hilaritas the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 fire dragon scales +5 gold dragon scales a +5 crystal plate armour a +0 scale mail +5 ice dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) a +0 shield the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 2, D) a +0 war axe (61, 8, D) a book of Transfigurations (61, 16, D) a book of Ice (61, 26, D) the +3 ring mail "Vyexynor" {MR+} It affects your resistance to hostile enchantments. (62, -1, D) a +0 war axe (62, 8, D) the Catalogue of Spatial Curses Spells Type Level a - Corona Hexes 1 b - Confuse Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Leda's Liquefaction Hexes/Earth 4 e - Disjunction Translocation 8 (62, 9, D) an uncursed staff of fire (62, 16, D) a +2 great sword of slicing (62, 26, D) an uncursed ring of poison resistance (62, 27, D) a +3 ring mail of poison resistance (63, 8, D) a +4 glaive of pain (63, 16, D) an uncursed staff of earth (63, 17, D) a +2 antimagic flail (63, 19, D) an acid dragon skeleton (63, 26, D) a +2 plate armour of magic resistance (63, 27, D) 2 scrolls of brand weapon (64, 16, D) a +1 mace of holy wrath (64, 19, D) an acid dragon skeleton (64, 20, D) +0 steam dragon scales (64, 26, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (64, 27, D) an uncursed staff of conjuration (65, 26, D) 4 potions of heal wounds (68, 0, D) a book of Maledictions (69, 0, D) +5 shadow dragon scales (70, 8, D) a crystal ball of energy (70, 9, D) the +4 rapier "Sugulul" {drain, Str+3 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (+4). (70, 11, D) a +0 robe (71, 8, D) a +1 leather armour of magic resistance (71, 10, D) a +0 scythe a +0 robe (71, 11, D) a +0 mace a +0 robe a +2 quarterstaff of chaos a +0 cloak (71, 16, D) a +0 spear (71, 17, D) a +0 plate armour of cold resistance (71, 20, D) a +2 scimitar of draining (71, 26, D) a +2 dagger of venom (71, 27, D) an uncursed staff of wizardry (72, 8, D) a book of the Tempests (72, 9, D) a +0 dagger (72, 17, D) a +0 rapier of holy wrath (72, 19, D) a +0 spear a spriggan corpse (skeletalised by now) (72, 27, D) an uncursed staff of energy (73, 11, D) an uncursed staff of poison a +0 robe (73, 16, D) a fan of gales (73, 17, D) the +4 ring mail of Ennet {Stlth+} It makes you more stealthy. (73, 19, D) a +0 short sword a cursed +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (73, 26, D) a +4 war axe of venom (73, 27, D) the Incunabulum of Gravity Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Passwall Transmutation/Earth 2 c - Sticks to Snakes Transmutation 2