Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-85-g672eff3212 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11718024241034563140, deterministic pregen: 1 Version history: Game started: 0.32-a0-42-ga30500b4d3 0.32-a0-43-g058985b245 0.32-a0-85-g672eff3212 Command line: /usr/games/crawl-git-672eff3212 -name iamserjio -rc /dgldir/rcfiles/crawl-git/iamserjio.rc -macro /dgldir/rcfiles/crawl-git/iamserjio.macro -morgue /dgldir/morgue/iamserjio/ -webtiles-socket /crawl-master/webserver/sockets/iamserjio:2024-02-05.06:34:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 19 stack frames. /usr/games/crawl-git-672eff3212(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x558bed95a89b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-672eff3212(_Z13do_crash_dumpv+0x49b) [0x558bed9659db]: do_crash_dump() /usr/games/crawl-git-672eff3212(_Z20crash_signal_handleri+0xae) [0x558bed95ac0e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f6adff22f20]: /usr/games/crawl-git-672eff3212(_Z23raw_feature_descriptionB5cxx11RK9coord_def+0x9c) [0x558bed9e04dc]: raw_feature_description[abi:cxx11](coord_def const&) /usr/games/crawl-git-672eff3212(_Z23do_mon_str_replacementsRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEERK7monsteri+0x19fb) [0x558bedd07b6b]: do_mon_str_replacements(std::__cxx11::basic_string, std::allocator > const&, monster const&, int) /usr/games/crawl-git-672eff3212(_Z15mons_speaks_msgP7monsterRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE16msg_channel_typeb+0xa0) [0x558bedceb210]: mons_speaks_msg(monster*, std::__cxx11::basic_string, std::allocator > const&, msg_channel_type, bool) /usr/games/crawl-git-672eff3212(_Z15mons_cast_noiseP7monsterRK4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EE+0x181b) [0x558bedc8619b]: mons_cast_noise(monster*, bolt const&, spell_type, enum_bitfield) /usr/games/crawl-git-672eff3212(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0xdc3) [0x558bedc8c153]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-672eff3212(_Z18cast_summon_forestP5actori8god_typebb+0xdbe) [0x558bede72a6e]: cast_summon_forest(actor*, int, god_type, bool, bool) /usr/games/crawl-git-672eff3212(_Z11your_spells10spell_typeibPK8item_defP4distb+0x1c1d) [0x558bede3a7fd]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-672eff3212(_Z12cast_a_spellb10spell_typeP4distb+0x133) [0x558bede3c163]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-672eff3212(_Z17do_cast_spell_cmdb+0x16) [0x558bede3cca6]: do_cast_spell_cmd(bool) /usr/games/crawl-git-672eff3212(_Z15process_command12command_typeS_+0x1441) [0x558bedfc9be1]: process_command(command_type, command_type) /usr/games/crawl-git-672eff3212(+0xa478b6) [0x558bedfc78b6]: /usr/games/crawl-git-672eff3212(+0xa4820d) [0x558bedfc820d]: /usr/games/crawl-git-672eff3212(main+0x417) [0x558bed8aa877]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f6adff05b97]: /usr/games/crawl-git-672eff3212(_start+0x2a) [0x558bed8ab0aa]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-672eff3212/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-672eff3212/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-672eff3212/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 22, depth = 2 Level id: Abyss:2 Abyssal state: major_coord = (1694412968,938075538) seed = 0x7c198d71 depth = 894936797 phase = 2.64 destroy_all_terrain = 0 level = (11 : 1) Level build method = abyss, level layout type = abyss, absdepth0 = 25 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (38, 32): Terrain change marker (7->4, 200) Marker #1, type 9 at (38, 35): Terrain change marker (9->4, 200) Marker #2, type 9 at (38, 40): Terrain change marker (9->4, 200) Marker #3, type 9 at (38, 44): Terrain change marker (5->4, 200) Marker #4, type 9 at (38, 46): Terrain change marker (9->4, 200) Marker #5, type 9 at (39, 32): Terrain change marker (7->4, 200) Marker #6, type 9 at (39, 36): Terrain change marker (9->4, 200) Marker #7, type 9 at (39, 40): Terrain change marker (9->4, 200) Marker #8, type 9 at (39, 44): Terrain change marker (5->4, 200) Marker #9, type 9 at (39, 45): Terrain change marker (9->4, 200) Marker #10, type 9 at (44, 34): Terrain change marker (7->4, 200) Marker #11, type 9 at (44, 42): Terrain change marker (5->4, 200) Marker #12, type 9 at (44, 46): Terrain change marker (9->4, 200) Marker #13, type 9 at (45, 45): Terrain change marker (6->4, 200) Marker #14, type 9 at (45, 46): Terrain change marker (9->4, 200) Marker #15, type 9 at (47, 43): Terrain change marker (33->4, 200) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You hear a shout! The deep elf zephyrmancer gestures wildly while chanting. The deep elf zephyrmancer blinks! You block the deep elf knight's attack. The deep elf zephyrmancer gestures wildly while chanting. The deep elf zephyrmancer blinks! You block the deep elf knight's attack. The deep elf knight hits you with a +0 long sword!! A deep elf archer comes into view. It is wielding a +0 dagger and wearing a +3 leather armour of fire resistance. You pummel the deep elf knight!! Your kick misses the deep elf knight. The deep elf knight points at you and mumbles some strange words. You block the shard of ice. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Okay, then. