hilaritas the Dungeon (0, 50, D) a +5 trident of flaming (0, 51, D) a fan of gales (1, 32, D) a +0 chain mail of cold resistance (1, 33, D) a +2 scale mail of poison resistance (1, 34, D) a +0 hand axe of freezing (1, 50, D) a +2 naga barding of cold resistance (1, 51, D) a +0 short sword of venom (1, 52, D) a fan of gales (2, 14, D) the cursed -7 hat of Mivucer {+Fly rPois rC- Str+3} It affects your strength (+3). It makes you vulnerable to cold. It protects you from poison. It lets you fly. It has a curse placed upon it. (2, 15, D) the Papyrus of Lucky Snow Spells Type Level a - Freeze Ice 1 b - Swiftness Charms/Air 2 c - Spectral Weapon Hexes/Charms 3 d - Excruciating Wounds Charms/Necromancy 5 e - Freezing Cloud Conjuration/Ice/Air 6 (2, 16, D) a +2 mace of protection (2, 33, D) a +2 robe of cold resistance (2, 34, D) a +1 mace of holy wrath (2, 50, D) a fan of gales (2, 51, D) a lamp of fire (2, 52, D) a +2 scale mail of poison resistance (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a book of Cantrips (3, 15, D) a book of the Dragon (3, 32, D) an uncursed staff of poison (3, 34, D) a +4 ring of strength (3, 50, D) a +0 mace (3, 51, D) a +4 chain mail of magic resistance (3, 52, D) a +2 vampiric war axe (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +0 scale mail (still there?) a +0 scale mail (still there?) a +5 crystal plate armour (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) an uncursed staff of summoning (4, 15, D) the +6 plate armour of the Wheelwright {Str-2 Int+4 Dex+4} It affects your strength (-2). It affects your intelligence (+4). It affects your dexterity (+4). (4, 16, D) a book of Necromancy (4, 32, D) an uncursed staff of air (4, 33, D) an uncursed ring of see invisible (4, 50, D) an uncursed ring of see invisible (4, 51, D) a book of Minor Magic (4, 52, D) the +2 shield of Feasting {+Fly MR+ Regen+ Int+2} It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you fly. It increases your rate of regeneration. (5, 14, D) the ring of Mutas {rCorr +Fly rElec Str-5 Dex-3} [ring of resist corrosion] It affects your strength (-5). It affects your dexterity (-3). It insulates you from electricity. It lets you fly. (5, 15, D) an uncursed ring of protection from magic (5, 32, D) a book of the Warp (5, 33, D) the +2 leather armour of Ozilieck {rC+ rN+ MR+ Stlth+} It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (5, 34, D) the +11 lajatang of Getuirph {flame, rF- Str+8 Int+3 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+8). It affects your intelligence (+3). It makes you vulnerable to fire. It lets you see invisible. (5, 50, D) a book of the Earth (5, 51, D) an uncursed staff of summoning (5, 52, D) the +9 hand crossbow of Nemelex Xobeh {speed, Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). (6, 14, D) a book of the Dragon (6, 15, D) the +6 plate armour of Wonyfack {MR++} It affects your resistance to hostile enchantments. (6, 16, D) a +3 rapier of speed (6, 18, D) a +0 scimitar a +0 robe a +0 war axe (6, 19, D) a +0 mace (unseen) (6, 32, D) a fan of gales (6, 34, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (6, 50, D) the Disquisition on Intoxication and the Compass Spells Type Level a - Sting Conjuration/Poison 1 b - Apportation Translocation 1 c - Shroud of Golubria Charms/Translocation 2 d - Olgreb's Toxic Radiance Poison 4 e - Summon Forest Summoning/Translocation 5 (6, 51, D) a +1 pair of boots of stealth a +2 cloak of magic resistance (6, 52, D) a lamp of fire (6, 56, D) a +1 long sword (7, 14, D) a lamp of fire (7, 16, D) a scarf of repulsion (7, 19, D) a +0 scimitar (7, 32, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (7, 33, D) a +4 antimagic spear (7, 34, D) a cursed amulet of inaccuracy (7, 36, D) (unseen) (7, 50, D) a +3 leather armour of fire resistance (7, 51, D) a cursed staff of summoning (7, 52, D) a +2 shield of positive energy (7, 53, D) a +1 long sword of distortion (7, 55, D) +0 ice dragon scales (8, 14, D) a book of Enchantments (8, 15, D) a +2 halberd of venom (8, 16, D) a phial of floods (8, 17, D) a +0 battleaxe (unseen) (8, 19, D) a cursed -1 club a +0 robe a +0 spear a +0 robe (8, 32, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (8, 33, D) the Incunabulum of Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Agony Necromancy 5 f - Cigotuvi's Embrace Necromancy 5 (8, 34, D) Sif Muna's Disquisition on Enhancements Spells Type Level a - Song of Slaying Charms 2 b - Swiftness Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Spectral Weapon Hexes/Charms 3 e - Deflect Missiles Charms/Air 6 (8, 50, D) a +2 glaive of freezing (8, 51, D) a +3 scale mail of poison resistance (8, 52, D) an uncursed ring of ice (8, 55, D) a +0 glaive (9, 14, D) a +1 long sword of protection (9, 15, D) a lightning rod (4/4) (9, 16, D) a +1 hunting sling of freezing (9, 19, D) a +0 flail a +0 robe a +0 vampiric whip a +0 robe (9, 32, D) a phial of floods (9, 34, D) a cursed ring of loudness (9, 50, D) a +2 vampiric dagger (9, 51, D) the cursed +0 short sword of Anocom {pierce, MP+9 Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your magic capacity (+9). It has a curse placed upon it. (9, 52, D) the +3 scale mail of Welos {rElec rF+ Str+2} It affects your strength (+2). It protects you from fire. It insulates you from electricity. (10, 1, D) a +0 shield a +0 war axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) the cursed +0 dagger of Nixt {vamp, rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It has a curse placed upon it. (10, 15, D) a +4 dagger of venom (10, 16, D) a crystal ball of energy (10, 32, D) a cursed staff of conjuration (10, 33, D) an uncursed staff of earth (10, 34, D) a book of Necromancy (10, 51, D) a +1 dagger of electrocution (10, 52, D) a +2 robe of the Archmagi (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a +0 spear (11, 15, D) a +0 leather armour of magic resistance (11, 16, D) a +2 glaive of protection (11, 18, D) a +0 halberd of protection (unseen) (11, 32, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (11, 34, D) a lightning rod (4/4) (11, 50, D) a book of Frost (11, 51, D) an uncursed staff of summoning (11, 52, D) the Compendium of Floating Slavery Spells Type Level a - Swiftness Charms/Air 2 b - Aura of Abjuration Summoning 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Malign Gateway Summoning/Translocation 7 (12, 14, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (12, 15, D) the cursed +3 quick blade "Riniri Pump" {protect, +Inv rC+ MR+ Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (12, 16, D) the +2 ring mail of Luilim {rElec Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). It insulates you from electricity. (12, 32, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (12, 33, D) a +6 ring of dexterity an uncursed staff of poison (12, 34, D) a book of Transfigurations (12, 50, D) a book of Burglary (12, 51, D) an uncursed ring of poison resistance (12, 52, D) a +0 great mace of crushing (13, 32, D) a +2 morningstar of draining (13, 33, D) Ycvasm Gatu's Catalogue of Envenoming and Calling Spells Type Level a - Recall Summoning/Translocation 3 b - Olgreb's Toxic Radiance Poison 4 c - Summon Lightning Spire Summoning/Air 4 d - Dragon's Call Summoning 9 (13, 34, D) the cursed +0 short sword of the Pure Lives {freeze, -Tele rC+++ MR+ Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. (13, 50, D) a +1 chain mail of cold resistance (13, 51, D) Luulima's Reference Book on Feathery Contamination Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Freezing Cloud Conjuration/Ice/Air 6 (13, 52, D) an uncursed staff of air (14, 50, D) a +2 ring of strength (14, 51, D) the ring of Ohineheo {Ice SInv} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (14, 52, D) a +0 arbalest of flaming (18, 48, D) an uncursed staff of earth (18, 49, D) Qaenei Zehegh's Incunabulum of Intoxication Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Venom Bolt Conjuration/Poison 5 (18, 50, D) a fan of gales (18, 56, D) an arrow (19, 0, D) a +0 shield a +0 long sword (19, 1, D) a lamp of fire (19, 32, D) a +1 broad axe of venom (19, 48, D) an uncursed staff of wizardry (19, 49, D) a +0 dagger (19, 50, D) a book of the Sky (20, 1, D) an uncursed staff of death (20, 4, D) a +0 arbalest (unseen) (20, 16, D) an uncursed staff of earth (20, 17, D) a +2 scale mail of fire resistance (20, 33, D) a +2 ring of dexterity an uncursed staff of death (20, 48, D) an uncursed staff of conjuration (20, 50, D) a +4 plate armour of cold resistance (21, 0, D) an uncursed staff of fire (21, 1, D) a book of Geomancy (21, 2, D) a +0 arbalest 23 bolts (21, 4, D) a +5 halberd of pain (unseen) (21, 16, D) an uncursed staff of power (21, 17, D) a book of Misfortune (21, 33, D) the Volume of the Quantum Birds Spells Type Level a - Lesser Beckoning Translocation 3 b - Passage of Golubria Translocation 4 c - Lightning Bolt Conjuration/Air 5 d - Malign Gateway Summoning/Translocation 7 (21, 34, D) a fan of gales (21, 49, D) a +0 scimitar (21, 50, D) an uncursed staff of wizardry (22, 0, D) a book of Minor Magic (22, 1, D) a +1 great sword a +0 chain mail a lightning rod (4/4) (22, 2, D) a +3 great sword a +0 chain mail (22, 3, D) a +0 battleaxe a +0 plate armour (22, 4, D) a +0 battleaxe (unseen) (22, 5, D) a large rock (22, 6, D) a +1 battleaxe (unseen) (22, 8, D) a large rock a bolt (22, 16, D) an uncursed staff of cold (22, 17, D) a +2 quarterstaff of crushing (22, 32, D) a crystal ball of energy (22, 33, D) the Tome of