hexophile the Dungeon (10, 1, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (35, 1, D) a +0 battleaxe (36, 1, D) a +2 shortbow of evasion (38, 1, D) a +0 halberd (39, 1, D) an uncursed staff of earth (40, 1, D) a book of Changes (42, 1, D) an uncursed staff of death (49, 1, D) a +4 dagger of venom (50, 1, D) an uncursed amulet of regeneration (51, 1, D) a +1 short sword of draining (52, 1, D) the +8 chain mail of Sif Muna's Displeasure {rElec rCorr Dex+6} It affects your dexterity (+6). It insulates you from electricity. It protects you from acid and corrosion. the +0 pair of boots "Kuysh" {+Fly rPois rN+} It protects you from poison. It protects you from negative energy. It lets you fly. (53, 1, D) the +9 Staff of Wucad Mu {channel} (54, 1, D) an uncursed amulet of faith {Faith} (55, 1, D) a +4 plate armour of poison resistance (61, 1, D) the cursed +3 short sword "Ogeir" {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It has a curse placed upon it. (62, 1, D) a book of the Sky (63, 1, D) a +2 hunting sling of freezing (68, 1, D) a cursed +4 ring of protection (69, 1, D) a +3 short sword of speed (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (36, 2, D) a +0 war axe (37, 2, D) a +2 arbalest of flaming (38, 2, D) Cizierif's Disquisition on the Supportive Voyage Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Recall Summoning/Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Summon Forest Summoning/Translocation 5 e - Phase Shift Translocation 5 (39, 2, D) a +2 short sword of venom (41, 2, D) a +3 greatsling of velocity (42, 2, D) a +0 hunting sling of evasion (49, 2, D) an uncursed staff of death (50, 2, D) a +1 pair of gloves of strength (51, 2, D) a +3 morningstar of protection (52, 2, D) an uncursed staff of wizardry (54, 2, D) the +10 battleaxe of Honesty {chop, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (55, 2, D) the ring of Hospitality {rC+ rN+ Str+2 Stlth+} [ring of stealth] It affects your strength (+2). It protects you from cold. It protects you from negative energy. It makes you more stealthy. (62, 2, D) the Disquisition on Lightness and Aid Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Summon Lightning Spire Summoning/Air 4 e - Silence Hexes/Air 5 (73, 2, D) a scroll of brand weapon (75, 2, D) an uncursed staff of power (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (68, 3, D) a +0 glaive (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (38, 4, D) a +2 trident of piercing (39, 4, D) a +0 scimitar (40, 4, D) a +0 glaive a black draconian corpse (61, 4, D) a river rat corpse (skeletalised by now) (62, 4, D) a porcupine corpse (skeletalised by now) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight {+Fly} a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (37, 5, D) a +2 trident of freezing (38, 5, D) a +8 rod of the swarm (4/10) (unseen) (39, 5, D) a +0 war axe the ring "Urap" {Wiz +Inv rPois rN+ Slay+2} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It protects you from negative energy. It lets you turn invisible. a +0 dire flail a red draconian corpse (40, 5, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (unseen) (7, 6, D) 4 scrolls of amnesia a scroll of holy word (10, 6, D) an uncursed staff of energy {channel} a crystal ball of energy (38, 6, D) a +0 dire flail (unseen) (40, 6, D) a +0 hand axe (still there?) a +0 scimitar (still there?) