hitsuchi Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (13, 30, D:1) a stone (14, 30, D:1) a +2 dagger of draining (15, -3, D:1) a +0 dagger (15, 29, D:1) 2 stones (21, -1, D:1) a stone (23, -1, D:1) 19 stones (25, 14, D:1) 22 stones (28, -18, D:1) a +0 dagger (31, -3, D:1) a +0 dagger (32, -4, D:1) a +0 club (37, 1, D:1) a +0 robe (40, 8, D:1) a +0 club (52, 20, D:1) a +0 buckler (56, -6, D:1) a +0 dagger (58, -11, D:1) 13 stones Level 2 of the Dungeon (15, -9, D:2) a +0 club a +0 flail (18, -9, D:2) a cursed +0 club 15 sling bullets (21, 10, D:2) a +0 ring mail (29, -16, D:2) 6 arrows (32, 15, D:2) a +0 club a +0 club (36, 7, D:2) a cursed -1 dagger (36, 8, D:2) a +0 hunting sling (40, -1, D:2) 15 arrows (40, 13, D:2) a +0 ring mail (53, -4, D:2) a +0 hunting sling (55, -14, D:2) 6 sling bullets Level 3 of the Dungeon (4, 5, D:3) a +0 whip (10, 3, D:3) 22 stones (10, 6, D:3) a +0 spear (11, 6, D:3) a +0 whip a cursed +0 scale mail a +0 whip (12, 12, D:3) a +0 club a +0 leather armour (14, 10, D:3) 25 bolts (16, -35, D:3) 19 arrows (22, -39, D:3) a +0 ring mail (30, -39, D:3) 14 stones (32, -4, D:3) a +0 leather armour (34, -6, D:3) a +0 leather armour a +0 mace a +0 leather armour (36, -6, D:3) a +0 robe a +0 dagger (39, -11, D:3) 4 large rocks (46, -8, D:3) a +0 hunting sling (51, -2, D:3) a +0 club (55, -35, D:3) a +0 whip Level 4 of the Dungeon [Shop] Ygimal's Antique Armour Emporium the cursed +1 chain mail of Dim Light {rF++ Int+3} (895 gold) It affects your intelligence (+3). It greatly protects you from fire. It has a curse placed upon it. a +0 pair of gloves (108 gold) a +0 ring mail (96 gold) the cursed +1 ring mail "Ymaoneg" {-Tele rF+ MR+ Str+3} (631 gold) It affects your strength (+3). It protects you from fire. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} (751 gold) It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. the cursed +0 helmet of the Circus Animal {+Inv Stlth+} (439 gold) It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +2 ring mail of magic resistance (504 gold) a +4 plate armour of fire resistance (1200 gold) (0, 0, D:4) 24 stones (2, -2, D:4) a +0 robe (7, -9, D:4) a +0 club a +0 leather armour (9, 17, D:4) 13 arrows (10, 15, D:4) a +1 dagger of venom a +0 robe (12, 15, D:4) a +0 whip 19 stones (16, 15, D:4) a stone (17, 21, D:4) a +0 dagger a +1 robe of positive energy (18, 17, D:4) a +0 hand axe a +0 flail (18, 19, D:4) a +0 club a +0 leather armour (19, 17, D:4) a +0 short sword a +0 dagger (23, 16, D:4) 11 stones (46, -2, D:4) a +0 robe (50, 11, D:4) a cursed -2 club Level 5 of the Dungeon (0, 0, D:5) 9 poisoned darts (6, 11, D:5) a +0 hunting sling (7, -12, D:5) a +0 shortbow 9 arrows (7, -5, D:5) an arrow (7, 18, D:5) a +0 giant spiked club (8, -14, D:5) an arrow (9, -21, D:5) a cursed -1 rapier (17, -3, D:5) 27 arrows (21, -24, D:5) a +0 dagger (23, -20, D:5) 13 bolts (27, -29, D:5) a +0 long sword (33, 21, D:5) a +0 ring mail a +0 dagger a +0 robe (33, 22, D:5) a +0 leather armour (38, 19, D:5) 11 stones (40, -13, D:5) 16 arrows (42, -26, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -8, D:6) a +0 long sword (1, 0, D:6) a +0 club (1, 1, D:6) a +0 leather armour (2, 1, D:6) a +0 dagger 4 boomerangs a +0 leather armour (3, -5, D:6) a +0 dagger (10, -12, D:6) a +0 robe a +0 short sword (11, -9, D:6) a +0 scythe a +0 robe (11, -2, D:6) 19 sling bullets (12, -6, D:6) a +4 shortbow of freezing (26, -14, D:6) a +0 long sword (27, 5, D:6) a +0 dagger a +0 robe (28, -15, D:6) a +0 helmet (32, -16, D:6) a +0 club (40, -2, D:6) 2 datura-tipped darts (42, -21, D:6) a +0 whip of electrocution a +0 robe (45, -27, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a jackal skeleton (4, -1, D:7) a +2 dagger of holy wrath (unseen) (4, 6, D:7) a +0 ring mail (23, -11, D:7) 16 stones (24, 6, D:7) 25 sling bullets (25, -17, D:7) a +0 war axe (25, 3, D:7) a +0 dagger a +0 robe a +0 mace an orc skeleton an orc skeleton (25, 4, D:7) a +0 halberd a +0 plate armour (26, -13, D:7) 16 sling bullets