Self-Improvement and the Blaze Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Excruciating Wounds Charms/Necromancy 5 e - Bolt of Fire Conjuration/Fire 6 (22, 34, D) a lamp of fire (22, 48, D) an uncursed staff of conjuration (22, 50, D) an arrow a +1 hunting sling of freezing (22, 53, D) a +0 long sword of holy wrath (unseen) (23, 0, D) a +2 trident of protection (23, 1, D) a cursed -2 long sword a +0 plate armour an uncursed ring of see invisible (23, 2, D) a cursed -3 great sword a cursed +0 chain mail (23, 4, D) a +0 great mace (still there?) a large rock (still there?) a +2 war axe (still there?) a +0 chain mail (still there?) a +0 shield (still there?) (23, 5, D) a +4 battleaxe (unseen) (23, 6, D) a +0 great sword (unseen) (23, 9, D) a bolt (23, 16, D) an uncursed staff of fire (23, 17, D) a lamp of fire (23, 18, D) an uncursed staff of cold (23, 20, D) a +1 battleaxe of freezing (23, 32, D) an uncursed staff of summoning (23, 34, D) a book of Frost (23, 44, D) a +2 scimitar of draining (23, 48, D) a +0 dagger (23, 50, D) the +7 dagger of the Empty Page {pierce, MR- Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your resistance to hostile enchantments. (24, 0, D) a +2 rapier of venom (24, 1, D) a lightning rod (4/4) (24, 2, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. a +0 chain mail (24, 3, D) a large rock a +0 bardiche a +0 plate armour (24, 4, D) a +0 arbalest (unseen) (24, 16, D) an uncursed staff of cold (24, 17, D) a book of Annihilations (24, 18, D) an uncursed ring of flight (24, 20, D) a +1 battleaxe of freezing (24, 32, D) a +5 arbalest of flaming (24, 33, D) a +4 short sword of flaming (24, 34, D) a scroll of brand weapon (24, 35, D) a +3 scimitar of flaming (24, 41, D) a +4 scimitar of flaming (24, 48, D) a crystal ball of energy (24, 49, D) a +0 hunting sling of velocity (24, 50, D) a +0 shortbow the +8 halberd of Dividends {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. a +0 leather armour a +0 dagger of venom a +0 shortbow 36 arrows a +0 leather armour an uncursed staff of conjuration a +0 robe (24, 51, D) an uncursed staff of conjuration a +0 longbow 19 arrows a +0 leather armour (24, 52, D) a +0 longbow 54 arrows a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour (24, 53, D) a +2 morningstar of protection (still there?) an arrow (still there?) (25, 0, D) a +0 great sword (25, 1, D) the cursed ring "Lemyoluf" {Str-3 Stlth+} [ring of strength] It affects your strength (-3). It makes you more stealthy. It has a curse placed upon it. (25, 2, D) a +3 dagger of venom a +0 arbalest 25 bolts (25, 16, D) a +4 rapier of flaming (25, 17, D) an uncursed staff of death (25, 18, D) the +7 triple crossbow of the Jolly People {speed, rC+ Stlth+} Attacks with this weapon are significantly faster. It protects you from cold. It makes you more stealthy. (25, 19, D) a +0 battleaxe of freezing (25, 32, D) the +8 hand axe of Rotation {flame, rC+ Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It protects you from cold. (25, 33, D) the Volume of Toxic Clay Spells Type Level a - Sandblast Earth 1 b - Poisonous Vapours Poison/Air 2 c - Stone Arrow Conjuration/Earth 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Statue Form Transmutation/Earth 6 (25, 34, D) an uncursed ring of poison resistance (25, 40, D) a +0 war axe a +0 cloak (25, 48, D) a +1 pair of gloves of dexterity (25, 50, D) a +0 rapier a +0 leather armour the +4 plate armour of Intercession {*Drain +Inv rN+ Stlth+} It protects you from negative energy. It lets you turn invisible. It causes draining when unequipped. It makes you more stealthy. (25, 52, D) a +0 long sword a +0 buckler a +0 shortbow a +0 short sword 15 arrows a +0 leather armour (25, 53, D) a +0 longbow (unseen) (25, 54, D) a +1 long sword of electrocution (25, 55, D) a +2 rapier of holy wrath a +2 rapier of holy wrath a +0 leather armour (26, 0, D) a +2 cloak of magic resistance (26, 1, D) an uncursed staff of energy (26, 16, D) the amulet "Tahog" {Gourm rElec SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It insulates you from electricity. It lets you see invisible. (26, 17, D) a +2 leather armour of cold resistance (26, 32, D) a +3 ring mail of cold resistance (26, 33, D) an uncursed ring of resist corrosion (26, 34, D) a +4 blowgun (26, 39, D) a +4 vampiric glaive (26, 48, D) a +3 ring mail of cold resistance (26, 49, D) +0 fire dragon scales (26, 50, D) the Catalogue of Heat and Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Bolt of Fire Conjuration/Fire 6 (26, 51, D) a +0 short sword a +0 ring mail a +0 scimitar (26, 52, D) 2 arrows a +0 short sword a cursed +0 buckler (26, 53, D) a +0 rapier (unseen) (26, 54, D) a +0 rapier (unseen) (26, 55, D) an arrow (26, 56, D) an arrow (27, 