Dungeon Sprint DCSS version 0.17.2-1-ge4368a0 (webtiles) character file. 15 hexophile the Insei (level 2, 0/36 HPs) Began as a Demonspawn Monk on Oct 11, 2016. Slain by a sky beast (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:22 (70 turns). hexophile the Insei (Demonspawn Monk) Turns: 70, Time: 00:00:22 Health: 0/36 AC: 2 Str: 16 XL: 2 Next: 34% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You have large cloven feet. Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Comestibles r - a bread ration You had one spell level left. You didn't know any spells. Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 5.8 Unarmed Combat Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Vault maps used: D: linesprint You could see a bat zombie. Message History A sky beast appears from thin air! Reactivating autopickup. You hit the shadow imp. The shadow imp is heavily wounded. The shadow imp hits you. You lost 1 HP. You have now: 16/18 HP. You hit the shadow imp but do no damage. The shadow imp is heavily wounded. The shadow imp misses you. You hit the shadow imp. The shadow imp is severely wounded. The shadow imp lashes its tail. The shadow imp closely misses you. You punch the shadow imp! You kill the shadow imp! Your Unarmed Combat skill increases to level 5! You have reached level 2! Your demonic ancestry asserts itself... Your feet thicken and deform. The bat skeleton closely misses you. You got additional 6 HP. Restored 5 HP. You have now: 21/24 HP. You hit the bat skeleton but do no damage. The bat skeleton barely misses you. The bat skeleton completely misses you. The bat skeleton hits you but does no damage. You hit the bat skeleton. The bat skeleton closely misses you. The bat skeleton hits you. You lost 1 HP. You have now: 20/24 HP. You hit the bat skeleton. You destroy the bat skeleton! Drink which item? (? for menu, Esc to quit) Okay, then. You barely miss the sky beast. Your kick misses the sky beast. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something barely misses you. You hit something but do no damage. Your kick misses something. Something hits you. Something shocks you. You lost 8 HP. You have now: 12/24 HP. You hit something. You kick something. Something barely misses you. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * You got additional 12 HP. You lost 2 HP. You have now: 10/36 HP. You miss something. Your kick misses something. You hit something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... Action || total -------------------------++------- Melee: Unarmed || 25 Use: Potion || 1 Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | hexophile the Demonspawn Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 10 | D | Reached skill level 4 in Unarmed Combat 53 | D | Noticed a sky beast 61 | D | Reached skill level 5 in Unarmed Combat 61 | D | Gained mutation: You have large cloven feet. [demonic ancestry] 61 | D | Reached XP level 2. HP: 21/24 MP: 2/2 70 | D | Slain by a sky beast Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.8 | 0.0 | 53.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.8 | 0.0 | 53.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A shadow imp (D) A bat skeleton (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) A kobold (D) 2 rats (D) 8 creatures vanquished.