hilaritas the Dungeon (0, 14, D) a +0 club a +0 leather armour a +0 hand axe a +0 dagger a cursed +0 robe (0, 15, D) a +0 spear a +0 spear a +0 dagger a +0 ring mail a +0 flail a +0 leather armour (0, 16, D) a +0 flail (1, 4, D) 2 scrolls of vulnerability (1, 17, D) a +0 whip (2, 4, D) 10 stones an uncursed staff of energy (5, 4, D) a +2 hand axe (6, 4, D) a +2 quarterstaff a +2 trident (6, 9, D) a +0 dagger (7, 4, D) a +2 falchion a +2 dagger (8, 8, D) a +2 plate armour (8, 10, D) a +2 trident of piercing (8, 11, D) a +0 quarterstaff of protection (8, 19, D) an arrow 5 stones a +0 giant club (8, 20, D) a wyvern corpse (skeletalised by now) (8, 21, D) an arrow (8, 22, D) a +3 rapier of holy wrath a +0 leather armour (9, 8, D) a +3 scale mail (9, 9, D) a +2 hand axe of freezing (9, 10, D) a +1 dagger of venom (9, 11, D) a +2 mace (9, 21, D) a +0 shortbow 19 arrows (17, 19, D) a +3 plate armour (17, 20, D) a +4 scale mail (17, 21, D) a +2 dire flail of crushing (17, 22, D) the +2 war axe of the Hierophant {drain, rElec rPois Stlth+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from poison. It makes you more stealthy. (17, 23, D) a +4 quarterstaff of speed (18, 20, D) a +0 helmet (18, 21, D) a +1 mace of crushing a +0 long sword of flaming (18, 22, D) a +2 halberd of venom (18, 23, D) a +2 rapier of speed (22, 18, D) a rime drake corpse (23, 17, D) a +0 dagger a +0 robe a wyvern skeleton (25, 11, D) a polar bear skeleton (26, 17, D) a +0 robe