hood Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -5, D:1) a +0 club (4, -18, D:1) a +0 ring mail (11, 8, D:1) a +0 short sword (23, -11, D:1) a +0 club (24, -13, D:1) a +0 club (30, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (7, 43, D:2) a +0 robe (17, 6, D:2) a +0 spear (42, 9, D:2) a +0 club (43, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (1, 6, D:3) a +0 leather armour (4, 36, D:3) a +0 trident (5, 4, D:3) 25 bolts (5, 35, D:3) a +0 whip a +0 whip a +0 ring mail a cursed -2 flail (6, 8, D:3) a +0 dagger a +0 leather armour a +0 war axe a +0 scale mail a +0 short sword (6, 9, D:3) a +0 short sword a +0 leather armour a +0 short sword a +0 chain mail (6, 16, D:3) a +0 dagger (7, 8, D:3) a +0 hand axe (8, 8, D:3) a +2 vampiric short sword (13, 22, D:3) 27 sling bullets (13, 31, D:3) a +0 war axe (24, 13, D:3) a +0 scythe a +0 robe (29, 17, D:3) a +0 dagger a cursed +0 robe (29, 34, D:3) a +0 club a +0 hunting sling (30, 19, D:3) a +0 club (31, 32, D:3) a +0 halberd a +0 spear a throwing net a +0 spear (37, 19, D:3) a +0 spear a cursed +0 animal skin a +0 helmet (38, 19, D:3) a cursed -1 dagger a +0 dagger a +0 ring mail a +0 club a cursed -1 dagger (39, 19, D:3) a +0 club a +0 hunting sling (39, 20, D:3) a +0 club (40, 21, D:3) a +0 club (43, 20, D:3) 24 arrows (49, 25, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (0, 6, D:4) a cursed +0 flail a +0 hand axe a +0 leather armour a +0 club an orc skeleton an orc skeleton an orc corpse (1, -39, D:4) the +5 short sword of True Grit {antimagic, rN+ Str+6 Dex-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It affects your dexterity (-3). It protects you from negative energy.