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! The deep elf zephyrmancer gestures at you while chanting. The bolt of lightning misses you. x2 The deep elf knight casts a spell. The deep elf knight flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something closely misses you. The deep elf archer gestures at you while chanting. Your dryad resists with almost no effort. You hear a shout! x2 You closely miss something. Your kick misses something. You peck something. You feel roots moving beneath the ground. A tree reaches out and hits something! A root smacks the deep elf archer from below! The deep elf zephyrmancer is hit by a branch! Trunks creak and shift. A tree reaches out and hits something! Cheibriados appreciates the change of pace. Reactivating autopickup. You feel a bit more experienced. The deep elf archer is hit by a branch! A root lunges up near the deep elf zephyrmancer. The deep elf archer unwields a +0 dagger. The deep elf archer wields a +3 shortbow. The deep elf archer shoots an arrow. The arrow hits your dryad! The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits you! You resist. The bolt of lightning misses you. The bolt of lightning hits the deep elf zephyrmancer!! You hear a shout! You pummel the deep elf zephyrmancer!! You kill the deep elf zephyrmancer! Cheibriados appreciates the change of pace. You hear a splash. x2 A tree reaches out and hits the deep elf archer! The deep elf archer shoots an arrow. The arrow hits your dryad!! Charge where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 dagger (moderately wounded, 82% to hit) You charge forward with an electric crackle! You pulverise the deep elf zephyrmancer and electrocute it!!!! You kill the deep elf zephyrmancer! Cheibriados appreciates the change of pace. The deep elf archer is hit by a branch! x2 A tree reaches out and hits the deep elf archer! The deep elf archer dies! Cheibriados appreciates the change of pace. You hear a splash. x3 Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Aiming: Apportation (safe; 1% risk of failure) Press: ? - help, Dir - move target Apport: a potion of berserk rage Yoink! You pull the item towards yourself. You hear a splash. You can't carry that many items. You drop an orb of light. You hear a splash. c - a potion of berserk rage Things that are here: a +0 long sword; a +0 scale mail; an elf corpse Trunks creak and shift. The forest calms down. There is a stone staircase leading up here. Space becomes stable. Your dryad disappears in a puff of smoke! Casting: Apportation (safe; 1% risk of failure) Aiming: Apportation (safe; 1% risk of failure) Press: ? - help, Dir - move target Apport: a +1 dagger of venom Okay, then. Okay, then. Okay, then. There is a stone staircase leading up here. You fly upwards. A deep elf archer comes into view. It is wielding a +0 dagger. Found a scroll of identify. There is a stone staircase leading down here. A +2 scimitar of pain comes into view. A deep elf pyromancer comes into view. It is wielding a +3 long sword of freezing. The +2 scimitar of pain moves out of view. The deep elf pyromancer moves out of view. You block the water elemental's attack. You pummel the water elemental!! You claw the water elemental. You hear a shout! The water elemental completely misses you. You block the water elemental's attack. You squash the water elemental like an ant!!! You destroy the water elemental! Cheibriados appreciates the change of pace. A deep elf pyromancer comes into view. It is wielding a +0 long sword of electrocution. You closely miss the +2 scimitar of pain. You peck the +2 scimitar of pain, but do no damage. You block the +2 scimitar of pain's attack. The +2 scimitar of pain hits you. Casting: Apportation (safe; 1% risk of failure) A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! You hear a shout! x2 You block the +2 scimitar of pain's attack. The deep elf pyromancer gestures wildly while chanting. Send 'em back where they came from! Your dryad shudders. You block the +2 scimitar of pain's attack. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! You closely miss the +2 scimitar of pain. You claw the +2 scimitar of pain. You peck the +2 scimitar of pain, but do no damage. A root smacks the +2 scimitar of pain from below! A tree reaches out but misses the deep elf archer. A tree reaches out and hits the deep elf pyromancer! The +2 scimitar of pain closely misses you. You block the +2 scimitar of pain's attack. The deep elf archer unwields a +0 dagger. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. You block the arrow. Your dryad calls out to the forest. Vines fly forth from the trees! You closely miss the +2 scimitar of pain. Your kick misses the +2 scimitar of pain. A tree reaches out and hits the +2 scimitar of pain! A tree reaches out and hits the deep elf archer! The +2 scimitar of pain is hit by a branch! The +2 scimitar of pain falls from the air. Cheibriados appreciates the change of pace. The deep elf archer is hit by a branch! The deep elf pyromancer gestures wildly while chanting. The deep elf archer points at you and mumbles some strange words. You resist with some effort. An orc sorcerer comes into view. It is wielding a +2 dagger of venom and wearing a +0 robe of willpower. A root smacks the deep elf archer from below! A root smacks the orc sorcerer from below! A root smacks the deep elf archer from below! The deep elf archer dies! Cheibriados appreciates the change of pace. A tree reaches out but misses the orc sorcerer. A tree reaches out and hits the orc sorcerer! Your snaplasher vine grabs the deep elf pyromancer. Your snaplasher vine hits the deep elf pyromancer! Your snaplasher vine constricts the deep elf pyromancer. Your snaplasher vine loses its grip on the deep elf pyromancer. The vine drags the deep elf pyromancer backwards! Your snaplasher vine grabs the deep elf pyromancer. Your snaplasher vine hits the deep elf pyromancer. Your snaplasher vine constricts the deep elf pyromancer. The orc sorcerer gestures at you while chanting. You suddenly lose the ability to move! The deep elf pyromancer gestures wildly while chanting. Your