hilaritas the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +0 shortbow the +6 trident "Gicoulas" {vamp, rF+ rC+ rN+ Str-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-4). It protects you from fire. It protects you from cold. It protects you from negative energy. 22 arrows (61, 1, D) a +0 shortbow 24 arrows (61, 8, D) A Primer on Spellweaving Spells Type Level a - Searing Ray Conjuration 2 b - Throw Frost Conjuration/Ice 2 c - Sublimation of Blood Necromancy 2 d - Poisonous Vapours Poison/Air 2 e - Blink Translocation 2 (62, 0, D) a +2 longbow of velocity 32 arrows a +0 shortbow a centaur corpse (62, 1, D) a +2 ring mail of magic resistance (62, 5, D) 4 arrows (62, 8, D) a sack of spiders (62, 9, D) a +1 fustibalus of velocity (63, 0, D) a +0 shortbow 25 arrows a centaur corpse (63, 8, D) a phial of floods (67, 0, D) a +5 long sword of holy wrath (69, 3, D) a +1 scimitar a +0 robe