Dungeon Sprint DCSS version 0.17.0-18-gaab0e96 (webtiles) character file. 8 hexophile the Insei (level 2, 0/16 HPs) Began as a Vine Stalker Monk on Nov 11, 2015. Splashed by an oklob sapling's acid (8 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:25 (72 turns). hexophile the Insei (Vine Stalker Monk) Turns: 72, Time: 00:00:25 Health: 0/16 AC: -2 Str: 13 XL: 2 Next: 8% Magic: 0/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: corroded equipment, not resistant to hostile enchantments, fairly stealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a chunk of flesh r - a bread ration You had one spell level left. You didn't know any spells. Skills: - Level 2.6 Fighting - Level 2.4 Dodging + Level 4.4 Stealth + Level 4.8 Unarmed Combat Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Vault maps used: D: dungeon_sprint_fedhas You could see an oklob sapling. Message History You barely miss the river rat. The river rat closely misses you. You barely miss the river rat. Your bite misses the river rat. The river rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * !MASSIVE DAMAGE! YOU LOST 9 HP! You have now: 2/11 HP. Drink which item? (? for menu, Esc to quit) You have no ailments to cure. Unknown command. You hit the river rat. You punch the river rat, but do no damage. You bite the river rat, but do no damage. The river rat is severely wounded. The river rat closely misses you. You hit the river rat. You kill the river rat! Your Stealth skill gained 2 levels and is now at level 4! You have reached level 2! You got additional 5 HP. Unknown command. You barely miss the rat. Your bite misses the rat. The rat bites you but does no damage. You punch the rat! You kill the rat! There is an open door here. Things that are here: a rat corpse; a river rat corpse You butcher the rat corpse. b - a chunk of flesh There is an open door here. You see here a river rat corpse. You start resting. Magic restored. HP restored. Restored 12 HP. You have now: 16/16 HP. You see here a hand axe. You open the door. Marking area around the oklob sapling as unsafe for travelling. An oklob sapling comes into view. Found 23 gold pieces. There is an open door here. Unknown command. You hit the oklob sapling but do no damage. The oklob sapling spits acid at you. The splash of acid hits you! Ouch! That really hurt! The acid corrodes you! The acid burns! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Unarmed || 7 Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | hexophile the Vine Stalker Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 12 | D | Reached skill level 4 in Stealth 12 | D | Reached XP level 2. HP: 2/16 MP: 1/3 70 | D | Noticed an oklob sapling 72 | D | Splashed by an oklob sapling's acid Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.1 | 0.0 | 33.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.1 | 0.0 | 33.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished.