstar of holy wrath (1, 1, Elf:2) a +1 hand axe of electrocution (unseen) (2, 0, Elf:2) a +4 executioner's axe of chopping (still there?) a +4 executioner's axe of chopping (still there?) a +0 long sword of protection (still there?) (2, 1, Elf:2) a +0 short sword (unseen) (3, 0, Elf:2) a +0 rapier (unseen) (15, -42, Elf:2) a +0 robe (15, -5, Elf:2) a +0 long sword a +0 ring mail (16, -7, Elf:2) a +1 broad axe of chopping a +2 long sword of holy wrath a +0 short sword a +0 shortbow a +0 leather armour (18, -28, Elf:2) a +9 dagger (21, -28, Elf:2) a +4 dagger (22, -15, Elf:2) 14 bolts (23, -41, Elf:2) a wand of enslavement (11) (23, -13, Elf:2) a +0 plate armour (23, -5, Elf:2) a +0 dagger (24, -41, Elf:2) 10 poisoned needles (25, -52, Elf:2) a +2 halberd of chopping (25, -50, Elf:2) a +2 vampiric rapier (25, -22, Elf:2) a +0 long sword a +0 scale mail (25, -14, Elf:2) a +0 chain mail (26, -52, Elf:2) 24 stones (26, -51, Elf:2) a +0 long sword a +0 leather armour (29, -18, Elf:2) a +0 long sword a +0 chain mail (32, -6, Elf:2) 24 bolts (33, -37, Elf:2) a +0 plate armour (33, -23, Elf:2) a +0 short sword a -3 longbow (33, -22, Elf:2) a +1 dire flail of draining (33, -5, Elf:2) 2 needles of paralysis (34, -38, Elf:2) a +0 scale mail (34, -22, Elf:2) a +0 scale mail (34, -15, Elf:2) a cursed -3 short sword (36, -46, Elf:2) a cursed +0 rapier (39, -35, Elf:2) a +0 dagger (40, -50, Elf:2) a +0 robe (40, -49, Elf:2) a +1 scimitar of electrocution (40, -35, Elf:2) a +0 short sword (41, -50, Elf:2) a +0 short sword a +0 longbow 15 arrows a +0 leather armour (41, -18, Elf:2) a cursed -2 long sword a +0 scale mail (41, -15, Elf:2) a +0 robe (42, -33, Elf:2) 29 sling bullets (44, -34, Elf:2) a +0 falchion Level 3 of the Elven Halls (0, 0, Elf:3) 24 stones (5, 23, Elf:3) an arrow (27, -24, Elf:3) a scroll of noise Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (7, 0, Lair:1) a +0 ring mail (9, 15, Lair:1) a +0 robe (11, 21, Lair:1) a cursed -3 quarterstaff (11, 23, Lair:1) a +0 helmet (12, 23, Lair:1) a +0 leather armour a wand of enslavement (10) a +3 blowgun a wand of paralysis (14) (18, 5, Lair:1) a +0 helmet (32, -17, Lair:1) a +0 chain mail (36, 3, Lair:1) 13 sling bullets (44, 18, Lair:1) a +0 chain mail (45, 13, Lair:1) the +3 longbow "Emym" {freeze, *Contam rF+++ Dex-2 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (-2). It renders you almost immune to fire. It causes magical contamination when unequipped. It makes you more stealthy. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (4, 42, Lair:2) 13 sling bullets (6, 36, Lair:2) a +3 longbow of velocity (6, 37, Lair:2) 5 poisoned javelins a +6 demon trident (10, 33, Lair:2) 13 stones (10, 45, Lair:2) a scroll of random uselessness (16, 10, Lair:2) a +0 club (18, 28, Lair:2) a +0 buckler (23, 51, Lair:2) 11 poisoned needles (25, 24, Lair:2) a +0 trident (49, 7, Lair:2) a cursed +0 plate armour (69, 33, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (7, -28, Lair:3) 18 sling bullets (16, -16, Lair:3) a +0 plate armour (16, -3, Lair:3) a potion of degeneration (17, -7, Lair:3) a scroll of brand weapon a wand of random effects (19) a wand of enslavement (17) 2 tomahawks of dispersal 268 arrows (27, -16, Lair:3) a +0 hand crossbow (27, 10, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (3, -23, Lair:4) a +0 short sword (10, -31, Lair:4) 20 sling bullets (26, -27, Lair:4) 4 poisoned needles (26, -26, Lair:4) a +0 blowgun a +2 dagger of distortion 8 curare-tipped needles (27, -28, Lair:4) a curare-tipped needle (34, -23, Lair:4) 15 sling bullets (38, -20, Lair:4) a +0 leather armour (52, -5, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 stones (1, -4, Lair:5) a +2 amulet of reflection (2, -10, Lair:5) a +0 ring mail (17, 3, Lair:5) 21 stones (27, -45, Lair:5) a +1 ring of evasion a wand of flame (43) (36, -25, Lair:5) a +0 broad axe (58, -22, Lair:5) 7 sling bullets Level 6 of the Lair of Beasts (4, -15, Lair:6) a +0 leather armour (4, 3, Lair:6) 22 stones (9, -20, Lair:6) 13 stones (14, -24, Lair:6) a +0 club (26, -26, Lair:6) a +0 quarterstaff (26, -21, Lair:6) 27 stones (29, 13, Lair:6) 25 arrows (31, 11, Lair:6) a -1 leather armour a +3 scale mail of poison resistance (33, 2, Lair:6) a +0 robe (34, -4, Lair:6) 23 stones (35, 7, Lair:6) 6 needles of confusion (37, -10, Lair:6) a +0 whip (39, 23, Lair:6) a +0 robe (40, 2, Lair:6) an uncursed amulet of harm (42, 1, Lair:6) a +0 quarterstaff (42, 3, Lair:6) a +0 ring mail (44, -6, Lair:6) 21 stones (46, -21, Lair:6) 22 bolts (48, 15, Lair:6) a +0 chain mail (52, -39, Lair:6) a +0 blowgun (52, -25, Lair:6) an uncursed staff of poison (55, -18, Lair:6) a +0 club