snaplasher vine loses its grip on the deep elf pyromancer. The vine drags the deep elf pyromancer backwards! Your snaplasher vine closely misses the deep elf pyromancer. Your snaplasher vine hits the deep elf pyromancer. The deep elf pyromancer gestures at your snaplasher vine while chanting. The bolt of fire hits your snaplasher vine!! Your snaplasher vine is destroyed! Your dryad hits the fire elemental. You hear a shout! You can move again. Your Conjurations skill increases to level 7! There's one issue or another keeping you from charging at any nearby foe. Unknown command. The deep elf pyromancer shouts! Your dryad disappears in a puff of smoke! The forest abruptly stops moving. You block the fire elemental's attack. x2 The orc sorcerer howls an incantation. The orc sorcerer shimmers violently. You block the fire elemental's attack. The fire elemental completely misses you. A deep elf knight comes into view. It is wielding a +0 scimitar. Charge where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 long sword of electrocution (almost dead, 82% to hit) Okay, then. Okay, then. You hit the orc sorcerer but do no damage. You claw the orc sorcerer. You peck the orc sorcerer, but do no damage. The fire elemental completely misses you. The deep elf knight mumbles some strange words. The deep elf knight flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You block the orc sorcerer's attack. You block the fire elemental's attack. The fire elemental hits you. The fire elemental burns you! You pummel the orc sorcerer!! You kill the orc sorcerer! Cheibriados appreciates the change of pace. You block the fire elemental's attack. x2 The fire elemental completely misses you. Charge where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 long sword of electrocution (almost dead, 82% to hit) Okay, then. You miss the fire elemental. You claw the fire elemental. You peck the fire elemental. The fire elemental completely misses you. You hear some strange, mumbled words. A shard of ice appears from out of thin air! You block the shard of ice. The fire elemental completely misses you. The fire elemental misses you. You block the fire elemental's attack. Charge where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - deep elf pyromancer, p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +3 long sword of freezing and wearing a +0 leather armour (almost dead, wandering, hasn't noticed you, 82% to hit) That's out of range! Okay, then. Okay, then. The deep elf pyromancer shouts! You pulverise the fire elemental!!! You destroy the fire elemental! The fire elemental disappears in a puff of smoke! You block the fire elemental's attack. The fire elemental misses you. You block the fire elemental's attack. The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! You block the fire elemental's attack. You block the fire elemental's attack. The fire elemental misses you. You block something's attack. The deep elf pyromancer points at you and mumbles some strange words. Something blocks the pyre arrow. The fire elemental completely misses you. x2 Something completely misses you. The deep elf pyromancer casts a spell at you. The pyre arrow hits something. You block the fire elemental's attack. The deep elf knight points at you and mumbles some strange words. The shard of ice misses you. The shard of ice hits the fire elemental!!! The fire elemental is frozen! The fire elemental is destroyed! The fire elemental disappears in a puff of smoke! The fire elemental completely misses you. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! The deep elf pyromancer gestures wildly while chanting. Things that are here: a +2 dagger of venom; a +0 robe of willpower; an orc corpse You miss the deep elf knight. You claw the deep elf knight! You peck the deep elf knight. The deep elf knight burns! You block the fire elemental's attack. You block the deep elf knight's attack. The deep elf knight blocks your attack. x2; The deep elf knight burns! The fire elemental completely misses you. You block the deep elf knight's attack. You block the fire elemental's attack. You hit the deep elf knight but do no damage. The deep elf knight burns! You block the deep elf knight's attack. You block the fire elemental's attack. The deep elf pyromancer completely misses you. The fire elemental hits you. The fire elemental burns you! You pulverise the deep elf pyromancer!!! You kill the deep elf pyromancer! Cheibriados appreciates the change of pace. The fire elemental disappears in a puff of smoke! x3 The deep elf knight burns! The deep elf knight dies! Reactivating autopickup. You pummel the deep elf pyromancer!! You kill the deep elf pyromancer! Cheibriados appreciates the change of pace. Unknown command. Space becomes stable. Items here: $ )) [. You now have 146 gold pieces (gained 16). Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Okay, then. Unknown command. Okay, then. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Okay, then. Unknown command. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Okay, then. Okay, then. Unknown command. Found a scroll of teleportation. Items here: )) [ †. There is an open translucent door here. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Aiming: Apportation (safe; 1% risk of failure) Press: ? - help, Dir - move target Apport: a scroll of teleportation Yoink! You pull the item towards yourself. k - 8 scrolls of teleportation {@r3} (gained 1) Casting: Apportation (safe; 1% risk of failure) Aiming: Passage of Golubria (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You enter the passage of Golubria. There is a passage of Golubria here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Things that are here: a +0 dagger; an elf corpse Things that are here: a +3 leather armour of fire resistance; a +0 dagger; a +3 shortbow There is an open door here. You see here a scroll of identify {@r1}. There is an open translucent door here. Casting: Passage of Golubria (mildly dangerous; 1% risk of failure) Aiming: Passage of Golubria (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You enter the passage of Golubria. There is a passage of Golubria here. Your passage of Golubria closes with a snap! You reach down and open the door. An earth elemental comes into view. There is an open door here. You reach down and open the door. You pound the earth elemental into fine dust!!! You destroy the earth elemental! There is an open translucent door here. Casting: Passage of Golubria (mildly dangerous; 1% risk of failure) Okay, then. Casting: Passage of Golubria (mildly dangerous; 1% risk of failure) Aiming: Passwall (mildly dangerous; 8% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Casting: Passwall (mildly dangerous; 8% risk of failure) Okay, then. Casting: Passwall (mildly dangerous; 8% risk of failure) Aiming: Passwall (mildly dangerous; 8% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. You reach down and open the door. There is an open translucent door here. Casting: Passwall (mildly dangerous; 8% risk of failure) Aiming: Passwall (mildly dangerous; 8% risk of failure) Press: ? - help, Dir - move target A rock wall. You miscast Passwall. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Passwall (mildly dangerous; 8% risk of failure) Aiming: Passwall (mildly dangerous; 8% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. An air elemental comes into view. Your magical contamination has completely faded away. The air elemental fires a burst of electricity at you. The stunning burst misses you. The air elemental fires a burst of electricity at you. The stunning burst misses you. The air elemental fires a burst of electricity at you. The stunning burst misses you. Charge where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - air elemental Aim: an air elemental (72% to hit) You charge forward with an electric crackle! You barely miss the air elemental. You claw the air elemental. You peck the air elemental. The air elemental fires a burst of electricity at you. The stunning burst hits you but does no damage. You suddenly lose the ability to move! The air elemental hits you but does no damage. x2 The air elemental hits you. The air elemental hits you but does no damage. x2 The air elemental fires a burst of electricity at you. The stunning burst hits you. You resist. The air elemental hits you but does no damage. You can move again. You pulverise the air elemental!!! You destroy the air elemental! Cheibriados thoroughly appreciates the change of pace. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Aiming: Passwall (mildly dangerous; 8% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. A deep elf knight opens the door. The deep elf knight gestures at you while chanting. The shard of ice misses you. The deep elf knight gestures wildly while chanting. The deep elf knight seems to speed up. The deep elf knight gestures wildly while chanting. The deep elf knight flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. A shard of ice appears from out of thin air! The shard of ice hits you but does no damage. You completely miss something. You claw something. You peck something! You hear some strange, mumbled words. A shard of ice appears from out of thin air! The shard of ice hits you!! You partially resist. Something misses you. Something blocks your attack. Your kick misses something. Your peck misses something. Something hits you. Something closely misses you. Something blocks your attack. You claw something! Something closely misses you. You hear some strange, mumbled words. A lance of force appears from out of thin air! The lance of force hits you! You are knocked back by the lance of force. You slam into the rock wall! Something misses you. Something completely misses you. Something hits you. You barely miss something. Something blocks your attack. You peck something. Something hits you! You block something's attack. You beat something into a bloody pulp!!! Cheibriados appreciates the change of pace. Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 scimitar; a +0 ring mail; a +0 buckler Found an escape hatch in the ceiling. There is an open translucent door here. An air elemental comes into view. You reach down and open the door. Found 20 gold pieces. Found a stone staircase leading up. There is an open translucent door here. You can't charge at the air elemental because that's out of range! Unknown command. There is an escape hatch in the ceiling here. Charge where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - air elemental Aim: an air elemental (wandering, hasn't noticed you, 72% to hit) You charge forward with an electric crackle! You pulverise the air elemental!!! You destroy the air elemental! Cheibriados thoroughly appreciates the change of pace. There is a stone staircase leading up here. You fly upwards. Found a scroll of identify. Found a stone staircase leading up. There is a stone staircase leading down here. Found 7 stones. Found a potion of mutation. