hulla Level 1 of the Dungeon (-26, 1, D:1) a +0 shield (23, 2, D:1) 25 stones (-16, 4, D:1) a +0 club (12, 8, D:1) 16 sling bullets of flame (-2, 14, D:1) a +0 club (6, 16, D:1) a +0 dagger (-23, 21, D:1) a +0 dagger a +0 club (-19, 23, D:1) 20 bolts (20, 25, D:1) a +0 mace (-20, 33, D:1) a +0 club (26, 37, D:1) a +0 club (15, 41, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (5, 4, D:2) 23 stones (9, 14, D:2) a +0 leather armour (27, 14, D:2) a +0 hand axe (-10, 15, D:2) 17 stones (4, 22, D:2) a scroll of random uselessness (28, 27, D:2) a +1 dagger of freezing (-3, 28, D:2) a +0 leather armour a potion of ambrosia a +0 club a +0 club (27, 28, D:2) a +1 vampiric dagger (-3, 29, D:2) a +0 dagger a +0 hunting sling 37 stones (-2, 29, D:2) a +0 club (-1, 30, D:2) a +0 club (0, 30, D:2) a +0 club (32, 30, D:2) a +0 leather armour (37, 30, D:2) a +0 leather armour (55, 38, D:2) a +0 club a +0 buckler (-1, 42, D:2) a +0 dagger (27, 44, D:2) 13 steel bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (-42, 6, D:3) a +0 dagger (1, 10, D:3) 14 stones (-54, 15, D:3) a +0 dagger a +0 robe (-42, 15, D:3) a +0 great sword (-6, 19, D:3) a +0 ring mail a +0 trident a +0 flail (-5, 19, D:3) a +0 giant spiked club (-41, 21, D:3) a +0 ring mail (-41, 24, D:3) 17 bolts (-38, 25, D:3) 4 sling bullets (-6, 25, D:3) a +0 trident (-48, 26, D:3) a +0 scale mail a +0 hand axe (-46, 26, D:3) a +0 club (-24, 29, D:3) a +0 club (-24, 30, D:3) a cursed +0 scale mail a +0 falchion (-31, 31, D:3) a +0 mace (-51, 36, D:3) a +0 robe a +0 dagger (-3, 38, D:3) a +0 club (-16, 53, D:3) 4 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 hand axe (5, 4, D:4) a +0 robe (-18, 6, D:4) a potion of degeneration (13, 6, D:4) a +0 dagger (16, 6, D:4) a +0 mace (-16, 7, D:4) a +0 dagger a +0 leather armour (-15, 7, D:4) a +0 leather armour (4, 11, D:4) 18 sling bullets (-2, 13, D:4) a +0 giant spiked club a +0 whip a +0 scale mail (-1, 13, D:4) a +0 hand axe (25, 15, D:4) a stone (9, 17, D:4) a +0 rapier (-23, 19, D:4) a +0 club (25, 19, D:4) a +0 club a +0 hunting sling 9 stones (-20, 20, D:4) a +0 club (-16, 21, D:4) a +0 leather armour (16, 23, D:4) a +0 falchion a +0 scale mail a +0 club (14, 24, D:4) a +0 scale mail (10, 26, D:4) a +0 animal skin (1, 29, D:4) a scroll of random uselessness (14, 31, D:4) a +0 club 16 stones (15, 32, D:4) a +0 club 25 stones (12, 34, D:4) a +0 club (-7, 41, D:4) 2 tomahawks a +0 club (-5, 42, D:4) a tomahawk (5, 42, D:4) a cursed -3 short sword (9, 42, D:4) a cursed +0 dagger (19, 42, D:4) a +0 robe a +0 dagger (11, 43, D:4) a +0 dagger (12, 43, D:4) a +0 robe a cursed -1 dagger (4, 50, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 flail (-3, 2, D:5) 16 stones (42, 9, D:5) a +0 dagger (30, 12, D:5) a +0 long sword (32, 13, D:5) a +1 whip of freezing a +0 robe (32, 17, D:5) a +0 scale mail (1, 25, D:5) 2 stones (5, 25, D:5) a +0 short sword (-4, 29, D:5) a +0 war axe a +0 animal skin (20, 38, D:5) a +0 trident (20, 39, D:5) a +0 whip a +0 leather armour (17, 43, D:5) a +0 trident (19, 46, D:5) a cursed +0 hand axe a +0 hand axe a +0 leather armour a +0 shield (27, 46, D:5) a +0 dagger (1, 60, D:5) a potion of poison (23, 61, D:5) a +0 scale mail (21, 63, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) 23 stones (7, 3, D:6) 11 stones (0, 5, D:6) a +0 scale mail (9, 6, D:6) a +0 flail (42, 8, D:6) a +0 scale mail (14, 13, D:6) a +1 falchion a +0 robe (13, 14, D:6) a +0 spear a +0 robe (41, 15, D:6) a +0 whip 2 stones (11, 16, D:6) a +2 short sword a +0 robe (41, 16, D:6) a stone (33, 17, D:6) 26 stones (41, 18, D:6) a cursed -2 club (15, 20, D:6) a +0 ring mail (36, 21, D:6) the +0 longbow "Vodusamm" {freeze, rF+ rC+ MP+9 Int-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-4). It protects you from fire. It protects you from cold. It affects your magic capacity (+9). (13, 22, D:6) 2 tomahawks (26, 22, D:6) 13 stones (15, 24, D:6) 2 tomahawks (16, 25, D:6) a +0 flail (28, 26, D:6) 22 stones (22, 28, D:6) 13 bolts of frost (20, 32, D:6) a +0 flail a +0 flail (21, 32, D:6) a +0 short sword a +0 ring mail (27, 38, D:6) a +0 naga barding (41, 39, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Qawi's Jewellery Boutique the ring "Prag" {rF- MR+ Int+5 Dex+4} (552 gold) [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. an uncursed ring of protection from cold (250 gold) an uncursed amulet of resist corrosion (200 gold) the amulet of Twilight {Spirit +Fly rPois rF-} (363 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It makes you vulnerable to fire. It protects you from poison. It lets you fly. the ring "Diaj" {rC+ MP+9 Str+5 Int-4 SInv} (510 gold) [ring of strength] It affects your strength (+5). It affects your intelligence (-4). It protects you from cold. It affects your magic capacity (+9). It enhances your eyesight. an uncursed ring of protection from fire (250 gold) an uncursed ring of magical power (200 gold) the ring of Dabrot {MR+ Str+3} (383 gold) [ring of protection from magic] It affects your strength (+3). It affects your resistance to hostile enchantments. (0, 0, D:7) a +0 flail a +0 falchion a +0 chain mail (1, 0, D:7) a +0 club a +0 leather armour a +0 short sword of speed (2, 0, D:7) a +0 dagger a +0 robe (-9, 4, D:7) a +2 hand axe of distortion (-7, 14, D:7) a scroll of random uselessness (-29, 24, D:7) a +0 trident (-1, 27, D:7) a +0 leather armour (-3, 28, D:7) a +0 short sword a +0 leather armour (15, 28, D:7) a +0 pair of gloves (-1, 29, D:7) a +1 dagger of venom a cursed +0 robe (4, 53, D:7) a +0 leather armour (-10, 57, D:7) a scroll of random uselessness Level 8 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (-18, 1, D:8) an uncursed staff of earth (-2, 3, D:8) a +1 rapier of speed a +0 leather armour (-13, 5, D:8) a +3 vampiric dagger (-9, 5, D:8) a stone (-4, 5, D:8) a +1 leather armour of fire resistance (-21, 7, D:8) a +0 dire flail a +0 giant club (14, 7, D:8) 28 sling bullets (-36, 14, D:8) a +0 club (3, 17, D:8) a +0 giant club (-29, 21, D:8) a +0 dagger (-27, 25, D:8) 15 gold pieces (-34, 28, D:8) a poisoned needle (12, 32, D:8) a +0 falchion (12, 33, D:8) 15 stones (20, 33, D:8) 26 bolts (11, 35, D:8) a +0 spear a +0 animal skin (-28, 37, D:8) a +0 dagger a +0 robe (-30, 38, D:8) a +0 dagger (-29, 38, D:8) a +0 ring mail (-28, 38, D:8) a +0 club a +0 ring mail (23, 40, D:8) 20 bolts (-29, 45, D:8) a +2 antimagic dagger a +0 robe (-31, 48, D:8) a +0 mace (-30, 48, D:8) a +1 antimagic hand axe a +0 leather armour a +1 mace of draining a +0 leather armour (-29, 48, D:8) a +3 leather armour (7, 49, D:8) 16 stones (-9, 50, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 5 gold pieces (-15, 7, D:9) 24 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (30, 1, Lair:1) a +0 club (-1, 2, Lair:1) a book of Geomancy a Fen Folio a Grand Grimoire {highlevel} a wand of draining (6) a book of the Tempests a wand of polymorph (4) a book of Death a book of Changes (0, 2, Lair:1) 2 scrolls of enchant armour 2 potions of ambrosia 44 sling bullets a wand of flame (45) (51, 8, Lair:1) a -3 ring of strength (50, 12, Lair:1) 12 bolts (22, 14, Lair:1) a +0 mace (20, 16, Lair:1) 14 sling bullets (15, 22, Lair:1) a +0 rapier (29, 25, Lair:1) a cursed -3 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (-36, 12, Lair:2) a +0 chain mail (-18, 14, Lair:2) a +0 buckler (-2, 14, Lair:2) 25 stones (-38, 25, Lair:2) a cursed +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 bolts (49, 10, Lair:3) a +0 robe (24, 27, Lair:3) 10 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (3, 15, Lair:4) a +0 falchion (29, 15, Lair:4) a +0 scale mail (33, 23, Lair:4) a +0 leather armour (21, 24, Lair:4) a bread ration a labyrinth (0, 0, Lab) a wand of heal wounds (6) (unseen) (5, 1, Lab) 3 stones (5, 2, Lab) 2 stones (5, 3, Lab) a stone (4, 4, Lab) 2 stones (6, 4, Lab) a stone