hexophile the Dungeon (10, 1, D) the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a +1 ring mail of positive energy (62, 1, D) a Fen Folio (63, 1, D) the +3 scale mail of Listlessness {Dex+2} It affects your dexterity (+2). (67, 1, D) the Reference Book on the Arsonist and Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Bolt of Fire Conjuration/Fire 6 (68, 1, D) an uncursed staff of fire {rF+} (69, 1, D) Wotanilli's Grimoire of Curses Spells Type Level a - Confusing Touch Hexes 2 b - Confuse Hexes 3 c - Inner Flame Hexes/Fire 3 d - Leda's Liquefaction Hexes/Earth 4 e - Darkness Hexes 6 (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) an uncursed staff of death {rN+} (73, 2, D) an ornate deck of changes (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (75, 4, D) an adder corpse (skeletalised by now) (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight {+Fly} a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour {Stlth++++} a +5 storm dragon armour {rElec} a +5 ice dragon armour {rC++ rF-} a +5 fire dragon armour {rF++ rC-} a +5 plate armour (61, 9, D) an uncursed staff of poison (62, 9, D) a +2 lajatang of protection (63, 9, D) an uncursed staff of power (70, 9, D) an uncursed ring of ice (71, 9, D) a plain deck of summoning (62, 10, D) a disc of storms (70, 10, D) a +0 trident (72, 10, D) a book of the Earth (61, 12, D) a ball python corpse (62, 12, D) an adder corpse (63, 12, D) a ball python corpse