hittemvvvhard Level 1 of the Dungeon (0, 0, D:1) 12 stones (1, 9, D:1) 13 sling bullets (30, 29, D:1) a +0 club (32, 39, D:1) 26 arrows (33, 44, D:1) a +1 dagger of holy wrath (37, 37, D:1) a +0 club 2 stones (40, -11, D:1) 9 arrows (40, 37, D:1) a +0 club (41, 25, D:1) 16 bolts (42, 17, D:1) a +0 leather armour (43, 23, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 16, D:2) a +0 club (4, 16, D:2) a +0 club (20, -1, D:2) a +0 robe (21, 30, D:2) a +0 club (23, 31, D:2) a +0 robe (26, 33, D:2) a +0 club (27, 2, D:2) 17 stones (28, 4, D:2) a +0 club a +0 whip (29, 3, D:2) a +0 club (30, 2, D:2) a +0 club (30, 9, D:2) a +0 leather armour (32, -2, D:2) a +0 ring mail (35, 15, D:2) a +0 club (41, 31, D:2) 23 sling bullets (45, 26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, -2, D:3) a +0 short sword (12, -1, D:3) a +0 club (14, -5, D:3) a +0 dagger a +0 ring mail (15, -9, D:3) a cursed -2 halberd (16, 3, D:3) a +2 helmet of see invisible (21, -33, D:3) a +0 dagger a +0 robe (23, -33, D:3) a +0 war axe a +0 hand axe (23, -32, D:3) a +0 ring mail (24, -32, D:3) a +0 mace (25, -29, D:3) a +0 leather armour a +0 short sword a +0 club (25, -28, D:3) a +1 hand axe (25, -27, D:3) a +0 leather armour (29, -34, D:3) a +0 club (30, 5, D:3) a +0 dagger (31, -27, D:3) a +0 club (31, -18, D:3) a cursed -3 dagger a +0 robe (31, -16, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, 7, D:4) a +0 flail a +0 leather armour (12, 11, D:4) a +0 giant club (14, -8, D:4) a +0 spear (21, -3, D:4) a +0 giant spiked club (25, -15, D:4) a cursed +0 leather armour (28, 9, D:4) a +0 robe (43, -24, D:4) a +0 war axe (44, -26, D:4) 24 stones (46, -27, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -27, D:5) a +0 club (10, -36, D:5) a +0 mace (47, 0, D:5) a +0 robe (51, -28, D:5) a +0 trident (51, -7, D:5) 21 arrows (53, -51, D:5) a +0 mace a +0 robe (57, -4, D:5) a +0 war axe (58, -43, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 15 arrows (3, -38, D:6) a +0 club a +0 blowgun (3, -25, D:6) a +0 flail a +0 dagger a cursed +0 ring mail (3, -24, D:6) a +0 short sword a +0 leather armour (3, -19, D:6) a +0 hand axe (3, -18, D:6) a +0 hand axe a +0 leather armour (4, -43, D:6) a +0 dagger a +0 robe (4, -37, D:6) a cursed +0 dagger a +0 robe (11, -15, D:6) a +0 war axe a +0 plate armour (13, -48, D:6) an arrow (16, -56, D:6) 4 large rocks (20, -47, D:6) a +0 shortbow 25 arrows (34, -6, D:6) a +0 leather armour a +0 hand axe (35, -14, D:6) a +0 ring mail a +0 hand axe (37, -45, D:6) a +0 leather armour (39, -18, D:6) a +0 club (43, -2, D:6) a +0 spear (44, -45, D:6) a +0 robe a +0 dire flail (44, -43, D:6) a cursed +0 robe a cursed +2 short sword (45, -43, D:6) a +0 robe a cursed -3 falchion (45, -12, D:6) a +0 falchion (45, -4, D:6) a +0 giant club (47, 2, D:6) a +0 mace (50, -49, D:6) an uncursed ring of fire a +1 ring of protection (50, -31, D:6) 16 poisoned needles (55, -31, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 