hilaritas Level 1 of the Dungeon (14, -1, D:1) 18 bolts (22, 11, D:1) a +0 whip (25, 16, D:1) a +0 robe (31, 12, D:1) a +0 club (35, 12, D:1) a +0 short sword (38, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 29 bolts (1, 33, D:2) a +0 robe (2, 14, D:2) a +0 robe a +0 club a +0 whip a +0 chain mail (7, 24, D:2) a +0 leather armour (14, 4, D:2) a +0 short sword (20, 0, D:2) a +0 dagger (32, 11, D:2) a +0 dagger (32, 40, D:2) a +0 robe (33, -4, D:2) a +0 ring mail (34, -2, D:2) a +0 glaive (40, 10, D:2) a +0 leather armour (40, 12, D:2) a +0 mace (47, 12, D:2) a +0 short sword (53, 33, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 scythe (5, -31, D:3) a +3 ring mail (18, -5, D:3) 14 bolts Level 4 of the Dungeon (0, 0, D:4) 17 bolts (1, -1, D:4) 18 sling bullets (1, 25, D:4) a cursed +0 ring mail (2, 0, D:4) a stone (7, 30, D:4) 24 bolts (8, 42, D:4) a +0 mace (8, 44, D:4) a +0 hand axe an orc corpse (skeletalised by now) (9, 45, D:4) a +0 flail a +0 mace a +0 club an orc corpse (skeletalised by now) (11, 5, D:4) a +0 spear (12, 5, D:4) a +0 spear (unseen) (13, 5, D:4) the +4 flail of Excruciating Pain {vamp, +Inv rElec} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It lets you turn invisible. (unseen) (14, 5, D:4) a stone (15, 5, D:4) 2 stones