hitsuchi the Dungeon [Shop] Xeiserghy's Magic Scroll Emporium a scroll of remove curse (39 gold) a scroll of blinking (97 gold) 2 scrolls of identify (52 gold) a scroll of blinking (97 gold) a scroll of amnesia (45 gold) a scroll of amnesia (45 gold) a scroll of amnesia (45 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) [Shop] Eretag's Antique Weapon Shoppe the +2 hand axe "Newtslayer" {protect, *Contam +Rage rF++ Str+7} (1267 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+7). It greatly protects you from fire. It lets you go berserk. It causes magical contamination when unequipped. a +2 dagger of venom (360 gold) a +0 hunting sling (37 gold) a +0 whip (62 gold) a +0 dagger (50 gold) a +0 spear of piercing (162 gold) a +0 whip (62 gold) the +5 mace "Hell-Harrower" {vamp, MP-9 Int+7 Dex+2 SInv} (1130 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+7). It affects your dexterity (+2). It affects your magic capacity (-9). It lets you see invisible. a +0 dagger (50 gold) a +0 mace (75 gold) a +0 spear (75 gold) [Shop] Wycitruqa's Antique Armour Emporium a +2 scale mail of poison resistance (414 gold) a +2 ring mail of fire resistance (483 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +0 robe (16 gold) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} (1380 gold) It makes you much more stealthy. a +0 robe (16 gold) a +2 robe of cold resistance (407 gold) a +0 scale mail of poison resistance (184 gold) a +1 leather armour of cold resistance (322 gold) a +0 leather armour (46 gold) [Shop] Qiuzomez's Armour Shoppe a +1 robe of magic resistance (152 gold) a +0 leather armour (24 gold) a +2 plate armour of poison resistance (444 gold) a +2 ring mail of poison resistance (216 gold) a scarf of spirit shield (108 gold) a +0 ring mail of fire resistance (132 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) the +2 leather armour of the Ward {Dex+4} (328 gold) It affects your dexterity (+4). (0, 0, D) a +0 club (9, -8, D) a +0 dagger a +0 robe a +0 club (9, -4, D) a +0 ring mail (10, -12, D) a +1 giant spiked club (10, -8, D) a +0 scimitar a +0 plate armour (11, -12, D) a +1 glaive of protection (11, -8, D) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (12, -12, D) a +3 quick blade (12, -8, D) a +0 hand axe a +0 dagger a +0 robe (13, -12, D) the +6 arbalest "Damnation" {damnation} (14, -12, D) the +4 short sword of Accord {holy, Int-3 Dex+6 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-3). It affects your dexterity (+6). It makes you more stealthy. (14, -8, D) a +0 halberd a +0 leather armour (15, -12, D) a +1 demon blade (15, -8, D) a +0 mace a +0 chain mail (16, -12, D) a +1 great mace (16, -8, D) a +0 ring mail a +0 dagger a +0 robe (17, -12, D) a +3 dire flail (17, -8, D) a +0 club (17, -4, D) 3 datura-tipped darts (18, -8, D) a +0 short sword (18, -4, D) +0 steam dragon scales (19, -12, D) a +3 chain mail (20, -12, D) a +0 large shield a +0 shield (21, -12, D) a +1 pair of gloves (22, -12, D) the +1 chain mail "Meuronapt" {-Tele rCorr Str+2} It affects your strength (+2). It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (23, -12, D) a +3 chain mail (23, -8, D) a +0 scimitar a +0 plate armour a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (24, -12, D) +1 fire dragon scales (24, -8, D) a +0 glaive a +0 arbalest 16 bolts a cursed +0 chain mail an orc corpse (skeletalised by now) (25, -12, D) a +1 pair of gloves (25, -10, D) a +0 rapier a +0 leather armour (25, -8, D) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (26, -12, D) a +1 chain mail of poison resistance (26, -8, D) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (27, -8, D) a +0 morningstar a +0 chain mail a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (29, -8, D) a +0 leather armour a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (30, -8, D) a +0 halberd a +0 chain mail (31, -8, D) a +0 glaive a +0 plate armour (32, -8, D) a +0 scimitar a +0 chain mail (36, -12, D) a large rock (36, -8, D) an orc corpse (skeletalised by now) (37, -12, D) a manticore corpse (37, -8, D) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (37, -4, D) the +4 triple crossbow of Boir Hoh {flame, rF++ rC-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It makes you vulnerable to cold. (38, -12, D) 4 large rocks an ugly thing corpse a cyclops corpse (38, -8, D) a +0 club (39, -12, D) a hydra corpse (39, -8, D) a +0 flail (39, 0, D) an uncursed staff of energy (40, -8, D) a +0 falchion 2 boomerangs (40, 0, D) the +2 scimitar of Chance {elec, +Blink rC+ MR++ Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. a +0 lajatang a +2 halberd of protection a +2 morningstar of crushing a +1 broad axe of chopping a +2 rapier of protection (41, -8, D) a +0 glaive an orc corpse (skeletalised by now) (41, 0, D) a +0 pair of gloves (42, -12, D) a +0 robe (42, -8, D) a +0 hand axe an orc corpse (skeletalised by now) (42, 0, D) a +0 cloak (43, -8, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 0, D) a +1 chain mail (44, -8, D) a +0 hand axe an orc corpse (skeletalised by now) (45, -8, D) a +0 great sword a +0 plate armour an orc corpse (skeletalised by now) (45, -4, D) a +0 leather armour (46, -8, D) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (46, -4, D) a +0 leather armour (47, -8, D) a cursed -1 dagger a +0 robe (47, 0, D) a +0 shortbow 14 arrows (48, -8, D) a +0 trident (52, -4, D) a +0 pair of boots (53, -4, D) a +0 pair of boots (54, -4, D) a +0 pair of boots (55, -4, D) a +0 helmet (55, 0, D) a +0 giant club (56, 0, D) a +0 dagger a +0 scale mail (57, 0, D) a +0 flail