hilaritas Level 1 of the Dungeon (8, -18, D:1) a +0 club (19, -33, D:1) a +0 dagger (19, -5, D:1) a +0 short sword (22, -18, D:1) a stone (23, -17, D:1) a stone (26, -14, D:1) a +0 dagger (27, -15, D:1) a +0 short sword (37, -16, D:1) a +0 leather armour (49, -35, D:1) 8 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -24, D:2) a +0 club (6, -26, D:2) a +0 whip (17, 5, D:2) a +0 dagger (20, 8, D:2) 21 bolts (27, -5, D:2) 33 sling bullets (34, 15, D:2) a +0 dagger 4 stones (35, -2, D:2) a +0 club (37, 9, D:2) a +0 antimagic short sword (39, 1, D:2) a stone (40, 0, D:2) a stone (42, -2, D:2) a +0 long sword 22 stones (43, -13, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a cursed -2 club (8, -15, D:3) a stone (9, -31, D:3) a +0 short sword (10, 10, D:3) a +0 trident (11, -16, D:3) 3 stones a +0 short sword (12, 11, D:3) a +2 dagger of freezing (17, -18, D:3) 11 stones a +0 hunting sling a +0 club (19, -19, D:3) a stone (20, -19, D:3) a stone (21, -37, D:3) a +0 robe (36, -15, D:3) a cursed +0 robe a +0 dagger a +0 ring mail a +0 dagger a +0 dagger (37, -12, D:3) a stone (38, -10, D:3) a stone (42, -16, D:3) a +0 leather armour (42, -14, D:3) a cursed +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, 3, D:4) a +0 ring mail (12, 4, D:4) a +0 leather armour (15, 21, D:4) a +0 spear (17, 21, D:4) a +0 spear (20, 4, D:4) a +0 spear (20, 5, D:4) a +0 whip (44, 35, D:4) a +0 hand axe a +0 leather armour (45, 35, D:4) a +0 dagger a +0 robe (45, 36, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour a +0 club (47, -5, D:4) 18 stones (51, 18, D:4) 16 arrows Level 5 of the Dungeon [Shop] Pyffarec's Antique Weapon Boutique the cursed +0 hunting sling of the Fool {flame, rElec rN++ MP+9 Stlth-} (1417 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It greatly protects you from negative energy. It affects your magic capacity (+9). It makes you less stealthy. It has a curse placed upon it. a +0 mace (102 gold) a +0 morningstar (136 gold) a +0 shortbow (102 gold) a +0 flail (119 gold) a +0 hand axe (102 gold) a +0 club (34 gold) a +0 hunting sling (51 gold) a +0 shortbow of flaming (251 gold) (0, 0, D:5) 24 sling bullets (7, 19, D:5) a +0 war axe (20, 9, D:5) a +0 chain mail (21, 17, D:5) 15 stones (22, 3, D:5) 13 stones (27, 45, D:5) 24 bolts (33, 32, D:5) a +0 robe (42, 54, D:5) a +0 ring mail (46, 34, D:5) 23 stones (57, 11, D:5) a +0 scale mail (58, 11, D:5) a +0 club a +0 spear a +0 spear a cursed +0 spear a +0 ring mail a +0 buckler a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 spear (60, 14, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Dyogeahu's Book Emporium a book of Air (455 gold) a book of Power (585 gold) a book of the Earth (845 gold) the Reference Book on Arcane Weapons and Air (617 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Poisonous Vapours Poison/Air 2 d - Sticky Flame Conjuration/Fire 4 e - Force Lance Conjuration/Translocation 4 f - Spellforged Servitor Conjuration/Summoning 7 a Young Poisoner's Handbook (520 gold) a book of Cantrips (260 gold) a book of Geomancy (455 gold) a book of Clouds (585 gold) a book of Transfigurations (715 gold) a book of Ice (845 gold) a book of Minor Magic (260 gold) a book of Death (910 gold) a book of Flames (455 gold) (0, 0, D:6) 10 stones (9, 14, D:6) a +0 dagger (12, -6, D:6) a +0 ring mail (20, -18, D:6) a +0 chain mail (36, 18, D:6) 30 stones (40, 20, D:6) 14 arrows (44, -29, D:6) a +0 helmet (45, 3, D:6) 14 stones (48, 12, D:6) a +0 dagger of chaos (51, 11, D:6) a +0 rapier (51, 19, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 11 bolts (9, 31, D:7) 19 sling bullets (13, 17, D:7) a +0 mace (15, 19, D:7) a +0 leather armour (17, 40, D:7) a cursed -3 giant club (30, 13, D:7) 18 stones (31, 18, D:7) a cursed -2 giant spiked club (32, 19, D:7) a throwing net (39, 29, D:7) a +0 rapier (42, -1, D:7) a scroll of teleportation (47, -2, D:7) a +0 flail (51, -5, D:7) 18 poisoned needles (56, 22, D:7) a +0 robe (57, 28, D:7) 10 stones (58, 21, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 whip (0, 19, D:8) a +0 short sword (0, 20, D:8) a +0 flail a +0 dagger a cursed +0 robe a +0 dagger (0, 21, D:8) a +0 mace (1, 15, D:8) 11 stones (1, 41, D:8) a +0 giant spiked club (10, 33, D:8) a +0 plate armour (14, 41, D:8) a +0 mace (18, 37, D:8) a +0 giant club a +0 giant club (18, 41, D:8) a +0 shortbow 18 arrows (19, 28, D:8) a +0 war axe a +2 ring mail of cold resistance (21, 13, D:8) 27 arrows (24, 19, D:8) a +0 war axe a +0 dagger of distortion a +0 leather armour (25, 16, D:8) a +0 giant spiked club (25, 19, D:8) a +0 hand axe a +0 leather armour (30, 25, D:8) a +0 shortbow 16 arrows (31, 17, D:8) a cursed +0 chain mail (31, 25, D:8) a +0 animal skin a +0 shortbow 19 arrows a +2 whip of flaming a +0 robe (32, 25, D:8) 6 arrows (33, 25, D:8) an arrow a +0 animal skin (41, 34, D:8) a cursed -3 shortbow (42, 10, D:8) a +0 flail a +0 ring mail (44, -9, D:8) a +0 giant spiked club a +0 giant club (48, 1, D:8) a +0 club (49, 50, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 hand crossbow (2, -21, D:9) a +0 morningstar (3, 19, D:9) a +0 chain mail (4, -27, D:9) 4 potions of haste (5, 8, D:9) a scroll of random uselessness (23, 11, D:9) a +0 ring mail a +0 flail (24, -21, D:9) 18 stones (24, 2, D:9) a +0 dagger a +0 robe of positive energy (24, 10, D:9) a -3 battleaxe a +0 plate armour (24, 11, D:9) a +0 dagger (27, -26, D:9) 15 bolts (31, -19, D:9) a scroll of blinking (38, -18, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Fiduf's Antique Armour Shoppe a cursed +0 ring mail (81 gold) a cursed +0 ring mail (81 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +3 leather armour (513 gold) a +0 chain mail (121 gold) a +0 robe (18 gold) (0, 0, D:10) a +0 long sword (0, 27, D:10) a +1 shield a +2 dagger of protection a cursed +0 robe (3, 0, D:10) a +0 shortbow 18 arrows (3, 2, D:10) a +0 club a +0 giant club 2 arrows (4, 24, D:10) 11 arrows (7, 36, D:10) a +0 robe (12, 2, D:10) a +1 war axe a +3 great sword a +0 robe a +3 dire flail a cursed +0 robe a +0 robe (14, 7, D:10) a +0 giant club a +0 giant club (15, 21, D:10) a +0 giant spiked club (17, 11, D:10) 19 sling bullets (17, 14, D:10) a +0 hunting sling (23, 33, D:10) a +0 whip a +0 scale mail a +0 dagger a +0 club (24, 33, D:10) a +0 leather armour (30, 5, D:10) a +0 hunting sling (38, 1, D:10) a +0 dagger of venom a +0 robe (38, 37, D:10) a scroll of blinking (42, 36, D:10) a +0 robe (53, 2, D:10) a cursed +0 animal skin (54, 38, D:10) a +0 hunting sling (55, 27, D:10) a +0 club Level 11 of the Dungeon [Shop] Saply's General Store a lamp of fire (600 gold) a scroll of vulnerability (112 gold) 15 arrows (45 gold) a wand of lightning (6/15) (150 gold) a +0 long sword (52 gold) a book of Debilitation (600 gold) a +3 ring mail of fire resistance (390 gold) (0, 0, D:11) a +0 chain mail (6, -3, D:11) a large rock (8, -3, D:11) a large rock (8, -2, D:11) a +0 club (8, 32, D:11) a +0 long sword (9, -2, D:11) a large rock (10, 9, D:11) a stone (10, 16, D:11) 3 poisoned needles (11, -3, D:11) a +0 short sword a +0 plate armour (11, 3, D:11) a +0 giant club a +0 giant spiked club (11, 12, D:11) a stone (11, 17, D:11) a bolt a +0 short sword (12, 4, D:11) a +0 robe a +4 giant spiked club (12, 11, D:11) a stone (12, 