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Aiming: Apportation (safe; 1% risk of failure) Press: ? - help, Dir - move target Apport: a potion of mutation Yoink! You pull the item towards yourself. t - 7 potions of mutation (gained 1) Found a scroll of poison. Casting: Apportation (safe; 1% risk of failure) Aiming: Apportation (safe; 1% risk of failure) Press: ? - help, Dir - move target Apport: a scroll of poison Yoink! You pull the item towards yourself. You can't carry that many items. You drop a wand of polymorph (15). Casting: Apportation (safe; 1% risk of failure) Okay, then. y - a scroll of poison There is a stone staircase leading down here. Casting: Apportation (safe; 1% risk of failure) Aiming: Passage of Golubria (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You enter the passage of Golubria. There is a passage of Golubria here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You reach down and open the door. There is an open translucent door here. Casting: Passage of Golubria (mildly dangerous; 1% risk of failure) Aiming: Apportation (safe; 1% risk of failure) Press: ? - help, Dir - move target Apport: 20 gold pieces Yoink! You pull the items towards yourself. You now have 166 gold pieces (gained 20). A deep elf pyromancer comes into view. It is wielding a +0 long sword. Charge where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather armour (82% to hit) You miscast Vhi's Electric Charge. You are very lightly contaminated with residual magic. Nothing appears to happen. The deep elf pyromancer casts a spell. Charge where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather armour (82% to hit) You charge forward with an electric crackle! You pummel the deep elf pyromancer like a punching bag and electrocute it!!! You kill the deep elf pyromancer! Cheibriados appreciates the change of pace. The fire elemental disappears in a puff of smoke! x2 Your magical contamination has completely faded away. You reach down and open the door. There is an open door here. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Okay, then. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Aiming: Passwall (mildly dangerous; 6% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Casting: Passwall (mildly dangerous; 6% risk of failure) Aiming: Passwall (mildly dangerous; 6% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Casting: Passwall (mildly dangerous; 6% risk of failure) Aiming: Passwall (mildly dangerous; 6% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. You reach down and open the door. There is an open door here. Found 16 gold pieces. Casting: Passwall (mildly dangerous; 6% risk of failure) Aiming: Apportation (safe; 1% risk of failure) Press: ? - help, Dir - move target Apport: 16 gold pieces Yoink! You pull the items towards yourself. You now have 182 gold pieces (gained 16). Casting: Apportation (safe; 1% risk of failure) Aiming: Passwall (mildly dangerous; 6% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Unknown command. Okay, then. Unknown command. You reach down and open the door. There is an open door here. Casting: Passwall (mildly dangerous; 6% risk of failure) Aiming: Passage of Golubria (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You enter the passage of Golubria. There is a passage of Golubria here. A deep elf zephyrmancer comes into view. It is wielding a +0 rapier. The deep elf zephyrmancer shouts! The deep elf zephyrmancer gestures at you while chanting. The bolt of lightning misses you. You hear a shout! You pummel the deep elf zephyrmancer!! You claw the deep elf zephyrmancer, but do no damage. Your peck misses the deep elf zephyrmancer. The deep elf zephyrmancer gestures wildly while chanting. The deep elf zephyrmancer blinks! You completely miss the deep elf zephyrmancer. You claw the deep elf zephyrmancer, but do no damage. Your peck misses the deep elf zephyrmancer. The deep elf zephyrmancer misses you. You pulverise the deep elf zephyrmancer!!! You kill the deep elf zephyrmancer! Cheibriados appreciates the change of pace. Casting: Passage of Golubria (mildly dangerous; 1% risk of failure) Aiming: Passage of Golubria (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Your passage of Golubria closes with a snap! You enter the passage of Golubria. There is a passage of Golubria here. Casting: Passage of Golubria (mildly dangerous; 1% risk of failure) Aiming: Passwall (mildly dangerous; 6% risk of failure) Press: ? - help, Dir - move target A translucent rock wall. You begin to meditate on the wall. You continue meditating on the rock. Your passage of Golubria closes with a snap! You continue meditating on the rock. You finish merging with the rock. Found 19 gold pieces. You see here 19 gold pieces. You now have 201 gold pieces (gained 19). Casting: Passwall (mildly dangerous; 6% risk of failure) Aiming: Passwall (mildly dangerous; 6% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Casting: Passwall (mildly dangerous; 6% risk of failure) You aren't next to any passable walls. Unknown command. Casting: Passwall (mildly dangerous; 6% risk of failure) Aiming: Passwall (mildly dangerous; 6% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Casting: Passwall (mildly dangerous; 6% risk of failure) Aiming: Passage of Golubria (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You enter the passage of Golubria. There is a passage of Golubria here. Casting: Passage of Golubria (mildly dangerous; 1% risk of failure) Aiming: Passage of Golubria (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You enter the passage of Golubria. You hear a snapping sound. A deep elf elementalist and a deep elf annihilator come into view. You hear a snapping sound. Charge where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - deep elf annihilator Aim: a deep elf annihilator, wielding a +0 long sword (asleep, 98% to hit) You charge forward with an electric crackle! A deep elf high priest and a deep elf annihilator come into view. You beat the deep elf annihilator into a bloody pulp and electrocute it!!!! You kill