hexophile the Dungeon (7, 1, D) 3 potions of berserk rage 6 potions of haste 4 scrolls of blinking (10, 1, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) the cursed +1 halberd of Balance {freeze, *Confuse Str+2 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+4). It may confuse you when you take damage. It has a curse placed upon it. (62, 1, D) an uncursed staff of air {rElec} (63, 1, D) a book of Transfigurations (67, 1, D) a cursed amulet of inaccuracy {Acc-5} (68, 1, D) an uncursed staff of wizardry {Wiz+} (69, 1, D) an uncursed staff of conjuration (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (49, 2, D) a +2 chain mail of cold resistance (50, 2, D) a scroll of brand weapon (51, 2, D) a +2 short sword of speed (52, 2, D) an ornate deck of wonders (53, 2, D) a plain deck of escape (62, 2, D) a +2 rod of destruction (10/10) (75, 2, D) a crystal ball of energy (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight {+Fly} a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (61, 5, D) a +0 flail (unseen) (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy {channel} a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour {Stlth++++} a +5 storm dragon armour {rElec} a +5 ice dragon armour {rC++ rF-} a +5 fire dragon armour {rF++ rC-} a +5 plate armour (47, 8, D) a +4 spear of venom (still there?) a harpy corpse (still there?) (47, 9, D) a sea snake corpse (48, 9, D) 2 javelins (61, 9, D) a crystal ball of energy (62, 9, D) a +3 great sword of holy wrath (63, 9, D) a +2 robe of the Archmagi (70, 9, D) the +5 whip of Keheniumato {slash, rC+ rN+ Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It protects you from cold. It protects you from negative energy. It makes you more stealthy. (71, 9, D) a +3 chain mail of poison resistance {rPois} (72, 9, D) a +5 ring of evasion (49, 10, D) a sea snake corpse (62, 10, D) a +2 broad axe of flaming (70, 10, D) an uncursed staff of energy (72, 10, D) the ring "Ubloh" {Wiz rN+ Int+5} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+5). It protects you from negative energy. (50, 13, D) a book of Beasts (51, 13, D) the Incunabulum of Heat and Blows and Bruises Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Inner Flame Hexes/Fire 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Bolt of Fire Conjuration/Fire 6 (52, 13, D) a disc of storms (54, 13, D) the cursed +1 war axe of the Grave {freeze, +Inv Str+4 Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (-3). It lets you turn invisible. It has a curse placed upon it. (55, 13, D) a +2 ring mail of positive energy (70, 13, D) a cursed -2 flail (unseen) (50, 14, D) a +3 leather armour of magic resistance (52, 14, D) a manual of Crossbows (53, 14, D) a +4 demon trident of pain (54, 14, D) a +1 hunting sling of flaming (55, 14, D) a +1 battleaxe of flaming (61, 17, D) a disc of storms (62, 17, D) a +0 war axe (still there?) a +0 war axe (still there?) a +0 shield (still there?) a +0 scale mail (still there?) (63, 17, D) a book of Callings (71, 17, D) a +4 iron rod (12/12) (72, 17, D) an ornate deck of defence (73, 17, D) a +1 crystal plate armour (62, 18, D) an uncursed staff of death (63, 18, D) a +2 scale mail of cold resistance {rC+} (64, 18, D) a +1 robe of the Archmagi (71, 18, D) a +2 ring mail of poison resistance {rPois} (72, 18, D) a +7 blowgun (73, 18, D) a +2 arbalest of evasion (52, 19, D) a +0 spear a +0 robe a +2 buckler of protection {AC+3} (52, 20, D) a hell hound corpse (skeletalised by now) (53, 20, D) the +5 great sword of Zonge {freeze, +Fly} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you fly. (unseen) (53, 21, D) a +0 great sword of flaming (unseen) (70, 21, D) 6 large rocks (51, 22, D) a +0 chain mail a human corpse (skeletalised by now) (69, 22, D) a +0 shortbow 7 arrows (70, 22, D) 6 large rocks (69, 24, D) an arrow (71, 24, D) an arrow (72, 24, D) an arrow (49, 25, D) an uncursed staff of earth (50, 25, D) a book of Conjurations (52, 25, D) an uncursed staff of air (53, 25, D) a stone of tremors (54, 25, D) a +3 short sword of distortion (55, 25, D) a +0 mace of protection (50, 26, D) a +0 flail of holy wrath (51, 26, D) a lantern of shadows (52, 26, D) a +2 leather armour of cold resistance {rC+} (53, 26, D) the ring of Xahis {rN+ MP+9 Dex+4 Stlth+} [ring of positive energy] It affects your dexterity (+4). It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. an uncursed ring of protection from magic {MR+} (61, 27, D) a +3 falchion of slicing (63, 27, D) an ornate deck of wonders (65, 27, D) a book of Geomancy (71, 27, D) the ring of Xom's Esteem {+Blink +Fly rF+ Str-2 Int+3} [ring of flight] It affects your strength (-2). It affects your intelligence (+3). It protects you from fire. It lets you fly. It lets you blink. (72, 27, D) a +7 glaive of venom (73, 27, D) an uncursed ring of positive energy (62, 28, D) an uncursed staff of energy (63, 28, D) an uncursed ring of wizardry {Wiz+} (64, 28, D) a +2 war axe of freezing (71, 28, D) a +1 hand axe of chopping (72, 28, D) the +9 greatsling of False Accusations {flame, rF+ MR- Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (73, 28, D) a +3 ring of intelligence (71, 30, D) a +0 spear (72, 30, D) a +0 glaive (51, 37, D) a legendary deck of changes (52, 37, D) a +0 plate armour of poison resistance (53, 37, D) a sack of spiders (54, 37, D) a +0 short sword (59, 37, D) an uncursed staff of earth (60, 37, D) a +0 fire dragon armour (61, 37, D) a cursed -2 ring of protection (62, 37, D) an uncursed staff of air (63, 37, D) a +1 long sword of venom (69, 37, D) a +1 rapier of electrocution (71, 37, D) a stone of tremors (72, 37, D) a book of the Tempests (73, 37, D) a Grand Grimoire (49, 38, D) a book of Annihilations (50, 38, D) an uncursed staff of fire {rF+} (51, 38, D) the cursed +0 mace "Ytech" {venom, +Inv} It poisons the flesh of those it strikes. It lets you turn invisible. It has a curse placed upon it. (52, 38, D) the +2 plate armour of Courage {rF+ Regen+} It protects you from fire. It increases your rate of regeneration. (53, 38, D) a book of Air (59, 38, D) a +1 leather armour of cold resistance (61, 38, D) a book of Callings (62, 38, D) an uncursed staff of conjuration (71, 38, D) the +5 robe of vines {NoDeviceHeal Regen+10} It increases your rate of regeneration. (73, 38, D) a +2 leather armour of fire resistance (70, 40, D) a +0 trident (unseen) (71, 40, D) a +0 trident (72, 40, D) a +0 trident (51, 41, D) a +0 long sword a +0 shortbow 7 arrows (61, 41, D) a +2 flail of protection (72, 41, D) an uncursed staff of earth a +0 shortbow 17 arrows (50, 42, D) a +0 short sword (unseen) (51, 42, D) a +0 short sword (unseen) (52, 42, D) a +0 longbow 26 arrows a cursed +0 leather armour (62, 42, D) an uncursed staff of air (50, 43, D) a +0 long sword (unseen) (51, 43, D) 10 arrows (52, 43, D) a +2 dagger of speed (still there?) a cursed -3 long sword (still there?) (51, 44, D) 2 arrows (51, 45, D) an arrow