hilaritas Level 1 of the Dungeon (0, 0, D:1) a +0 spear (8, -2, D:1) a +0 whip (11, -6, D:1) a +0 dagger (14, -34, D:1) 12 stones (15, -10, D:1) a +0 mace (27, -25, D:1) a +0 club (32, -25, D:1) a +0 club a +0 club (34, -13, D:1) a +0 robe (44, 10, D:1) a +0 robe (53, -5, D:1) 9 stones Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve a +2 triple crossbow of freezing (3000 gold) the +5 whip of Daklyd {freeze, SInv} (4070 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. the cursed +1 whip of Hocecic {freeze, Stlth+} (1630 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. It has a curse placed upon it. the +5 ring mail of the Harvest {rC- rN+ MR++ Int+4} (5000 gold) It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (0, 0, D:2) a +0 dagger (6, 6, D:2) 20 stones (7, -13, D:2) a +0 dagger (8, -12, D:2) a +0 club (9, 8, D:2) a +0 dagger (24, -10, D:2) a stone (27, -35, D:2) a +0 short sword (28, -27, D:2) 2 stones (29, -27, D:2) a stone (33, -30, D:2) a +0 dagger a +0 hunting sling 18 stones (33, -19, D:2) a +2 dagger of venom (40, -13, D:2) 19 sling bullets (43, 7, D:2) 8 tomahawks Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (0, 2, D:3) a +0 rapier a +0 scale mail (1, 2, D:3) a +0 flail (2, -6, D:3) a +0 short sword a +0 robe (3, -47, D:3) a +0 mace (3, -2, D:3) a +0 club (6, -24, D:3) a +3 scythe of flaming a +0 robe (10, 15, D:3) a +0 club (12, -37, D:3) a +0 dagger (12, -10, D:3) a +0 dagger (18, -24, D:3) a +0 leather armour (23, -24, D:3) a +0 dagger (24, 5, D:3) a +1 dagger of speed a +0 leather armour (24, 9, D:3) 17 stones (33, 7, D:3) a +1 flail of pain (33, 8, D:3) a +0 robe (33, 9, D:3) a +0 club (33, 10, D:3) a +0 whip a +0 flail a cursed -3 spear a +2 spear of flaming a +0 ring mail (35, 7, D:3) a +0 club (35, 8, D:3) a +0 short sword (43, 4, D:3) a +0 whip (47, -46, D:3) a +3 dagger of draining a +0 animal skin (47, -13, D:3) a +0 dagger (47, 6, D:3) a +0 hand axe of venom (48, -46, D:3) a +0 club (49, -46, D:3) a +0 club a +0 club (49, -7, D:3) a +0 dagger (50, -7, D:3) a +0 dagger a +0 ring mail a wand of paralysis (0/24) (52, -44, D:3) 29 stones (58, -27, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) an uncursed staff of wizardry (1, 18, D:4) 17 stones (4, 8, D:4) a +0 giant club (10, -7, D:4) a +0 flail (10, 21, D:4) a +0 dagger (12, 17, D:4) a +0 robe (14, -20, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) an arrow (1, 0, D:5) an arrow (2, 0, D:5) an arrow (3, 0, D:5) an arrow (4, 0, D:5) an arrow (6, 0, D:5) a +0 shortbow 7 arrows (9, -1, D:5) a +0 spear (20, -8, D:5) a +0 spear of flaming (20, 29, D:5) a +0 robe (21, -8, D:5) a +0 club a +0 spear (26, 38, D:5) a +0 leather armour (27, 37, D:5) 24 stones (32, 9, D:5) a +0 short sword a +0 flail a +0 leather armour a +0 whip a +0 ring mail a +0 trident (48, 3, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Miteg's Assorted Antiques a +0 scale mail (108 gold) a scroll of enchant weapon (202 gold) a +0 ring mail (108 gold) a scroll of teleportation (81 gold) a +0 morningstar (108 gold) a +0 spear (81 gold) (0, 0, D:6) 22 bolts (16, 7, D:6) a +0 ring mail (18, -16, D:6) a +0 short sword (19, -21, D:6) a +0 dagger a +0 robe (21, -22, D:6) an uncursed ring of loudness (21, -17, D:6) a +0 whip a +0 leather armour (24, 5, D:6) 8 stones (25, 7, D:6) a stone (25, 17, D:6) a +0 chain mail (26, 6, D:6) a throwing net (32, -11, D:6) a +2 quarterstaff of chaos (33, -10, D:6) the +2 mace "Poluseul" {vamp, -Tele rPois rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It protects you from poison. It prevents most forms of teleportation. (40, -18, D:6) a +0 morningstar a +0 dagger (40, 6, D:6) a +0 hand axe a +0 ring mail (40, 7, D:6) a +0 mace a +0 ring mail (41, 6, D:6) a +0 dagger a +0 robe (42, -4, D:6) a +0 hand crossbow (53, -21, D:6) 24 bolts (55, -31, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +4 amulet of reflection (6, -9, D:7) a +0 dagger a +0 robe (15, -27, D:7) a +0 dagger a +0 robe (18, -23, D:7) a +0 mace a +0 plate armour (18, -21, D:7) a +0 giant club (19, -5, D:7) a +0 glaive a +0 chain mail (21, -26, D:7) a +0 flail (23, 14, D:7) a +0 giant club (25, 3, D:7) a +0 robe (31, 7, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 mace a +0 chain mail (37, -5, D:7) a +0 pair of boots (38, 14, D:7) a +0 mace a +0 scale mail (39, -18, D:7) 26 arrows (45, 20, D:7) 18 stones (46, 29, D:7) a +0 falchion (47, 9, D:7) a +0 giant club (54, -9, D:7) 22 arrows (59, -23, D:7) 25 bolts Level 8 of the Dungeon (0, 0, D:8) 11 gold pieces the Ecumenical Temple