Dungeon Sprint DCSS version 0.24-a0-464-g6b2be6b8c7 (webtiles) character file. Game seed: 14446916381262957488 35 hitsuchi the Distorting Demonspawn (level 3, -1/43 HPs) Began as a Demonspawn Abyssal Knight on July 3, 2019. Was a Believer of Lugonu. Slain by a sky beast (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:32 (34 turns). hitsuchi the Distorting Demonspawn (DsAK) Turns: 34, Time: 00:00:32 Health: -1/43 AC: 3 Str: 17 XL: 3 Next: 16% Magic: 2/7 EV: 11 Int: 14 God: Lugonu [**....] Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking (expiring), very quick A: powered by pain 1 a: Bend Space, Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: - Level 3.0 Fighting + Level 5.0 Maces & Flails - Level 1.7 Armour - Level 0.8 Dodging + Level 5.3 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The orc wizard is almost dead. You sock the orc wizard! You kill the orc wizard! Lugonu accepts your kill. Your Maces & Flails skill gained 2 levels and is now at level 5! Your Invocations skill gained 3 levels and is now at level 5! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 12, Int 13, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. A sky beast appears from thin air! Reactivating autopickup. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..ScYY@)..)†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 sky beasts, a centaur and an adder. Vanquished Creatures An orc wizard (D) 2 bats (D) 2 hobgoblins (D) A jackal (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hitsuchi the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 12 | D | Reached ** piety under Lugonu 22 | D | Noticed a centaur 22 | D | Noticed an orc wizard 22 | D | Noticed a sky beast 22 | D | Noticed a sky beast 34 | D | Killed an orc wizard 34 | D | Reached skill level 5 in Maces & Flails 34 | D | Reached skill level 5 in Invocations 34 | D | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 34 | D | Reached XP level 2. HP: 5/24 MP: 2/5 34 | D | Reached XP level 3. HP: 5/29 MP: 2/7 34 | D | Slain by a sky beast Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Maces & Flails | 5 | 5.0 Invocations | 5 | 5.3 Fighting | | 3.0 Armour | | 1.7 Dodging | | 0.8 Action || total -------------------------++------- Melee: Mace || 23 Use: Potion || 1 Armor: Leather armour || 8 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 50 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 50 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------