hypermopl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -46, D:1) a +0 club (16, -35, D:1) a +0 club a +0 scale mail (20, -36, D:1) a +0 dagger (21, -15, D:1) 25 arrows (21, -10, D:1) a +0 robe (29, 5, D:1) a +0 robe (42, 2, D:1) a +0 club (63, -30, D:1) a +0 robe (67, -30, D:1) a +0 robe (68, -30, D:1) a potion of mutation {!q} Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 3, D:2) 19 arrows (4, -37, D:2) a +0 short sword (10, 13, D:2) 13 bolts (24, -1, D:2) a +0 club (26, -19, D:2) a +0 club (26, -5, D:2) a cursed -1 club (29, -22, D:2) 10 arrows (40, -32, D:2) 32 bolts (44, -16, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -6, D:3) a stone (18, 6, D:3) a +0 club (24, 31, D:3) 14 bolts (33, 18, D:3) a +0 quarterstaff (34, -10, D:3) a +0 ring mail (41, 22, D:3) a +0 dagger a +0 leather armour