the deep elf annihilator! Cheibriados appreciates the change of pace. The deep elf annihilator shouts! The deep elf elementalist shouts! You hear a shout! The deep elf high priest shouts! You hear a shout! x17 The deep elf annihilator casts a spell. The deep elf annihilator blinks! A deep elf high priest comes into view. It is wielding a +0 short sword. The deep elf high priest moves out of view. The deep elf annihilator moves out of view. You hear a shout! Your Stealth skill increases to level 1! Your Summonings skill increases to level 5! You closely miss the deep elf elementalist. The deep elf high priest shouts! You claw the deep elf elementalist! You peck the deep elf elementalist! You hear a shout! x3 You block the deep elf elementalist's attack. The deep elf high priest performs a strange gesture. You beat the deep elf elementalist into a bloody pulp!!! You kill the deep elf elementalist! Cheibriados appreciates the change of pace. You hear a shout! x3 A deep elf high priest comes into view. The deep elf high priest invokes the aid of its god against you. Something smites you! The deep elf high priest utters a dark prayer and points at you. Your life force is offered up. The deep elf high priest invokes the aid of its god against you. Something smites you! The deep elf annihilator mumbles some strange words. The deep elf annihilator blinks! A deep elf demonologist comes into view. It is wielding a +0 long sword. You hear a shout! x2 Activating: Slouch (2% risk of failure) Press: ? - help, Dir - look around, f - activate You can feel time thicken for a moment. Cheibriados lowers the support of your attributes as your movement quickens. You hear a shout! x2 The deep elf demonologist gestures at you while chanting. You are cast into the Abyss! This branch contains the abyssal rune of Zot. Found a corrupted altar of Lugonu. Unknown command. Unknown command. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Aiming: Passage of Golubria (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - move target You enter the passage of Golubria. There is a passage of Golubria here. A laughing skull comes into view. A smoke demon comes into view. You hear a snapping sound. The will-o-the-wisp gives a chilling moan. You punch the will-o-the-wisp! You claw the will-o-the-wisp. You peck the will-o-the-wisp. You block the will-o-the-wisp's attack. You closely miss the will-o-the-wisp. You claw the will-o-the-wisp! You peck the will-o-the-wisp. The smoke demon gestures at you. The pyre arrow misses you. The pyre arrow hits the will-o-the-wisp. You block the will-o-the-wisp's attack. You hear a hideous shriek! You barely miss the will-o-the-wisp. You claw the will-o-the-wisp! You destroy the will-o-the-wisp! Cheibriados appreciates the change of pace. You block the smoke demon's attack. x3 You pummel the smoke demon!! You claw the smoke demon. You peck the smoke demon. You block the smoke demon's attack. x3 The laughing skull completely misses you. A laughing skull comes into view. You pulverise the smoke demon!!! You kill the smoke demon! Cheibriados appreciates the change of pace. The laughing skull cackles spitefully. The bolt of negative energy hits you! You partially resist. You feel drained. A wight comes into view. It is wielding a +1 dagger of flaming. You punch the laughing skull! Your kick misses the laughing skull. You peck the laughing skull. You block the laughing skull's attack. The laughing skull completely misses you. You hit the laughing skull. You peck the laughing skull. You destroy the laughing skull! Cheibriados appreciates the change of pace. The laughing skull barely misses you. You block the wight's attack. You miss the laughing skull. You claw the laughing skull. You block the laughing skull's attack. You block the wight's attack. You pummel the laughing skull!! You destroy the laughing skull! Cheibriados thoroughly appreciates the change of pace. The laughing skull headbutts you but does no damage. You block the wight's attack. You block the laughing skull's attack. You miss the laughing skull. You claw the laughing skull! You block the laughing skull's attack. You block the wight's attack. The laughing skull lets out a vicious peal of laugher. The bolt of negative energy misses you. The bolt of negative energy hits the wight. The wight completely resists. You closely miss the laughing skull. Your peck misses the laughing skull. The laughing skull misses you. The wight barely misses you. A large abomination comes into view. The laughing skull gibbers with scorn. The bolt of negative energy hits you but does no damage. You partially resist. The bolt of negative energy misses the wight. You closely miss the laughing skull. You claw the laughing skull. The wight completely misses you. The laughing skull completely misses you. You pulverise the laughing skull!!! You destroy the laughing skull! Cheibriados appreciates the change of pace. You block the wight's attack. You pulverise the wight!!! You destroy the wight! Cheibriados appreciates the change of pace. Charge where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - large abomination Aim: a large abomination (95% to hit) You charge forward with an electric crackle! You pummel the large abomination and electrocute it!! You claw the large abomination, but do no damage. You block the large abomination's attack. x3 You pound the large abomination into fine dust!!! You destroy the large abomination! Cheibriados appreciates the change of pace. A small abomination comes into view. A starcursed mass comes into view. A starcursed mass splits. x3 Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Okay, then. