hilaritas the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail a +0 war axe a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 2, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 37, D) the +3 centaur barding of Wrong Decisions {rElec} It insulates you from electricity. (50, 37, D) a +0 long sword (50, 43, D) a +0 great mace (unseen) (51, 43, D) the +7 long sword of the Everdark {freeze, +Inv +Fly MR++ Int-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. (unseen) (51, 44, D) 5 bolts (52, 37, D) Odwoqix's Collected Works on Shifting Augmentations Spells Type Level a - Passwall Transmutation/Earth 2 b - Sticks to Snakes Transmutation 2 c - Spectral Weapon Hexes/Charms 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Blade Hands Transmutation 5 (52, 43, D) a +0 battleaxe (unseen) (52, 44, D) a +0 great mace (unseen) (53, 37, D) a +0 flail of venom (59, 36, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (59, 41, D) a +0 trident (60, 37, D) a crystal ball of energy (60, 44, D) a hell hog corpse (61, 0, D) an uncursed staff of summoning (61, 16, D) an uncursed staff of air (61, 36, D) a +0 mace of crushing (61, 37, D) a +3 spear of freezing (61, 42, D) the cursed +2 scimitar of Kuis {elec, rPois rC+++ Str+5 Dex-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It affects your dexterity (-4). It renders you almost immune to cold. It protects you from poison. It has a curse placed upon it. (62, 1, D) a +4 ring mail of fire resistance (62, 8, D) a +1 centaur barding of stealth (62, 9, D) the +5 hand axe of Ymywn {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (62, 16, D) an uncursed staff of air (62, 17, D) an uncursed staff of death (62, 26, D) a +3 long sword of protection (62, 27, D) the +4 ring mail of Nid Vutu {Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). (62, 32, D) a large rock (62, 33, D) +0 ice dragon scales a +0 great mace a cursed +0 chain mail an ice dragon corpse (skeletalised by now) a human corpse (skeletalised by now) (62, 37, D) an uncursed staff of earth (62, 42, D) a +0 trident (63, 0, D) a +1 shortbow of freezing (63, 8, D) an uncursed ring of fire (63, 16, D) a +0 spear of venom (63, 17, D) a cursed ring of wizardry (63, 27, D) a fan of gales (63, 32, D) a +1 vampiric war axe a +0 plate armour a +0 dire flail a +0 ring mail (63, 33, D) a large rock (63, 37, D) an uncursed staff of air (64, 17, D) a +2 robe of magic resistance (64, 26, D) an uncursed staff of poison (64, 27, D) an uncursed staff of air (64, 32, D) a +0 great mace a +0 plate armour (64, 33, D) a +2 broad axe of electrocution the +6 hunting sling "Huocyosa" {venom, +Inv rC+ Int+4} It poisons the ammo it fires. It affects your intelligence (+4). It protects you from cold. It lets you turn invisible. a +0 plate armour a +3 long sword a cursed +0 chain mail a +0 shield (64, 36, D) an uncursed ring of ice (67, 2, D) an uncursed staff of cold a +0 robe (68, 0, D) a +0 dagger (68, 2, D) a +0 morningstar of crushing (69, 3, D) a +0 dagger a +0 robe (69, 36, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (70, 8, D) the +6 quarterstaff of Doom {speed, *Slow rElec rN++ SInv} Attacks with this weapon are significantly faster. It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. It may slow you when you take damage. (70, 36, D) a +2 ring of evasion (70, 37, D) the cursed +1 spear "Zaplunal" {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It has a curse placed upon it. (70, 41, D) an ugly thing corpse (71, 8, D) a +0 flail of crushing (71, 16, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (71, 17, D) a crystal ball of energy (71, 21, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (71, 26, D) an uncursed staff of cold (71, 27, D) a +2 spear of flaming (71, 32, D) (unseen) (71, 36, D) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (71, 37, D) a +4 plate armour of poison resistance (71, 41, D) a +1 broad axe of venom a shapeshifter corpse a shapeshifter corpse (72, 8, D) a +1 chain mail of positive energy (72, 9, D) a cursed staff of poison (72, 16, D) Sif Muna's Handbook of Evil Poison Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Control Undead Necromancy 4 c - Agony Necromancy 5 d - Cigotuvi's Embrace Necromancy 5 (72, 26, D) 4 potions of haste (72, 36, D) a +2 mace of holy wrath (73, 1, D) an uncursed staff of wizardry (73, 3, D) a +0 flail (73, 16, D) a +0 hand axe (73, 17, D) a +0 flail (73, 21, D) a +1 whip of distortion a +0 robe (73, 36, D) a phial of floods (73, 37, D) an uncursed staff of poison (74, 3, D) a cursed -2 hand axe (75, 1, D) a +3 scale mail of magic resistance