homeworkjunkie Level 1 of the Dungeon (0, 0, D:1) 2 curare-tipped needles (16, 22, D:1) 9 stones a +0 short sword (22, 3, D:1) a +0 club (29, 14, D:1) a +0 club (31, 31, D:1) a +0 short sword (41, 29, D:1) a +0 club (44, 13, D:1) 15 stones (45, 13, D:1) a +0 club (46, 9, D:1) a +0 club (47, 25, D:1) 19 stones (54, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 0, D:2) a +0 club a +0 hunting sling 16 stones (16, -28, D:2) a scroll of amnesia (16, -25, D:2) a +0 leather armour (18, -12, D:2) 23 arrows (21, 17, D:2) 21 sling bullets (30, 10, D:2) a book of Changes (36, 23, D:2) a +0 mace (37, -16, D:2) 25 stones (42, 10, D:2) a +0 dagger (42, 11, D:2) 18 arrows (44, 11, D:2) a stone (45, 11, D:2) a +0 club (46, 12, D:2) a cursed +0 whip a +0 club a +0 hunting sling 9 stones (47, 21, D:2) 19 stones (48, 16, D:2) a +0 dagger (49, 12, D:2) a cursed -3 hunting sling (49, 15, D:2) 7 poisoned needles (50, 14, D:2) a potion of lignification (52, 6, D:2) a +0 robe (53, 13, D:2) a +0 dagger (58, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 24 bolts (2, 9, D:3) 30 bolts (3, 2, D:3) a +0 leather armour (14, 23, D:3) 23 sling bullets (17, -1, D:3) a cursed -1 club (17, 28, D:3) 15 sling bullets (21, 31, D:3) a +0 flail (28, -3, D:3) 6 stones (28, 21, D:3) a +0 leather armour a +0 hand axe (32, 3, D:3) a +0 club (32, 5, D:3) 12 bolts (33, 3, D:3) a +0 club a cursed +0 ring mail (45, 33, D:3) a +0 arbalest (54, 38, D:3) a +0 leather armour Level 4 of the Dungeon (3, 23, D:4) 22 stones (5, 17, D:4) a +0 ring mail (8, 18, D:4) a book of Cantrips (8, 29, D:4) 8 stones (10, 24, D:4) a +0 dagger (15, -12, D:4) a +0 ring mail (15, 6, D:4) a throwing net (19, -11, D:4) an arrow (19, -9, D:4) a +0 leather armour a +0 whip (19, -8, D:4) a +0 ring mail (19, -7, D:4) a +0 trident (20, -10, D:4) 3 arrows (20, -8, D:4) a +0 vampiric hand axe (20, 9, D:4) a +0 dagger (21, -9, D:4) a +0 short sword (21, -8, D:4) 24 arrows a +0 shortbow (23, 21, D:4) a cursed +0 leather armour a +0 dagger (25, -8, D:4) 21 arrows (27, 21, D:4) a tomahawk (28, 21, D:4) a tomahawk (29, 21, D:4) a tomahawk (35, 24, D:4) a +0 robe (37, 4, D:4) 17 arrows (43, 17, D:4) a +0 war axe (44, -3, D:4) 23 stones (45, -1, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a book of Cantrips (18, 12, D:5) 33 stones (19, 13, D:5) a +0 mace (19, 16, D:5) a +0 scale mail (28, -16, D:5) 22 stones (32, -17, D:5) a +0 flail (33, 23, D:5) a +0 scale mail (39, 12, D:5) a +0 hunting sling (42, -8, D:5) an uncursed amulet of rage (46, 11, D:5) 5 large rocks (58, 16, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (10, -35, D:6) a +0 giant club (10, -7, D:6) a +0 flail a +0 leather armour a +0 animal skin a +0 robe a +2 whip of freezing (10, -6, D:6) a +0 flail a +0 leather armour a +0 animal skin (10, -5, D:6) a +0 animal skin (11, -7, D:6) 4 tomahawks (14, -35, D:6) a +0 long sword (16, -42, D:6) 15 sling bullets (16, -7, D:6) a cursed -3 giant club (21, -39, D:6) a scroll of amnesia (24, -37, D:6) a +0 animal skin (25, -28, D:6) a +0 hand axe a +1 spear of venom (26, -28, D:6) a +0 flail (26, -27, D:6) a +0 whip a +0 spear (28, -25, D:6) a +0 halberd (34, -35, D:6) a +0 chain mail (38, -24, D:6) a book of Misfortune (40, -12, D:6) 18 bolts (41, -43, D:6) 16 stones (41, -16, D:6) 16 stones (43, -16, D:6) 22 stones (45, -18, D:6) 20 stones (46, -42, D:6) a +0 robe a +0 dire flail (52, -30, D:6) 22 stones (59, 10, D:6) 19 sling bullets (69, -1, D:6) 8 poisoned needles Level 7 of the Dungeon [Shop] Hamoqon's Weapon Shop a +0 rapier (44 gold) a +0 rapier (44 gold) a +0 hand axe (33 gold) a cursed -3 flail (1 gold) a +0 rapier (44 gold) a +0 long sword (38 gold) a +0 quarterstaff (44 gold) 2 needles of confusion (11 gold) a +0 long sword (38 gold) the +5 shortbow "Concordance" {freeze, rElec MR- Str-2 Dex+6} (534 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+6). It insulates you from electricity. It affects your resistance to hostile enchantments. 2 needles of paralysis (13 gold) a +0 quarterstaff (44 gold) (0, 0, D:7) a potion of lignification (2, -4, D:7) a +0 scale mail (4, 30, D:7) a +0 leather armour (14, 0, D:7) a +2 halberd of protection (14, 1, D:7) a +0 flail of protection (15, 0, D:7) a +0 spear (15, 1, D:7) a +0 spear (35, 19, D:7) a +0 dagger (35, 20, D:7) a +0 scale mail (49, -9, D:7) the +6 falchion "Rotaism" {flame, *Rage rN+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (49, -7, D:7) a +3 hand axe of electrocution (49, 36, D:7) a +0 flail (50, 43, D:7) 18 arrows (51, 37, D:7) 3 large rocks (60, 10, D:7) 21 sling bullets (61, -4, D:7) the +0 ring mail "Gujous" {rN+} It protects you from negative energy. a +0 plate armour a cursed -1 dagger a +0 robe a +0 war axe (61, -3, D:7) 3 tomahawks a +0 robe a +0 dagger (62, -4, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (unseen) (1, 1, D:8) a +0 flail (unseen) (6, 12, D:8) a +0 short sword (8, 13, D:8) a bullfrog corpse (10, 19, D:8) 2 arrows (12, 17, D:8) 20 arrows a +0 shortbow (20, -9, D:8) a cursed -2 whip (20, -5, D:8) 13 gold pieces (26, 17, D:8) a tomahawk (27, 17, D:8) a cursed -3 falchion (28, 17, D:8) a +5 short sword of speed a +2 flail of draining 4 tomahawks (29, 17, D:8) a +0 war axe 2 tomahawks a +0 ring mail (30, 8, D:8) a +0 robe (44, 1, D:8) a jackal corpse (44, 25, D:8) 19 stones (47, 1, D:8) a +0 flail Level 9 of the Dungeon (4, 17, D:9) a +0 trident (23, -16, D:9) a +0 flail (27, -32, D:9) 12 stones (29, -21, D:9) 24 stones (32, -11, D:9) a +0 long sword (33, 17, D:9) 11 arrows (36, 13, D:9) a +0 giant club a +0 giant spiked club (39, 5, D:9) 22 bolts (39, 19, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (45, -33, D:9) 24 bolts (45, -25, D:9) a +0 dagger (48, 11, D:9) an uncursed ring of teleportation (49, 9, D:9) a +0 leather armour (53, -4, D:9) a +0 plate armour (54, -27, D:9) 22 stones (60, 0, D:9) 11 arrows (66, -29, D:9) 16 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (1, -1, D:10) 3 tomahawks (1, 5, D:10) a scroll of acquirement (2, -2, D:10) a +0 dagger (still there?) a +0 helmet (still there?) (2, 0, D:10) a tomahawk a +0 morningstar (2, 21, D:10) 10 gold pieces (4, 0, D:10) a +0 club a +0 leather armour (6, 0, D:10) a +0 hand axe (unseen) (6, 1, D:10) a +0 dagger a +0 robe a +0 flail (6, 7, D:10) a +0 falchion (9, 15, D:10) 23 stones the Ecumenical Temple