1, D) a lamp of fire (27, 16, D) a +4 great mace of draining (27, 19, D) a +0 battleaxe of freezing (27, 32, D) a book of Minor Magic (27, 33, D) a +2 scimitar of flaming (27, 34, D) the +7 flail "Laemehirgh" {holy, Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). (27, 42, D) a +0 robe (27, 48, D) a +0 longbow of freezing (27, 50, D) a +0 hand crossbow of flaming (27, 51, D) a +0 rapier a +0 long sword a +0 ring mail (27, 52, D) 4 arrows a +0 rapier a +0 rapier a +0 leather armour a +3 battleaxe of chopping (27, 53, D) a +0 rapier 2 arrows a +0 dagger a +0 leather armour (27, 54, D) a +0 long sword a cursed +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (28, 0, D) a fan of gales (28, 16, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (28, 17, D) a +1 battleaxe of chopping (28, 32, D) a fan of gales (28, 33, D) a +3 scale mail of positive energy (28, 48, D) the +0 chain mail of Generosity {+Inv} It lets you turn invisible. (28, 49, D) a +0 long sword of venom (28, 50, D) a +0 longbow 8 arrows a +0 leather armour a +0 pair of boots of stealth (28, 51, D) a +0 short sword a +0 chain mail a +1 dire flail of holy wrath (28, 52, D) a +0 dagger a cursed -2 longbow a +0 leather armour a +0 shortbow a +4 long sword of slicing 52 arrows a +0 leather armour a +0 short sword (28, 53, D) a +0 dagger a +0 rapier a +0 rapier a +0 leather armour a +1 halberd of chopping (28, 54, D) a +0 rapier a cursed +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (28, 55, D) a +0 long sword of slicing (29, 1, D) a book of Frost (29, 2, D) an uncursed ring of magical power a +1 ring of protection an uncursed ring of wizardry (29, 16, D) a +0 pair of boots of stealth (29, 17, D) a cursed ring of fire (29, 32, D) a fan of gales (29, 33, D) an uncursed staff of power (29, 48, D) a book of Flames (29, 50, D) the +7 quarterstaff of Husilur {antimagic, *Contam +Blink rC+++ MP-9} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It renders you almost immune to cold. It affects your magic capacity (-9). It lets you blink. It causes magical contamination when unequipped. (29, 53, D) an arrow (30, 16, D) an uncursed ring of protection from cold a +6 ring of strength (30, 48, D) the Guide on Lucky Snow Spells Type Level a - Infusion Charms 1 b - Freeze Ice 1 c - Shroud of Golubria Charms/Translocation 2 d - Song of Slaying Charms 2 e - Throw Icicle Conjuration/Ice 4 f - Summon Ice Beast Ice/Summoning 4 g - Ozocubu's Refrigeration Ice 6 (30, 50, D) an uncursed staff of death (31, 48, D) a +1 vampiric long sword (31, 49, D) a phial of floods (31, 50, D) a phial of floods (32, 48, D) an uncursed staff of energy (32, 49, D) an uncursed staff of air (32, 50, D) a book of Necromancy (33, 48, D) a book of Clouds (33, 49, D) a +0 long sword (33, 50, D) a +1 broad axe of chopping (34, 28, D) the Disquisition on Fetching Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 b - Dazzling Spray Conjuration/Hexes 3 c - Spectral Weapon Hexes/Charms 3 d - Confuse Hexes 3 e - Sticky Flame Conjuration/Fire 4 f - Bolt of Magma Conjuration/Fire/Earth 5 (34, 48, D) a +2 short sword of speed (35, 5, D) a +3 falchion of protection a +0 robe (35, 6, D) a +2 short sword of venom (35, 14, D) an uncursed staff of wizardry (35, 15, D) an uncursed ring of poison resistance (35, 28, D) an uncursed staff of summoning (35, 29, D) a +3 shortbow (35, 50, D) a +2 ring of dexterity an uncursed amulet of faith (36, 0, D) a +1 chain mail of fire resistance (36, 4, D) a +0 robe of cold resistance (36, 5, D) a +3 vampiric morningstar a +0 robe a +2 antimagic war axe a +0 animal skin a +0 quarterstaff a +0 animal skin (36, 7, D) a +4 flail of protection a cursed +0 robe (36, 14, D) a +0 great sword of holy wrath (36, 28, D) an uncursed ring of fire (36, 29, D) a +0 quarterstaff of speed (36, 31, D) a +0 dagger a +0 robe (36, 32, D) a cursed -2 battleaxe a +0 plate armour (37, 0, D) a +0 spear (37, 1, D) a book of Unlife (37, 4, D) a +0 rapier a +0 animal skin (37, 5, D) a +2 antimagic hand axe a +0 animal skin a +0 robe (37, 6, D) a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 animal skin (37, 7, D) a +0 hand axe a +0 animal skin (37, 14, D) a +0 scimitar (37, 15, D) a +3 ring of evasion (37, 28, D) a +1 spear of flaming (37, 29, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (38, 0, D) an uncursed staff of wizardry (38, 14, D) a +3 falchion of draining (38, 15, D) a +2 short sword of electrocution (38, 29, D) a +0 mace (38, 30, D) a +0 glaive (unseen) (38, 31, D) a +0 hand axe a +0 chain mail a +0 troll leather armour (38, 32, D) a +0 quarterstaff of draining a +0 plate armour a +3 trident of flaming a +0 chain mail (38, 49, D) a Grand Grimoire (38, 50, D) the Compendium of Assistive