17, D:11) a bolt a +0 short sword a +0 blowgun 4 poisoned needles (12, 18, D:11) a poisoned needle (12, 19, D:11) 28 bolts a +0 hand crossbow (12, 20, D:11) 12 poisoned needles a +0 blowgun a +0 short sword (13, 10, D:11) a stone (14, -13, D:11) 22 arrows (15, -2, D:11) a +0 dagger a +0 robe (19, 8, D:11) 6 tomahawks (20, 36, D:11) 16 stones (23, 8, D:11) 2 curare-tipped needles a +0 whip a cursed +0 blowgun (24, 8, D:11) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 ring mail a +0 short sword a +0 flail of venom a cursed +0 dagger a +0 robe a +0 short sword 5 stones a +0 flail a +0 club a +0 falchion a +0 chain mail a +0 long sword a +0 chain mail a +0 scimitar a +0 plate armour (25, 8, D:11) 3 curare-tipped needles 3 stones (27, 8, D:11) a +0 whip (33, 25, D:11) a +0 flail (34, 33, D:11) 8 stones (35, 29, D:11) a +0 giant club a +0 giant club (37, 15, D:11) a scroll of teleportation (39, 32, D:11) 17 stones (52, 0, D:11) a +0 dagger Level 12 of the Dungeon [Shop] Dibbo's Armour Shop a +3 plate armour of magic resistance (630 gold) the cursed -6 naga barding of the Country {*Drain +Blink Dex+7 Slay+3} (359 gold) It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you blink. It causes draining when unequipped. It has a curse placed upon it. a cursed +0 chain mail (21 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +1 ring mail of fire resistance (224 gold) a +0 robe (9 gold) a scarf of spirit shield (126 gold) the cursed +1 plate armour of Patterns {rCorr Str-5 Dex+3 SInv} (526 gold) It affects your strength (-5). It affects your dexterity (+3). It lets you see invisible. It protects you from acid and corrosion. It has a curse placed upon it. (0, 0, D:12) a +0 leather armour (6, 40, D:12) a scroll of teleportation (7, 1, D:12) a +1 dire flail of holy wrath a +0 giant club (12, 0, D:12) a Young Poisoner's Handbook (21, 17, D:12) a potion of blood (22, 35, D:12) a +1 falchion of holy wrath a +0 leather armour (23, 35, D:12) a +0 short sword (23, 37, D:12) a +2 dagger of draining a +0 robe (25, 17, D:12) 21 bolts (26, 2, D:12) 4 large rocks (28, 43, D:12) 19 poisoned needles (29, 8, D:12) a large rock (30, 17, D:12) a scroll of immolation (31, 7, D:12) a +0 giant club (31, 8, D:12) a +0 giant club a +0 giant club (32, 26, D:12) a +0 bardiche (32, 35, D:12) a +0 robe (33, 8, D:12) a book of Callings (36, 11, D:12) a +0 shortbow (40, 12, D:12) a +0 dagger a +0 robe (40, 13, D:12) a +0 giant club (40, 14, D:12) a +3 hand axe a +0 robe (54, -3, D:12) a +0 giant club (55, 12, D:12) 19 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 sling bullets (1, 29, Lair:1) a scroll of teleportation (12, -12, Lair:1) 20 stones (13, -18, Lair:1) 17 stones (30, 16, Lair:1) 20 sling bullets (38, 28, Lair:1) a cursed -3 quarterstaff (39, -15, Lair:1) a +0 whip (39, 0, Lair:1) a +0 robe (39, 7, Lair:1) 29 bolts (42, -15, Lair:1) 16 bolts (43, 1, Lair:1) a +1 short sword of distortion a +0 blowgun (48, 3, Lair:1) a +1 fustibalus of flaming (48, 9, Lair:1) a crocodile corpse (49, -1, Lair:1) a curare-tipped needle (50, -1, Lair:1) a curare-tipped needle (51, -1, Lair:1) a curare-tipped needle (52, -2, Lair:1) a curare-tipped needle (54, -1, Lair:1) a curare-tipped needle (54, 0, Lair:1) a curare-tipped needle (62, 30, Lair:1) 17 gold pieces (62, 31, Lair:1) 25 gold pieces (63, 30, Lair:1) 15 gold pieces (63, 31, Lair:1) 7 gold pieces (63, 32, Lair:1) a lamp of fire (63, 33, Lair:1) a phial of floods (64, 31, Lair:1) a scroll of teleportation (64, 32, Lair:1) a +3 plate armour of positive energy (64, 33, Lair:1) a +2 battleaxe of electrocution (65, 32, Lair:1) a scroll of teleportation