hilaritas Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -3, D:1) 9 stones (3, -2, D:1) 16 stones (7, -17, D:1) 14 poisoned needles (12, -22, D:1) a +0 club (14, -19, D:1) a +0 club a +0 club (25, -53, D:1) a cursed -2 club (38, -13, D:1) a +0 club (40, -44, D:1) a +0 club (41, -44, D:1) a +0 club (44, -18, D:1) a +0 dagger (67, -24, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (0, 1, D:2) a +0 robe (1, 27, D:2) a +0 leather armour (17, 17, D:2) a cursed +0 leather armour (18, 5, D:2) a +0 dagger (19, 37, D:2) a +0 club (23, 33, D:2) a +0 robe (28, 21, D:2) a +0 scale mail (28, 33, D:2) a +0 whip of draining (33, 12, D:2) 20 bolts (42, 20, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) 15 poisoned needles (10, -18, D:3) a +0 whip (11, -20, D:3) a +0 trident a +0 flail (11, -19, D:3) a +0 whip of freezing a +0 leather armour (37, -47, D:3) a +0 hunting sling (38, -42, D:3) a +0 club a +0 chain mail (38, -41, D:3) a +0 club a +0 chain mail (38, -39, D:3) a +0 hand axe a +0 club a +0 short sword a +0 ring mail (44, -14, D:3) a +0 club (44, 1, D:3) 28 sling bullets (45, -27, D:3) a +0 mace (45, -25, D:3) a +0 robe (46, -21, D:3) a +0 spear (48, -42, D:3) a +0 club (52, -15, D:3) a cursed -2 whip a +0 club (53, -32, D:3) a +0 robe (61, -1, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 1, D:4) a +0 dagger a +0 robe (0, 2, D:4) a +1 whip of electrocution (14, -18, D:4) a +0 chain mail (21, 9, D:4) a +0 whip (28, -24, D:4) a +0 club (29, -24, D:4) a +0 club a +0 hand axe a +0 scale mail a +0 flail a +0 ring mail a +0 flail (30, -41, D:4) a +0 falchion 4 tomahawks a +0 ring mail (30, 5, D:4) a +0 giant club (32, 4, D:4) a +0 club (37, -38, D:4) a tomahawk (58, 4, D:4) a +0 ring mail (60, 15, D:4) a +0 scale mail a +2 dire flail of holy wrath (61, 19, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a cursed +0 leather armour (2, 20, D:5) a +0 dagger a +0 robe (3, 22, D:5) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour (4, 23, D:5) a +0 leather armour (7, -10, D:5) a +0 spear (9, 12, D:5) a +0 spear (32, 29, D:5) a +0 shortbow (34, 10, D:5) a +0 flail (39, 20, D:5) a +0 rapier (41, 17, D:5) 24 bolts (44, -9, D:5) a +0 whip a +0 leather armour (46, 13, D:5) a +0 leather armour (46, 29, D:5) a scroll of immolation (47, 13, D:5) a +0 falchion a cursed +0 leather armour (47, 29, D:5) 15 poisoned needles (54, 15, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Qijimm's Jewellery Emporium a cursed +2 ring of protection (98 gold) an uncursed amulet of harm (420 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed ring of see invisible (210 gold) an uncursed amulet of rage (560 gold) a +3 ring of protection (294 gold) an uncursed amulet of the gourmand (420 gold) an uncursed ring of magical power (280 gold) (0, 0, D:6) a +0 trident (3, -17, D:6) a +0 leather armour (3, -15, D:6) a cursed -1 leather armour (4, 1, D:6) a +0 ring mail (12, 9, D:6) a +0 club (16, -13, D:6) a +0 robe (22, 20, D:6) a +0 chain mail (32, -5, D:6) 21 poisoned needles (35, 17, D:6) a +0 dagger (36, 17, D:6) a +0 leather armour a +0 morningstar (37, 18, D:6) a +0 hand axe Level 7 of the Dungeon (0, 26, D:7) a +0 hand axe (2, 26, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 35, D:7) a +0 short sword (8, 27, D:7) a +0 hunting sling (9, 10, D:7) a +0 hand axe a +0 robe (11, -2, D:7) a +0 spear (11, 1, D:7) a +0 hand axe (11, 2, D:7) a +0 trident (12, -1, D:7) a +1 vampiric hand axe (21, 22, D:7) 19 sling bullets (25, 18, D:7) a +0 flail a +0 leather armour a +0 mace a +0 plate armour (34, 41, D:7) a cursed +0 robe a +0 great sword (37, 41, D:7) a +0 robe a +3 morningstar a +0 robe (39, 31, D:7) a +0 leather armour a +0 whip (40, 29, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (15, -40, D:8) a cursed +0 short sword a cursed +0 robe (16, -39, D:8) a +2 morningstar a +0 robe (17, -24, D:8) a +0 hand axe (17, -23, D:8) a +0 chain mail a +0 glaive (17, -22, D:8) a cursed -3 falchion a +0 hand axe (19, -39, D:8) a +3 dagger a +0 robe (19, -11, D:8) 10 bolts (20, -8, D:8) a +0 dagger a cursed +0 robe a +0 dagger a +0 leather armour (21, -8, D:8) a +0 flail (27, -25, D:8) a +0 robe a +0 dagger (29, -29, D:8) a cursed +0 leather armour (30, -29, D:8) a +0 mace (31, -29, D:8) a +0 ring mail a +0 robe a +0 dagger (33, -42, D:8) a +0 flail a +0 plate armour a +0 short sword (33, -41, D:8) a +0 ring mail (44, -47, D:8) a +0 shortbow (52, -14, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Zeawacleumm's Magic Scroll Shop a scroll of blinking (120 gold) a scroll of amnesia (56 gold) a scroll of teleportation (48 gold) a scroll of remove curse (48 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of holy word (120 gold) a scroll of teleportation (48 gold) (0, 0, D:9) a +0 hand axe (10, 9, D:9) a +0 robe a +2 war axe (11, 9, D:9) a +0 robe a +4 great sword of freezing a +2 scimitar a +0 robe (11, 41, D:9) a +0 spear (25, 18, D:9) a cursed +0 shortbow (26, 21, D:9) a wand of random effects (19/48) a wand of confusion (37/48) (26, 39, D:9) a +0 giant club (31, 27, D:9) a +0 dire flail a +0 giant club (32, 28, D:9) the +2 spear "Purargh" {elec, rC++ MP-9 Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It greatly protects you from cold. It affects your magic capacity (-9). (35, 35, D:9) a +0 whip (35, 36, D:9) a +0 giant club (36, 35, D:9) a +0 buckler a +0 scale mail a +0 spear (37, 34, D:9) a +0 halberd (41, 24, D:9) 16 sling bullets (46, 17, D:9) a book of Battle a book of Frost a wand of confusion (24/48) a +2 ring of slaying a +1 dagger (48, 25, D:9) a +0 falchion (59, 26, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (0, 6, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 great sword a +0 robe (3, -9, D:10) a +0 hand axe a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (4, -10, D:10) a cursed +0 robe a +0 mace (5, -13, D:10) 2 silver tomahawks a +0 trident (5, -11, D:10) a +0 leather armour a +0 hand axe of chopping (6, -12, D:10) a +0 ring mail a +0 morningstar (12, 1, D:10) a +0 robe (13, -18, D:10) a +0 war axe (28, 8, D:10) a +0 rapier (29, -8, D:10) 27 bolts (42, -27, D:10) a +0 shield of poison resistance (43, -27, D:10) Sif Muna's Handbook of Poison and Transformation Spells Type Level a - Sting Conjuration/Poison 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Irradiate Conjuration/Transmutation 5 e - Statue Form Transmutation/Earth 6 f - Dragon Form Transmutation 7 (45, -37, D:10) a cursed -2 war axe (52, 0, D:10) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (5, -22, Lair:1) a cursed +1 vampiric dagger (9, 1, Lair:1) a book of Beasts (39, -46, Lair:1) an uncursed amulet of regeneration (45, -46, Lair:1) 31 bolts (50, -51, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (unseen) (11, -6, Lair:2) a water moccasin skeleton (17, -1, Lair:2) 264 stones (17, 0, Lair:2) a book of Power a +2 ring of intelligence a -2 ring of protection (23, 1, Lair:2) an uncursed staff of conjuration (33, -27, Lair:2) a +0 rapier (36, -25, Lair:2) a +0 rapier