Necromancy Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Vampiric Draining Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Dispel Undead Necromancy 5 (39, 14, D) a +1 chain mail of fire resistance (39, 15, D) a +3 whip of electrocution (39, 19, D) a cursed -1 giant club (39, 29, D) the +6 scale mail of Eternity {-Cast +Blink rElec Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It lets you blink. It prevents spellcasting. (39, 31, D) a +3 war axe of flaming a +0 chain mail a +0 dagger a +0 robe (39, 32, D) a +0 giant spiked club (39, 49, D) a +2 arbalest of freezing (39, 50, D) a manual of Staves (40, 0, D) a +2 ring mail of poison resistance (40, 14, D) a +0 plate armour (40, 15, D) a +0 battleaxe (40, 17, D) a +8 flail of holy wrath a +0 chain mail (40, 19, D) 2 scrolls of brand weapon a +1 halberd of venom a cursed +0 chain mail (40, 31, D) a +0 giant spiked club a +0 trident a +0 plate armour (40, 32, D) a +0 flail a +0 chain mail a +0 giant club (40, 33, D) a +2 great sword a +0 plate armour (40, 48, D) a +0 long sword (40, 50, D) a cursed staff of summoning (41, 14, D) a fan of gales (41, 15, D) the Tome of Freezing Darkness Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Corpse Rot Necromancy 2 c - Dispel Undead Necromancy 5 d - Ozocubu's Refrigeration Ice 6 (41, 17, D) 4 large rocks (41, 18, D) 3 large rocks a +0 dagger a +0 robe a +0 giant spiked club (41, 19, D) the +9 scimitar of Execution {flame, rC+ rN+ Str+4 Int-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (-2). It protects you from cold. It protects you from negative energy. a +2 chain mail of fire resistance a +0 war axe a +0 plate armour (41, 20, D) a +0 scimitar a +0 plate armour (41, 28, D) a +0 mace (41, 29, D) a +3 quarterstaff of speed (41, 32, D) a cursed +0 short sword a +0 plate armour (41, 48, D) the Compendium of Excruciating Flames Spells Type Level a - Sting Conjuration/Poison 1 b - Inner Flame Hexes/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Spellforged Servitor Conjuration/Summoning 7 (41, 50, D) a +2 scale mail of fire resistance (42, 0, D) a manual of Ice Magic (42, 1, D) a +5 battleaxe of electrocution (42, 15, D) a +3 battleaxe (42, 16, D) a +0 trident (unseen) (42, 17, D) a +0 glaive a +0 chain mail (42, 18, D) a +3 ring of evasion a +0 battleaxe a +0 chain mail 3 large rocks (42, 19, D) a large rock (42, 29, D) a +2 long sword of holy wrath (42, 30, D) a +3 ring of protection (42, 48, D) an uncursed staff of cold (42, 50, D) an uncursed staff of power (42, 54, D) an uncursed ring of ice a +4 whip of electrocution a +0 leather armour (43, 14, D) the +8 battleaxe of Udghyakh {freeze, +Inv rPois MR+++ Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. (43, 15, D) the cursed +0 hunting sling of Trog's Hatred {flame, rPois Int-5 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. (43, 17, D) the +10 spear of the Moon {pain, rN+ Str+2 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It protects you from negative energy. It makes you more stealthy. a +0 plate armour (43, 18, D) a +1 dagger of speed a +0 robe (43, 19, D) a +2 dagger of venom a +0 robe (43, 29, D) an uncursed staff of poison (43, 48, D) the +1 plate armour "Yju Guer" {+Inv rN++ Str+3 Slay-4} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It greatly protects you from negative energy. It lets you turn invisible. (43, 49, D) a +2 spear of pain (43, 50, D) a +1 mace of protection (still there?) a +4 ring mail of fire resistance (still there?) (43, 52, D) a +1 long sword of holy wrath a +2 robe of cold resistance (44, 28, D) the Collected Works on Ensnaring Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Dazzling Spray Conjuration/Hexes 3 c - Summon Ice Beast Ice/Summoning 4 d - Darkness Hexes 6 (44, 48, D) +2 ice dragon scales (44, 49, D) a +0 plate armour of magic resistance (44, 50, D) Plog's Catalogue of Igneous Boosts Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Ring of Flames Charms/Fire 7 (44, 51, D) the ring of Kukitoh {Dex+3 SInv Stlth+} [ring of see invisible] It affects your dexterity (+3). It lets you see invisible. It makes you more stealthy. the ring of Xom's Outrage {rElec EV+1 Int+3} [ring of evasion] It affects your evasion (+1). It affects your intelligence (+3). It insulates you from electricity. a +0 short sword a +0 dagger a +0 chain mail an uncursed staff of power an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (44, 52, D) a +0 longbow 45 arrows a +0 leather armour a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (44, 53, D) a +0 short sword a +0 dagger a +0 short sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (44, 54, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (45, 48, D) a lamp of fire (45, 50, D) a +0 ring mail (45, 51, D) the cursed ring of Ohirom {Str-6 Int+2 Dex+3 Slay+2} [ring of strength] It affects your strength (-6). It affects your intelligence (+2). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. 4 scrolls of amnesia a +0 long sword a +0 leather armour a +0 rapier the +1 robe "Isefef" {rN++ Dex+9 Stlth-} It affects your dexterity (+9). It greatly protects you from negative energy. It makes you less stealthy. (45, 52, D) an arrow a +0 short sword an uncursed amulet of the gourmand (45, 53, D) a +0 longbow 51 arrows a +0 leather armour a +1 dire flail of draining an elf corpse (skeletalised by now) (45, 54, D) a +1 short sword of draining a +0 leather armour an elf corpse (skeletalised by now) (45, 55, D) a +0 short sword (46, 48, D) a +0 leather armour (46, 49, D) a +0 long sword a +0 ring mail a +4 plate armour of poison resistance (46, 50, D) a +0 flail of holy wrath (46, 51, D) a +0 short sword a +0 chain mail (46, 52, D) a +0 spear of flaming a +0 ring mail a +0 longbow 38 arrows a +0 ring mail of fire resistance an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (46, 53, D) a +0 short sword a +0 longbow 32 arrows a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a cursed -1 dagger an elf corpse (skeletalised by now) (46, 54, D) a cursed -3 short sword an arrow a +0 short sword a cursed +0 leather armour a +2 ring of evasion a +0 scimitar a cursed -1 leather armour an elf corpse (skeletalised by now) (46, 55, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (46, 58, D) an arrow (47, 48, D) the +0 robe of Absence {+Blink rF- rC+} It makes you vulnerable to fire. It protects you from cold. It lets you blink. (47, 49, D) a book of Conjurations (47, 50, D) a +0 long sword an uncursed staff of fire an elf corpse (skeletalised by now) (47, 51, D) an arrow a +0 long sword the ring "Nynisol" {+Fly Int+4} [ring of flight] It affects your intelligence (+4). It lets you fly. (47, 53, D) a +0 longbow 45 arrows a +0 leather armour an uncursed ring of wizardry an elf corpse (skeletalised by now) (47, 54, D) a +0 dagger of draining a +0 shortbow a +0 scimitar a +0 scale mail a +1 short sword of draining a +0 longbow 62 arrows a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (47, 55, D) 2 arrows (47, 56, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (48, 48, D) a lamp of fire (48, 49, D) a +0 dagger (48, 50, D) a lightning rod (4/4) (48, 51, D) a +1 pair of gloves of strength (48, 53, D) an arrow (48, 54, D) a +2 mace of crushing (48, 55, D) a +1 dire flail of protection (unseen) (49, 0, D) a +3 ring mail of poison resistance (49, 1, D) the cursed +1 broad axe "Beastslayer" {chop, rF+ rN+ Str+2 Dex-5} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (-5). It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (49, 12, D) a +1 bardiche of protection (49, 24, D) Yfonum's Almanac of the Lethal Voyage Spells Type Level a - Shock Conjuration/Air 1 b - Apportation Translocation 1 c - Lesser Beckoning Translocation 3 d - Spellforged Servitor Conjuration/Summoning 7 e - Malign Gateway Summoning/Translocation 7 (49, 33, D) a +2 great sword (unseen) (49, 36, D) a +4 ring mail of poison resistance (49, 48, D) an uncursed staff of conjuration (49, 49, D) a book of Battle (49, 51, D) a +1 long sword of holy wrath (49, 53, D) a +0 shortbow a +0 dagger a +0 leather armour 2 arrows (49, 55, D) a +0 flail of crushing (49, 56, D) a +4 war axe of flaming a +0 long sword (50, 1, D) a +2 plate armour of positive energy (50, 13, D) a phial of floods (50, 24, D) a +2 rapier of venom (50, 28, D) a +2 great mace of crushing a +0 chain mail (50, 37, D) a scroll of brand weapon (50, 43, D) the cursed +3 eveningstar of Action {venom, +Rage Dex+3 Stlth-} It poisons the flesh of those it strikes. It affects your dexterity (+3). It lets you go berserk. It makes you less stealthy. It has a curse placed upon it. an uncursed staff of cold (50, 48, D) a crystal ball of energy (50, 50, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (50, 52, D) a +0 scimitar a +0 leather armour (50, 53, D) an arrow (51, 0, D) the +5 war axe "Qabrytye" {pain, rC+ Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It protects you from cold. (51, 1, D) the Disquisition on the Traveller and Lightness Spells Type Level a - Static Discharge Conjuration/Air 3 b - Teleport Other Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Freezing Cloud Conjuration/Ice/Air 6 (51, 12, D) a book of Necromancy (51, 15, D) the +7 spear "Namah" {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. (51, 25, D) an uncursed staff of conjuration (51, 30, D) a +1 battleaxe a +0 chain mail an uncursed ring of resist corrosion a +0 bardiche (51, 31, D) a +0 dagger a +0 robe (51, 49, D) the +10 rapier of Qazlal's Generosity {pierce, rPois Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. (51, 50, D) an uncursed staff of energy (51, 52, D) a +5 ring of evasion a +0 short sword a +0 shortbow 14 arrows a +0 leather armour the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (52, 0, D) a +0 quarterstaff of crushing (52, 13, D) a +2 shortbow of freezing (52, 24, D) a +0 war axe of chopping (52, 30, D) a +1 dire flail of protection (52, 31, D) a +2 broad axe of venom (52, 36, D) the +4 long sword "Xutzaesacy" {holy, rPois MR- Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. (52, 37, D) a book of Frost (52, 48, D) a +3 hand axe of chopping (52, 49, D) a fan of gales (52, 50, D) a +0 rapier (53, 0, D) the +1 eveningstar "Edahocw" {freeze, *Drain +Blink rPois rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. It lets you blink. It causes draining when unequipped. (53, 12, D) the +6 scale mail of the Will of the Gods {*Drain rElec MP+9 Dex+4} It affects your dexterity (+4). It insulates you from electricity. It affects your magic capacity (+9). It causes draining when unequipped. (53, 13, D) a crystal ball of energy (53, 16, D) a +1 quarterstaff of distortion (53, 24, D) a book of Air (53, 25, D) an uncursed staff of energy (53, 36, D) an uncursed staff of summoning (53, 48, D) an uncursed staff of wizardry (53, 49, D) a +0 long sword (54, 0, D) a lightning rod (4/4) (54, 12, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a phial of floods (54, 13, D) a +2 flail of draining (54, 25, D) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (54, 36, D) a book of Unlife (54, 50, D) a lightning rod (4/4) (55, 0, D) the Tome of Warped Benedictions Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Force Lance Conjuration/Translocation 4 c - Excruciating Wounds Charms/Necromancy 5 d - Controlled Blink Translocation 8 (55, 1, D) a cursed staff of air (55, 12, D) a +4 short sword of venom (55, 24, D) a book of the Tempests (55, 26, D) the +6 shillelagh "Devastator" {shatter} (58, 47, D) a cursed amulet of inaccuracy (58, 48, D) an uncursed ring of positive energy (58, 49, D) a book of Power (59, 37, D) a +3 scale mail of cold resistance (59, 39, D) a +0 long sword (59, 41, D) a +5 trident of piercing (59, 48, D) an uncursed staff of poison (59, 49, D) an uncursed staff of conjuration (60, 40, D) a +0 long sword (60, 41, D) a +0 longbow 47 arrows a +0 leather armour a +4 vampiric trident (60, 47, D) a potion of might (60, 48, D) a book of Unlife (60, 49, D) a +1 halberd of freezing (61, 0, D) a +2 robe of magic resistance (61, 8, D) an uncursed staff of air (61, 16, D) the +1 robe "Foemuc" {rPois MR+ Str+5 Int-3} It affects your strength (+5). It affects your intelligence (-3). It protects you from poison. It affects your resistance to hostile enchantments. (61, 20, D) a +3 scimitar of flaming (61, 36, D) the Tome of the Burning Rocks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sandblast Earth 1 c - Throw Flame Conjuration/Fire 2 d - Ring of Flames Charms/Fire 7 e - Ignition Fire 8 (61, 37, D) Xim Veim's Guide on Aid Spells Type Level a - Swiftness Charms/Air 2 b - Regeneration Charms/Necromancy 3 c - Spectral Weapon Hexes/Charms 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Ring of Flames Charms/Fire 7 (61, 40, D) a +0 short sword a +2 shortbow of flaming 30 arrows a +0 leather armour (61, 42, D) 3 arrows (61, 47, D) a book of Clouds (61, 48, D) +0 ice dragon scales (61, 49, D) the +4 plate armour of Midwinter {MP+9 Int-3 SInv Stlth+} It affects your intelligence (-3). It affects your magic capacity (+9). It lets you see invisible. It makes you more stealthy. (61, 50, D) the +12 spear "Aubergine" {freeze, rF+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from fire. (62, 0, D) a +2 shortbow of flaming (62, 1, D) a cursed staff of conjuration (62, 9, D) the +5 dagger "Newtslayer" {pain, +Blink +Rage MR++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It lets you blink. It lets you go berserk. (62, 16, D) a Young Poisoner's Handbook (62, 17, D) the Grimoire of Poisoning and Sinister Rituals Spells Type Level a - Sting Conjuration/Poison 1 b - Animate Skeleton Necromancy 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Alistair's Intoxication Transmutation/Poison 5 (62, 26, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (62, 27, D) a lightning rod (4/4) (62, 36, D) a crystal ball of energy (62, 37, D) a +3 arbalest of flaming (62, 41, D) a +0 longbow 18 arrows a +0 leather armour (62, 42, D) a +0 rapier a +0 rapier a +0 leather armour a +0 short sword (62, 47, D) Cigotuvi's Papyrus of Mutagenic Unholy Rituals Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 c - Cigotuvi's Embrace Necromancy 5 d - Dispel Undead Necromancy 5 e - Hydra Form Transmutation 6 (62, 48, D) the +1 plate armour "Teerius" {Int+3} It affects your intelligence (+3). (62, 49, D) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. (62, 50, D) a +2 robe (63, 0, D) the Incunabulum of Dusty Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Leda's Liquefaction Hexes/Earth 4 c - Statue Form Transmutation/Earth 6 d - Ignition Fire 8 (63, 13, D) +0 steam dragon scales (63, 16, D) a +6 war axe of distortion (63, 17, D) a Young Poisoner's Handbook (63, 27, D) a book of the Sky (63, 36, D) a +2 hand axe of holy wrath (63, 37, D) a phial of floods (63, 44, D) an arrow (63, 47, D) a +8 morningstar of protection (63, 49, D) the +4 hand crossbow "Upa Tip" {flame, Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). (63, 50, D) a +3 ring of evasion (64, 16, D) an uncursed staff of fire (64, 17, D) an uncursed staff of conjuration (64, 27, D) an uncursed ring of flight (64, 47, D) a book of Burglary (64, 48, D) a +2 chain mail of poison resistance (64, 49, D) a +0 ring mail of cold resistance (64, 50, D) the Volume of Mutagenic Feathers Spells Type Level a - Beastly Appendage Transmutation 1 b - Swiftness Charms/Air 2 c - Sticks to Snakes Transmutation 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Alistair's Intoxication Transmutation/Poison 5 f - Dragon Form Transmutation 7 (65, 47, D) a +2 pair of boots of running (65, 49, D) 4 scrolls of enchant weapon (still there?) 4 scrolls of enchant weapon (still there?) (65, 50, D) an uncursed ring of fire (66, 48, D) a +2 short sword of venom (66, 49, D) a book of the Sky (66, 50, D) a lamp of fire (66, 51, D) a manual of Staves (67, 0, D) an uncursed staff of power (67, 47, D) a lightning rod (4/4) (67, 48, D) 4 potions of haste (67, 49, D) an uncursed staff of cold (67, 50, D) a sack of spiders (68, 48, D) a Young Poisoner's Handbook (68, 50, D) a +1 mace of protection (still there?) a crystal ball of energy (still there?) (69, 0, D) a +2 quarterstaff of protection (69, 10, D) a cursed -3 whip (unseen) (69, 29, D) the +7 mace of the Wolf {crush, Int+4 Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It lets you see invisible. a +0 shortbow 15 arrows (69, 36, D) a +0 long sword (69, 47, D) a lightning rod (4/4) (69, 48, D) a +3 leather armour of cold resistance (69, 49, D) a book of Frost (69, 50, D) a +1 plate armour of cold resistance (70, 8, D) an uncursed staff of cold (70, 9, D) an uncursed staff of conjuration (70, 10, D) a +0 flail a +0 ring mail a cursed -3 dire flail a +0 ring mail (70, 11, D) a +0 morningstar (unseen) (70, 29, D) a +0 trident (70, 31, D) an arrow (70, 36, D) an uncursed staff of air (70, 37, D) an uncursed staff of power (70, 47, D) a +2 shortbow of flaming (70, 49, D) a +0 leather armour of positive energy (70, 50, D) a death scarab corpse (71, 8, D) an uncursed staff of wizardry (71, 16, D) a book of the Sky (71, 17, D) a +1 chain mail of poison resistance (71, 27, D) a phial of floods (71, 29, D) a +0 trident (71, 32, D) an arrow a throwing net (71, 36, D) an uncursed staff of death (71, 37, D) a cursed ring of loudness (71, 40, D) a +2 rapier of holy wrath a cursed +0 scale mail (71, 41, D) a +0 dagger (71, 48, D) the +9 hunting sling of the Eternal Void {venom, +Fly rF+ rC- Dex+5} (still there?) It poisons the ammo it fires. It affects your dexterity (+5). It protects you from fire. It makes you vulnerable to cold. It lets you fly. 3 royal jellies (still there?) (71, 49, D) an uncursed ring of protection from fire (72, 8, D) an uncursed staff of summoning (72, 9, D) an uncursed staff of energy (72, 16, D) a book of Misfortune (72, 29, D) a +0 trident (72, 33, D) an arrow (72, 36, D) the +0 dagger of Viger {flame, *Contam rPois Str-2 Dex+7 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It affects your dexterity (+7). It protects you from poison. It causes magical contamination when unequipped. It makes you more stealthy. (72, 37, D) an uncursed staff of fire (72, 40, D) a +0 rapier (72, 47, D) the cursed +1 hand crossbow of Quick Death {velocity, +Blink rF+ rC-} Any bolt fired from it inflicts extra damage. It protects you from fire. It makes you vulnerable to cold. It lets you blink. It has a curse placed upon it. (72, 48, D) a +1 hunting sling of freezing (72, 49, D) a +0 antimagic hand axe (73, 1, D) a Grand Grimoire (73, 16, D) a +6 ring of dexterity an uncursed staff of poison (73, 17, D) an uncursed staff of poison (73, 29, D) a +0 shortbow 20 arrows (73, 36, D) the +7 chain mail of the Peasants {rPois rF++ rC-} It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. (73, 40, D) a +0 long sword a +0 long sword (73, 42, D) a +0 long sword (73, 48, D) a +2 large shield of reflection (73, 49, D) Ixki's Almanac of Poison Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4