hilaritas the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 2 potions of invisibility (9, 1, D) 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +8 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (47, 15, D) a +0 arbalest 14 bolts (47, 16, D) a +0 battleaxe a +0 plate armour an uncursed amulet of rage a +0 great sword a +4 blowgun a +0 chain mail (47, 18, D) 4 large rocks a +0 dire flail a +0 chain mail a human corpse (skeletalised by now) (48, 15, D) a +0 arbalest 22 bolts a yaktaur corpse (skeletalised by now) (48, 16, D) a +0 war axe a +0 chain mail a +0 large shield (48, 17, D) a +0 dire flail a +2 plate armour of poison resistance a +2 dire flail of holy wrath a +0 plate armour a human corpse (skeletalised by now) (48, 18, D) a +3 dire flail of venom a +0 plate armour a human corpse (skeletalised by now) (49, 1, D) the +1 pair of gloves of Satisfaction {MR++ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. (49, 12, D) a +2 halberd of protection (49, 17, D) a +0 arbalest 21 bolts a yaktaur corpse (skeletalised by now) (49, 18, D) a +0 bardiche a +0 plate armour (49, 24, D) a +1 scale mail of poison resistance (49, 29, D) a +2 long sword of protection an uncursed staff of energy (49, 36, D) a +2 ring mail of cold resistance (50, 0, D) a phantom mirror (50, 1, D) the Tome of Venom and Enhancements Spells Type Level a - Infusion Charms 1 b - Sting Conjuration/Poison 1 c - Shroud of Golubria Charms/Translocation 2 d - Poisonous Vapours Poison/Air 2 e - Mephitic Cloud Conjuration/Poison/Air 3 f - Spider Form Transmutation/Poison 3 (50, 12, D) a +0 mace of crushing (50, 18, D) a bolt (50, 24, D) an uncursed ring of magical power (50, 37, D) a +2 leather armour of poison resistance (51, 0, D) an uncursed staff of air (51, 12, D) a +0 chain mail (51, 13, D) a phial of floods (51, 17, D) a +0 halberd (unseen) (51, 19, D) a bolt (51, 25, D) a fan of gales (51, 37, D) the Tome of Dusty Boosts Spells Type Level a - Infusion Charms 1 b - Sandblast Earth 1 c - Swiftness Charms/Air 2 d - Spectral Weapon Hexes/Charms 3 e - Leda's Liquefaction Hexes/Earth 4 f - Shatter Earth 9 (52, 0, D) an uncursed staff of air (52, 1, D) a +3 flail of protection (52, 8, D) a javelin (52, 12, D) an uncursed staff of air (52, 24, D) a +1 fustibalus of freezing (52, 25, D) a fan of gales (52, 36, D) the +3 demon trident "Lareinir" {drain, *Slow rPois rC++ Str-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It greatly protects you from cold. It protects you from poison. It may slow you when you take damage. The Shining One disapproves of the use of such an item. (52, 37, D) an uncursed staff of power (53, 0, D) a cursed staff of earth (53, 1, D) a +7 hand axe of holy wrath (53, 5, D) 2 steel javelins 6 javelins 2 poisoned javelins a manticore corpse (53, 7, D) a javelin a poisoned javelin (53, 13, D) an uncursed staff of power (53, 24, D) a book of the Warp (53, 25, D) the Incunabulum of Entrancing Black Rites Spells Type Level a - Corona Hexes 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Cause Fear Hexes 4 e - Bolt of Draining Conjuration/Necromancy 5 f - Death Channel Necromancy 6 (53, 36, D) a +5 amulet of reflection (53, 37, D) Rara's Guide on Sinister Attacks Spells Type Level a - Sublimation of Blood Necromancy 2 b - Bolt of Draining Conjuration/Necromancy 5 c - Death Channel Necromancy 6 d - Orb of Destruction Conjuration 7 (54, 0, D) a manual of Conjurations (54, 1, D) a +2 cloak of magic resistance (54, 4, D) a javelin (54, 6, D) 8 javelins a poisoned javelin (54, 24, D) an uncursed staff of summoning (54, 25, D) a book of Fire (55, 0, D) an uncursed staff of poison (55, 1, D) a crystal ball of energy (55, 4, D) 3 javelins (55, 12, D) a lamp of fire (55, 24, D) a +2 dagger of venom (57, 40, D) a +0 war axe a +0 mace (57, 42, D) a +0 dire flail a +0 plate armour (58, 40, D) 5 large rocks (58, 41, D) a +0 scimitar a +0 chain mail (59, 12, D) a cursed +0 dagger (59, 19, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (59, 32, D) a +0 scimitar (59, 36, D) an uncursed staff of fire (59, 37, D) a +1 scale mail of fire resistance (59, 39, D) a +0 halberd of venom a +0 arbalest 17 bolts a +0 plate armour (59, 41, D) a +6 glaive of protection a +0 robe a +0 dagger a +0 robe (60, 13, D) a +0 flail (60, 33, D) the +5 mace of Irritation {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. (60, 36, D) a book of the Earth (60, 37, D) the +0 robe of Dunell {Str+7} It affects your strength (+7). (61, 0, D) a book of Cantrips (61, 3, D) a +3 great mace of crushing a +0 robe (61, 4, D) a +0 scale mail (61, 8, D) a lightning rod (4/4) (61, 26, D) the +0 demon blade "Xoguali" {pain, MR+ Int-2 Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It affects your dexterity (+5). It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (61, 36, D) a +4 shortbow of freezing (61, 37, D) the Papyrus of Focus Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Spellforged Servitor Conjuration/Summoning 7 (62, 0, D) a +0 dagger of speed (62, 3, D) a +0 flail a +0 scale mail (62, 8, D) a +2 leather armour of fire resistance (62, 9, D) an uncursed staff of air (62, 16, D) an uncursed ring of poison resistance (62, 26, D) a +1 scale mail of fire resistance (62, 36, D) an uncursed staff of conjuration (63, 0, D) a +2 buckler of protection (63, 3, D) a +0 club (63, 8, D) a +0 leather armour of magic resistance (63, 16, D) a crystal ball of energy (63, 26, D) a +0 long sword (63, 27, D) an uncursed staff of wizardry (63, 36, D) a +0 dagger (63, 37, D) +1 ice dragon scales (64, 16, D) a lamp of fire (64, 17, D) a book of Ice (64, 26, D) a +6 giant club (64, 27, D) an uncursed staff of earth (65, 26, D) the cursed +0 scale mail of the Land of Plenty {+Blink rF+++ Str+4 Int-3} It affects your strength (+4). It affects your intelligence (-3). It renders you almost immune to fire. It lets you blink. It has a curse placed upon it. (67, 0, D) an uncursed staff of air (67, 1, D) a +0 trident 5 tomahawks (67, 2, D) a +0 trident (68, 2, D) a +0 trident 3 tomahawks (68, 5, D) 2 tomahawks (68, 10, D) a +2 dagger of distortion a +0 shortbow 16 arrows (69, 0, D) an uncursed staff of energy (69, 10, D) a cursed +0 arbalest 14 bolts (69, 36, D) an uncursed ring of fire (70, 8, D) an uncursed ring of stealth (70, 10, D) a +0 shortbow 22 arrows (70, 11, D) the cursed +0 hand axe "Qocaen" {antimagic, rElec Str+4 Int+9} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your intelligence (+9). It insulates you from electricity. It has a curse placed upon it. a cursed +0 arbalest 17 bolts (70, 12, D) an uncursed staff of air a +0 shortbow 20 arrows (70, 19, D) a +0 scythe a +0 robe (70, 20, D) a +2 great mace of protection a +0 robe a +0 robe a +2 quarterstaff of chaos (70, 21, D) a +0 dagger (unseen) (70, 36, D) Bacerie's Volume of Blows and Bruises Spells Type Level a - Magic Dart Conjuration 1 b - Shock Conjuration/Air 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Iron Shot Conjuration/Earth 6 e - Conjure Ball Lightning Conjuration/Air 6 (70, 37, D) an uncursed staff of power (70, 40, D) a +0 scimitar of flaming (71, 8, D) a +0 ring mail of fire resistance (71, 13, D) 3 arrows a bolt (71, 16, D) a +2 chain mail of magic resistance (71, 27, D) a +0 trident (71, 30, D) a +0 shortbow 17 arrows (71, 36, D) a +2 ring mail of cold resistance (71, 37, D) a book of Transfigurations (71, 39, D) a +2 scimitar of flaming (72, 16, D) an uncursed amulet of the gourmand (72, 17, D) the cursed +1 plate armour of Minn {Dex+3} It affects your dexterity (+3). It has a curse placed upon it. (72, 26, D) a +3 plate armour of magic resistance (72, 28, D) a +0 trident (72, 29, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (72, 30, D) an arrow (72, 36, D) a +0 scimitar of flaming (72, 40, D) a +3 scimitar of flaming (73, 1, D) a +0 dagger (73, 2, D) a +0 quarterstaff of draining a +0 robe (73, 16, D) a +0 short sword (73, 28, D) a +0 trident a +3 arbalest of velocity (73, 29, D) a +0 trident of freezing (73, 36, D) an uncursed staff of fire (73, 37, D) an uncursed ring of positive energy (73, 39, D) a +5 antimagic trident a +2 scimitar of flaming (74, 2, D) a +0 short sword a +2 arbalest of flaming (75, 32, D) an arrow