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! You pummel the starcursed mass!! You claw the starcursed mass, but do no damage. You pummel the starcursed mass!! You claw the starcursed mass. You peck the starcursed mass, but do no damage. The starcursed mass shudders and is absorbed by its neighbour. Your dryad hits the starcursed mass but does no damage. A starcursed mass splits. You punch the starcursed mass! You claw the starcursed mass, but do no damage. You peck the starcursed mass. The starcursed mass shudders and is absorbed by its neighbour. Branches wave dangerously above you. A root smacks the starcursed mass from below! The starcursed mass shudders and withdraws towards its neighbour. Your dryad splashes around in the water. You catch the helpless starcursed mass completely off-guard! You pulverise the starcursed mass!!! You destroy the starcursed mass! Cheibriados appreciates the change of pace. Your dryad barely misses the small abomination. You pummel the starcursed mass!! You claw the starcursed mass. You peck the starcursed mass. Cheibriados appreciates the change of pace. You feel a bit more experienced. Your dryad splashes around in the water. You punch the starcursed mass! You destroy the starcursed mass! Cheibriados appreciates the change of pace. Your dryad hits the small abomination but does no damage. Your life force feels restored. You closely miss the small abomination. The small abomination hits you but does no damage. Your dryad hits the small abomination. You block the small abomination's attack. Your dryad completely misses the small abomination. You pummel the small abomination!! You destroy the small abomination! Cheibriados thoroughly appreciates the change of pace. The forest calms down. A large abomination comes into view. Space becomes stable. Your dryad disappears in a puff of smoke! The large abomination completely misses you. x2 You pummel the large abomination!! You claw the large abomination. Your peck misses the large abomination. You block the large abomination's attack. You pummel the large abomination!! You destroy the large abomination! Cheibriados appreciates the change of pace. Your Stealth skill increases to level 2! Your Earth Magic skill increases to level 1! Casting: Summon Forest (dangerous; 8% risk of failure) Okay, then. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x6 You finish memorising. Spell assigned to 'g'. Unknown command. You start removing your amulet. You continue taking off your amulet of guardian spirit. x4 You are suddenly pulled into a different region of the Abyss! You finish taking off your amulet of guardian spirit. Okay, then. Casting: Summon Forest (dangerous; 8% risk of failure) Okay, then. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or V - a ring of wizardry > or a - the ring of Xarauno {rElec rC+ rCorr EV+5 Int+4} Okay, then. Casting: Summon Forest (dangerous; 8% risk of failure) Okay, then. Unknown command. Unknown command. A bone dragon comes into view. A fire bat comes into view. x2 A worldbinder comes into view. The chaos spawn gurgles horribly! The worldbinder calls forth creatures from the Crypt! The chaos spawn ululates chillingly with its many mouths. The worldbinder calls forth creatures from the Crypt! You block the worldbinder's attack. x3; The worldbinder misses you. You hit the worldbinder. You claw the worldbinder. Your peck misses the worldbinder. The worldbinder misses you. The worldbinder completely misses you. You block the freezing wraith's attack. The freezing wraith completely misses you. You block the freezing wraith's attack. x2 The skeletal warrior closely misses you. You pummel the worldbinder!! You claw the worldbinder, but do no damage. You block the worldbinder's attack. The worldbinder completely misses you. You block the freezing wraith's attack. The freezing wraith misses you. The freezing wraith hits you but does no damage. You block the freezing wraith's attack. The skeletal warrior closely misses you. The worldbinder misses you. x2 You pummel the worldbinder!! You destroy the worldbinder! Cheibriados appreciates the change of pace. The freezing wraith disappears in a puff of smoke! x2 The skeletal warrior disappears in a puff of smoke! You block the chaos spawn's attack. The chaos spawn completely misses you. You hit the chaos spawn but do no damage. You claw the chaos spawn! You block the chaos spawn's attack. You pummel the chaos spawn!! You kill the chaos spawn! Cheibriados appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. The chaos spawn degenerates into a cloud of primal chaos! Casting: Summon Forest (dangerous; 7% risk of failure) Aiming: Passage of Golubria (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You enter the passage of Golubria. There is a passage of Golubria here. A neqoxec comes into view. Your passage of Golubria closes with a snap! The neqoxec shouts! The neqoxec gestures at you. Something gnaws on your mind! You feel your power leaking away. The neqoxec gestures at you. Something gnaws on your mind! You feel your power leaking away. Casting: Passage of Golubria (mildly dangerous; 1% risk of failure) Okay, then. Casting: Passage of Golubria (mildly dangerous; 1% risk of failure) You miscast Summon Cactus Giant. You are very lightly contaminated with residual magic. Distant voices call out in your mind. The neqoxec gestures at you. Something gnaws on your mind! You feel your power leaking away. Unknown command. You squash the nameless horror like an ant!!! You claw the nameless horror! You peck the nameless horror, but do no damage. You block the nameless horror's attack. The neqoxec gestures at you. Strange energies course through your body. You feel weaker. Charge