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (38, 7, D) a +0 flail (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour {Stlth++++} a +5 storm dragon armour {rElec} a +5 ice dragon armour {rC++ rF-} a +5 fire dragon armour {rF++ rC-} a +5 plate armour (47, 8, D) 5 large rocks (unseen) (61, 9, D) an uncursed ring of poison resistance (62, 9, D) the Grimoire of the Evil Voyage Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Animate Dead Necromancy 4 d - Passage of Golubria Translocation 4 e - Death Channel Necromancy 6 (63, 9, D) a +2 trident of distortion (70, 9, D) a plain deck of wonders (71, 9, D) the cursed +1 dagger "Geapank" {pierce, Str-3 Int+7} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your intelligence (+7). It has a curse placed upon it. (49, 10, D) 4 large rocks (62, 10, D) a book of Air (70, 10, D) the Disquisition on Frigorific Enchantment Spells Type Level a - Corona Hexes 1 b - Freeze Ice 1 c - Ozocubu's Armour Charms/Ice 3 d - Spectral Weapon Hexes/Charms 3 e - Summon Ice Beast Ice/Summoning 4 f - Discord Hexes 8 (71, 10, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 10, D) the +1 plate armour of the Hunter {rF++ Str+2 Dex-5} It affects your strength (+2). It affects your dexterity (-5). It greatly protects you from fire. (69, 11, D) a +0 trident (unseen) (70, 11, D) a +0 trident (71, 11, D) a +0 trident (72, 11, D) a +0 trident (49, 13, D) a book of Conjurations (50, 13, D) a plain deck of defence (51, 13, D) an uncursed amulet of rage (52, 13, D) a +1 shortbow of freezing (53, 13, D) a book of Dreams (54, 13, D) an uncursed staff of death (55, 13, D) the amulet of Kikubaaqudgha's Pride {Inacc *Contam Str+5 Int+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+5). It affects your intelligence (+4). It causes magical contamination when unequipped. (50, 14, D) a +0 trident (51, 14, D) an ornate deck of defence (52, 14, D) a +2 flail of protection (53, 14, D) a +3 rapier of freezing (54, 14, D) an uncursed staff of death (55, 14, D) a +0 troll leather armour (37, 15, D) a book of Dreams (40, 15, D) a +1 ring mail of magic resistance (41, 15, D) an uncursed staff of fire (43, 15, D) an ornate deck of wonders (36, 16, D) a book of Conjurations (38, 16, D) a +0 dagger (40, 16, D) a +0 great sword (51, 17, D) a cursed +1 falchion (unseen) (61, 17, D) a +6 ring of strength (62, 17, D) a disc of storms (63, 17, D) a lamp of fire (64, 17, D) a +2 quarterstaff of protection (71, 17, D) a +2 plate armour of fire resistance (72, 17, D) an ornate deck of summoning (73, 17, D) an uncursed staff of wizardry (51, 18, D) a +4 scythe of venom (63, 18, D) a +1 plate armour of fire resistance {rF+} (64, 18, D) a +3 chain mail of magic resistance (71, 18, D) an uncursed staff of conjuration (72, 18, D) the cursed +0 scimitar of Eternal Vigilance {flame, *Rage rElec MP+9 Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It insulates you from electricity. It affects your magic capacity (+9). It may make you go berserk in combat. It has a curse placed upon it. (73, 18, D) a +1 hunting sling of evasion (52, 19, D) a +2 quarterstaff of pain (42, 20, D) a +2 scythe of venom a +0 chain mail (43, 20, D) a +0 flail (unseen) (42, 21, D) a cursed +0 club (43, 21, D) a +0 morningstar an uncursed staff of summoning a +0 chain mail a +0 morningstar a +0 plate armour a +0 whip a +0 dagger a quicksilver dragon armour {MR+} a +0 trident a +0 whip 4 tomahawks the +2 robe "Maotuqal" {rPois rF- rC+ Str+4} It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. an orc corpse an orc corpse an orc corpse an orc corpse an orc corpse (44, 21, D) an uncursed staff of wizardry {Wiz+} a +4 hand crossbow of flaming a +0 leather armour a cursed -3 flail an orc corpse (45, 21, D) a +0 club (unseen) (42, 22, D) a +0 mace (unseen) (45, 22, D) a +0 mace (unseen) (45, 23, D) a +0 bardiche (unseen) (73, 24, D) a wind drake corpse (skeletalised by now) (49, 25, D) a book of Cantrips (50, 25, D) a legendary deck of wonders (51, 25, D) an uncursed staff of cold {rC+} (52, 25, D) a plain deck of defence (53, 25, D) a +1 hunting sling of freezing (54, 25, D) a plain deck of defence (55, 25, D) a +0 leather armour of cold resistance (50, 26, D) a +0 shield of reflection (51, 26, D) an uncursed amulet of resist corrosion {rCorr} (52, 26, D) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (53, 26, D) a book of Frost (54, 26, D) an uncursed ring of magical power (53, 27, D) a +1 spear (unseen) (61, 27, D) an uncursed staff of energy (62, 27, D) a +0 club (63, 27, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (65, 27, D) an uncursed staff of conjuration (71, 27, D) a +0 rapier (72, 27, D) a +0 rapier (73, 27, D) an uncursed ring of sustain attributes (49, 28, D) a +0 broad axe (unseen) (52, 28, D) a +3 giant spiked club (unseen) (53, 28, D) a +4 rapier of electrocution (unseen) (62, 28, D) a manual of Slings (63, 28, D) an uncursed staff of fire {rF+} (64, 28, D) a plain deck of wonders (72, 28, D) a +0 shield a +0 scale mail (73, 28, D) an uncursed amulet of the gourmand (52, 29, D) a +1 battleaxe of electrocution a +0 chain mail (52, 30, D) a +1 flail of holy wrath a +0 chain mail a +2 lajatang of venom a +0 robe the human corpse of Frances (skeletalised by now) (64, 30, D) a +0 glaive (48, 31, D) the human corpse of Prince Ribbit (skeletalised by now) (63, 31, D) a cursed -2 flail (unseen) (64, 31, D) the +9 whip "Kathri" {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. a draconian corpse (skeletalised by now) (71, 31, D) a +1 scimitar of holy wrath (unseen) (73, 31, D) a +0 short sword (62, 32, D) a cursed -3 whip (still there?) a +0 morningstar (still there?) (63, 32, D) a +0 war axe (64, 32, D) a +1 short sword of electrocution (71, 32, D) the +5 mace "Pedaiso" {crush, rF- rC++ rN+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. (unseen) (73, 32, D) a cursed -2 short sword (52, 33, D) 3 potions of berserk rage (49, 37, D) the +1 ring mail of the Grue {MR+} It affects your resistance to hostile enchantments. (51, 37, D) a book of Air (52, 37, D) a book of Annihilations (54, 37, D) a +2 great sword of protection (59, 37, D) a +3 hand axe of chopping (60, 37, D) a book of Necromancy (61, 37, D) an uncursed staff of conjuration (62, 37, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (63, 37, D) a +5 shortbow (69, 37, D) a +0 hunting sling of evasion (70, 37, D) a +1 robe of fire resistance (71, 37, D) an uncursed staff of energy {channel} (72, 37, D) a book of Hinderance (73, 37, D) an uncursed amulet of guardian spirit (38, 38, D) a wolf corpse (39, 38, D) 2 sling bullets a +0 robe a spriggan corpse (40, 38, D) a +0 robe (still there?) a wolf corpse (still there?) (49, 38, D) a +2 mace of holy wrath (50, 38, D) a +1 quarterstaff of crushing (51, 38, D) an uncursed staff of air (52, 38, D) a phantom mirror (59, 38, D) an uncursed staff of power (60, 38, D) a +5 hand axe of chopping (61, 38, D) an uncursed staff of conjuration (62, 38, D) a +2 lightning rod (12/12) (63, 38, D) a book of Spatial Translocations (70, 38, D) the Compendium of Curses Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Spectral Weapon Hexes/Charms 3 c - Tukima's Dance Hexes 3 d - Darkness Hexes 6 e - Mass Confusion Hexes 6 (71, 38, D) the cursed +1 hunting sling "Orb Guardian's Death" {freeze, rC++ MP+9 Int+3 Dex-2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (-2). It greatly protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. (38, 39, D) an uncursed staff of wizardry (unseen) (39, 39, D) 2 sling bullets (53, 41, D) a +0 trident (70, 41, D) a swamp drake corpse (skeletalised by now) (71, 41, D) a wyvern corpse (skeletalised by now) (72, 41, D) a fire drake corpse (skeletalised by now) (51, 42, D) a +2 scythe of venom (72, 42, D) a wyvern corpse (skeletalised by now)