hickop Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 8, D:1) 21 arrows (3, 47, D:1) a +0 short sword (9, 19, D:1) 17 poisoned darts (12, 17, D:1) a +0 club (13, 17, D:1) a +0 whip (18, -3, D:1) a +0 dagger (21, 16, D:1) a +0 trident (24, 2, D:1) a +0 dagger (30, -3, D:1) a +0 club (34, 42, D:1) a +0 animal skin (40, 50, D:1) a +0 long sword (43, 34, D:1) a +0 robe Level 2 of the Dungeon [Shop] Canetoos's General Store 23 sling bullets (126 gold) a +0 leather armour (22 gold) a potion of brilliance (44 gold) a +0 helmet (49 gold) a potion of berserk rage (55 gold) a scroll of noise (11 gold) a potion of attraction (33 gold) a +0 scale mail (44 gold) 8 atropa-tipped darts (52 gold) the +0 pair of boots of the Dungeon {*Slow rF+++ Will+ MP+9} (719 gold) rF: It renders you almost immune to fire. MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. Will: It increases your willpower. [Shop] Hocywuar's Book Boutique a book of Stone (504 gold) the Tome of Battle Magic and Snow (588 gold) Spells Type Level Known a - Searing Ray Conjuration 2 no b - Frozen Ramparts Ice 3 no c - Ice Form Ice/Transmutation 4 no d - Lehudib's Crystal Spear Conjuration/Earth 8 no Trog disapproves of the use of such an item. a book of Cantrips (224 gold) a book of Armaments (504 gold) a book of Misfortune (364 gold) a book of Alchemy (392 gold) Great Wizards, Vol. VII (420 gold) a book of Frost (308 gold) Great Wizards, Vol. II (532 gold) a book of Beasts (532 gold) a book of the Hunter (364 gold) a book of the Senses (448 gold) [Shop] Bikluuvigh's Weapon Boutique a +0 flail (38 gold) a +0 bardiche of venom (140 gold) a +0 whip (27 gold) 16 stones (17 gold) a +0 short sword (33 gold) a +0 long sword of holy wrath (91 gold) a +0 falchion (33 gold) a +0 hand axe (33 gold) a +0 trident (38 gold) a +1 falchion of flaming (136 gold) a +0 war axe (38 gold) the +8 longbow "Worm's Wrath" {vorpal, rElec rCorr Int-4 Dex+3} (706 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. [Shop] Kyudimo's Antique Weapon Emporium a +0 whip (77 gold) a +0 dagger (62 gold) a +0 long sword (108 gold) a +0 dagger (62 gold) a +0 spear (93 gold) a +0 hunting sling (46 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (2201 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 spear (93 gold) the +8 quarterstaff of Stickiness {spect, Dex+5} (2092 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+5). [Shop] Donadiot's Assorted Antiques a +4 ring of evasion (900 gold) a +0 scale mail of willpower (275 gold) a +0 trident (87 gold) a scroll of blinking (187 gold) a scroll of identify (50 gold) a +0 hunting sling (37 gold) a +0 leather armour (50 gold) 3 scrolls of amnesia (262 gold) a +0 ring mail (100 gold) a wand of flame (19) (262 gold) a scroll of identify (50 gold) a potion of lignification (75 gold) (19, 1, D:2) a +0 hand axe (20, 39, D:2) a +0 leather armour (26, -5, D:2) a +0 mace (28, 38, D:2) a +0 club (31, 5, D:2) 16 arrows (31, 36, D:2) a +0 dagger (32, -15, D:2) a +0 mace (33, 7, D:2) a +0 dagger (40, -24, D:2) a +0 leather armour (40, -8, D:2) a +0 ring mail (41, 6, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 13 arrows (2, 13, D:3) 11 poisoned darts (4, 29, D:3) a +0 short sword (5, -16, D:3) 22 sling bullets (10, 4, D:3) a +0 dagger (10, 13, D:3) a +0 club (10, 15, D:3) a +0 club (11, 15, D:3) a +0 short sword 4 stones (12, -21, D:3) 13 arrows (12, -12, D:3) a +0 dagger 2 poisoned darts (17, 1, D:3) a +2 leather armour of cold resistance (18, 39, D:3) a +0 ring mail (19, 26, D:3) a +0 ring mail (20, 22, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Vageow Jeas's Magic Scroll Emporium a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of magic mapping (42 gold) a scroll of acquirement (624 gold) a scroll of torment (90 gold) a scroll of identify (24 gold) a scroll of torment (90 gold) a scroll of fog (24 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of enchant weapon (90 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) (0, 0, D:4) a +0 club (0, 3, D:4) 13 sling bullets (5, -4, D:4) 17 bolts (6, -9, D:4) a +0 mace a +0 whip a +0 dagger a +0 robe (9, -9, D:4) a +1 dagger of speed (11, -16, D:4) a +0 glaive (21, 0, D:4) 23 arrows (21, 25, D:4) a +0 short sword a +0 hand crossbow 25 bolts (25, 3, D:4) a +1 dagger of speed a +0 leather armour (34, 30, D:4) a +0 club (42, 18, D:4) a +4 dire flail of protection a +0 leather armour (49, -9, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Niruh's Book Emporium (Shop contents are unknown) (0, 0, D:5) a +0 giant spiked club (11, -24, D:5) 23 stones (12, -13, D:5) a scroll of amnesia (29, 14, D:5) 18 poisoned darts (33, 36, D:5) a +0 trident (36, 15, D:5) a +0 giant club (39, 1, D:5) a +0 falchion a +0 ring mail (42, 24, D:5) 28 stones (48, 28, D:5) a +0 giant club (49, 25, D:5) a book of Displacement (52, 26, D:5) a +0 club (56, 23, D:5) 25 stones (56, 30, D:5) a +0 flail a +0 leather armour (58, 21, D:5) a +0 morningstar a +0 scale mail (59, 13, D:5) 19 sling bullets (62, -8, D:5) a +0 scale mail (63, -4, D:5) a scroll of amnesia Level 6 of the Dungeon (1, -5, D:6) a +0 robe (4, 0, D:6) a +0 whip a +0 short sword (5, -13, D:6) a +0 robe (5, 1, D:6) a +0 dagger a +0 robe (6, -4, D:6) a +0 dagger a +0 robe (8, -11, D:6) a book of the Hunter (11, 19, D:6) 24 arrows (23, -15, D:6) a +0 glaive (26, -17, D:6) 17 arrows (28, -17, D:6) 16 bolts (29, -22, D:6) a +0 hunting sling (29, 5, D:6) a +0 mace (30, 5, D:6) a +0 flail a +0 club (37, -8, D:6) a +0 robe (42, -9, D:6) a +0 robe (43, -24, D:6) 2 potions of degeneration Level 7 of the Dungeon (5, 8, D:7) 2 potions of lignification