where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - neqoxec Aim: a neqoxec (84% to hit) You charge forward with an electric crackle! You barely miss the neqoxec. The neqoxec gestures at you. Strange energies course through your body. You occasionally lose the ability to drink potions when taking damage. The neqoxec gestures at you. Something gnaws heavily on your mind! You feel your power leaking away. You block the neqoxec's attack. You hit the neqoxec but do no damage. The nameless horror completely misses you. You block the neqoxec's attack. You pummel the neqoxec like a punching bag!!! You kill the neqoxec! Cheibriados appreciates the change of pace. The nameless horror completely misses you. The nameless horror closely misses you. You pound the nameless horror into fine dust!!! You destroy the nameless horror! That felt strangely unrewarding. You feel extremely strange. You feel stronger. You no longer become unable to drink potions after taking damage. You feel a strange attunement to the structure of the dungeons. Your body twists and deforms. A starcursed mass comes into view. A starcursed mass splits. x2 A chorus of shrieks assaults your mind. The starcursed mass completely misses you. A starcursed mass splits. x2; You block the starcursed mass's attack. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Okay, then. You pummel the starcursed mass like a punching bag!!! You destroy the starcursed mass! Cheibriados appreciates the change of pace. The starcursed mass misses you. You block the starcursed mass's attack. You punch the starcursed mass! The starcursed mass shudders and is absorbed by its neighbour. A starcursed mass splits. x2 You hit the starcursed mass. You claw the starcursed mass. You peck the starcursed mass, but do no damage. The starcursed mass shudders and is absorbed by its neighbour. You block the starcursed mass's attack. x2 You punch the starcursed mass! You claw the starcursed mass. The starcursed mass shudders and is absorbed by its neighbour. You block the starcursed mass's attack. A starcursed mass splits. You completely miss the starcursed mass. You claw the starcursed mass, but do no damage. You block the starcursed mass's attack. A starcursed mass splits. You block the starcursed mass's attack. You pummel the starcursed mass!! You destroy the starcursed mass! Cheibriados appreciates the change of pace. The starcursed mass misses you. The starcursed mass barely misses you. You block the starcursed mass's attack. You pummel the starcursed mass!! You destroy the starcursed mass! Cheibriados appreciates the change of pace. You block the starcursed mass's attack. The starcursed mass touches you. You block the starcursed mass's attack. x2 You hit the starcursed mass but do no damage. You claw the starcursed mass! The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass touches you but does no damage. A starcursed mass splits. You pound the starcursed mass into fine dust!!! You destroy the starcursed mass! Cheibriados appreciates the change of pace. A chorus of shrieks assaults your mind. A starcursed mass splits. You block the starcursed mass's attack. You pound the starcursed mass into fine dust!!! You destroy the starcursed mass! Cheibriados appreciates the change of pace. A chorus of shrieks assaults your mind. Charge where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - starcursed mass Aim: a starcursed mass (moderately damaged, 98% to hit) You charge forward with an electric crackle! You squash the starcursed mass like an ant and electrocute it!!!! You destroy the starcursed mass! Cheibriados appreciates the change of pace. The starcursed mass shrieks in your mind. The starcursed mass barely misses you. x2 You pummel the starcursed mass!! You destroy the starcursed mass! Cheibriados appreciates the change of pace. Your magical contamination has completely faded away. The white imp shouts, "Leave, thou foppish toad-spotted blabberskite!" You block the white imp's attack. The white imp completely misses you. You block the white imp's attack. You pummel the white imp!! You kill the white imp! Cheibriados appreciates the change of pace. You are confused. You feel invigorated. You feel less invigorated. You feel less confused. A wretched star comes into view. The wretched star pulses with an eldritch light! You occasionally lose the ability to drink potions when taking damage. You lose the ability to drink potions when taking damage more often. The wretched star pulses with an eldritch light! You occasionally lose the ability to read scrolls when taking damage. You lose the ability to read scrolls when taking damage more often. The wretched star pulses with an eldritch light! You begin to recover more slowly from draining effects. Charge where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - wretched star Aim: a wretched star (87% to hit) You charge forward with an electric crackle! Found a gateway leading deeper into the Abyss. You pulverise the wretched star!!! You peck the wretched star! The wretched star glows turbulently. The lance of force hits you!! You are knocked back by the lance of force. The wretched star pulses with an eldritch light! You feel less energetic. x2 You can't charge at the wretched star because that's out of range! Unknown command. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) A forested plane collides here with a resounding crunch! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-42-ga30500b4d3 0.32-a0-43-g058985b245 0.32-a0-85-g672eff3212 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Monster 'dryad' (43, 41) [midx = 28] currently acting: <<<<<<<<< Name: dryad Base name: dryad Full name: dryad