1, D:7) a +0 robe a +0 dagger (11, -8, D:7) a +0 hand axe (13, -3, D:7) a +0 club (20, -10, D:7) a cursed -1 dire flail a +0 giant spiked club (25, -23, D:7) 19 stones (26, -2, D:7) a +0 war axe (37, 0, D:7) 2 sling bullets (39, 4, D:7) a +0 morningstar (41, -9, D:7) a +0 robe a +0 dagger (43, -20, D:7) 9 sling bullets (46, -14, D:7) a +0 mace a +0 leather armour a +0 short sword (47, -15, D:7) 2 potions of degeneration 2 scrolls of random uselessness 7 sling bullets (47, -12, D:7) a +0 ring mail a +0 whip (47, -11, D:7) a +0 leather armour a +0 hunting sling 12 sling bullets a +0 quarterstaff (48, -14, D:7) a +0 leather armour a +0 club (50, -14, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a cursed +0 robe (2, -1, D:8) a +0 giant club (3, -1, D:8) a +2 dagger of distortion a +0 robe (6, 22, D:8) 23 bolts (14, 2, D:8) 17 stones (20, 21, D:8) a +0 ring mail (20, 23, D:8) a +0 whip a +0 robe a +0 dagger (24, -4, D:8) a +0 morningstar a +0 leather armour (25, -8, D:8) 5 javelins (25, -3, D:8) a +0 dagger (26, -1, D:8) a +0 mace (26, 30, D:8) a +0 dagger (27, -6, D:8) 24 stones (30, 15, D:8) a cursed -1 long sword (32, 0, D:8) a +0 whip (34, 21, D:8) 8 poisoned tomahawks (35, 4, D:8) a +0 flail (36, 1, D:8) a book of Misfortune a book of Air (37, 11, D:8) 14 sling bullets (37, 36, D:8) a +0 ring mail (38, 12, D:8) a +0 dagger a +0 robe (40, 9, D:8) a +0 scale mail (41, 10, D:8) a +0 club a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 25 bolts (1, 1, D:9) 2 stones a +0 club (2, 1, D:9) a +0 dagger (3, -22, D:9) a +0 chain mail (3, -21, D:9) a +0 flail a cursed +0 leather armour a +1 vampiric dagger a +0 robe (4, -22, D:9) a +0 short sword a +0 leather armour (4, -6, D:9) 2 stones (4, -5, D:9) a stone (4, -4, D:9) a +0 club (5, -6, D:9) 5 stones (7, -44, D:9) a +0 whip a +0 ring mail a +0 spear of venom (8, -14, D:9) a +0 short sword (13, -16, D:9) a cursed -1 giant spiked club (18, -14, D:9) a cursed -2 spear (18, -13, D:9) a +0 spear (33, -8, D:9) a +0 mace a +0 robe a cursed +3 halberd a +0 robe (33, -5, D:9) a +0 giant club a +0 giant club (34, -8, D:9) a +0 flail a +0 robe (34, -7, D:9) a +0 hand axe a +0 robe (41, -21, D:9) a +0 dagger a +0 robe (47, -48, D:9) a +0 whip (47, -47, D:9) a +0 leather armour a +0 flail a +0 hand axe a +0 chain mail (48, -45, D:9) a +0 hand axe (53, -3, D:9) 12 bolts (55, -37, D:9) a +0 flail (57, -43, D:9) a cursed +0 giant club (57, -41, D:9) a +0 robe a cursed +3 morningstar (58, -43, D:9) a +0 giant spiked club a +0 giant spiked club (62, -28, D:9) a +2 long sword of slicing a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 pair of gloves (5, 2, D:10) a +0 war axe (8, 3, D:10) a +0 short sword (12, 11, D:10) a +0 short sword (15, -29, D:10) a +0 chain mail (16, 10, D:10) a +0 pair of gloves (22, 10, D:10) 2 arrows (29, 10, D:10) a +0 shortbow 16 arrows (29, 21, D:10) a +0 war axe (30, 10, D:10) 21 arrows (31, -27, D:10) 10 stones (32, -5, D:10) 5 large rocks (39, 14, D:10) a +0 giant club a +0 giant club (43, -10, D:10) a +0 flail (43, 4, D:10) an uncursed ring of stealth (44, 18, D:10) a +0 halberd (44, 21, D:10) a +0 halberd (45, 22, D:10) a +0 spear a cursed -2 scale mail (56, -27, D:10) 2 silver javelins (61, 11, D:10) a +0 flail a +0 leather armour a +0 dagger a +0 robe (61, 12, D:10) a +1 flail of draining a +0 leather armour (62, -17, D:10) a cursed +0 robe Level 11 of the Dungeon [Shop] Toeqycillu's Antique Weapon Emporium a +1 dire flail of distortion (374 gold) a cursed -1 short sword (2 gold) a +0 rapier of distortion (264 gold) a +0 morningstar (88 gold) a +0 morningstar (88 gold) a +0 lajatang (330 gold) a +0 short sword (66 gold) a +0 quarterstaff (88 gold) a +0 morningstar (88 gold) a +0 club (22 gold) the +9 hand axe "Joutzuud" {freeze, MR- MP+9 Str+3} (1724 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +0 halberd (88 gold) (0, 0, D:11) a +0 scale mail (10, 9, D:11) an uncursed ring of see invisible (12, 11, D:11) a +0 giant club a +0 giant club (16, 9, D:11) 19 poisoned needles (16, 13, D:11) a +0 giant spiked club (18, 9, D:11) 10 stones (20, 25, D:11) a potion of degeneration (23, 11, D:11) a +2 dagger of venom a +0 cloak (24, -11, D:11) 14 arrows (24, -8, D:11) 15 stones (24, 22, D:11) a book of Flames (24, 40, D:11) an uncursed ring of see invisible (26, 6, D:11) 19 stones (31, 4, D:11) a cursed -1 trident (33, 13, D:11) a +0 rapier (34, 18, D:11) a +4 short sword of holy wrath a +2 great sword (35, 9, D:11) a large rock (37, -12, D:11) a +0 long sword (37, 30, D:11) a +0 giant club (39, 13, D:11) 2 large rocks (40, 11, D:11) a large rock (41, 11, D:11) a large rock (47, 13, D:11) a +0 hunting sling the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 stones (0, 56, Lair:1) 18 stones (6, 50, Lair:1) a +0 shortbow (7, 48, Lair:1) a book of Summonings a book of Frost (7, 52, Lair:1) a +0 mace (10, 52, Lair:1) 11 bolts (15, 50, Lair:1) the +3 great sword of Indomitability {vamp, *Corrode rPois Str+6 Dex-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+6). It affects your dexterity (-3). It protects you from poison. It may corrode you when you take damage. (16, 31, Lair:1) a +2 falchion of venom (21, 54, Lair:1) a +0 plate armour (22, 54, Lair:1) a +0 scale mail (31, 19, Lair:1) a +0 dagger (37, 40, Lair:1) a +0 flail (41, 53, Lair:1) a wand of random effects (28/48) (42, 53, Lair:1) a wand of confusion (41/48) a wand of confusion (13/48) a wand of lightning (5/15) (43, 42, Lair:1) a +0 pair of gloves (43, 52, Lair:1) a +0 arbalest Level 2 of the Lair of Beasts (1, -6, Lair:2) 15 arrows (5, -18, Lair:2) 20 stones (5, -2, Lair:2) a +2 hat (11, -16, Lair:2) 21 stones (11, -15, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a spiny frog corpse (skeletalised by now) (3, 3, Lair:3) a crocodile skeleton (5, 3, Lair:3) an elephant skeleton (9, -16, Lair:3) a +0 trident (unseen) (10, -13, Lair:3) a +0 trident a merfolk corpse (14, 3, Lair:3) 25 sling bullets