Dungeon Sprint DCSS version 0.17-b1-36-g7b1967c (webtiles) character file. 6 hexophile the Chopper (level 2, -5/24 HPs) Began as a Formicid Fighter on Nov 6, 2015. Slain by a two-headed ogre ... wielding a +0 giant club (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:06 (86 turns). hexophile the Chopper (Formicid Fighter) Turns: 86, Time: 00:01:06 Health: -5/24 AC: 18 Str: 32 XL: 2 Next: 0% Magic: 2/2 EV: -1 Int: 7 God: Gold: 0 SH: 28 Dex: 10 Spells: 0 memorised, 1 level left rFire + . . SeeInvis + y - +5 executioner's axe rCold + . . Clarity . z - +5 gold dragon armour {rC+ rF+ rPois} rNeg + . . SustAt . E - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois + Gourm . (helmet unavailable) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR +.... (no amulet) Stlth .......... H - +6 ring of strength G - +6 ring of strength @: somewhat resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Inventory: Hand Weapons y - a +5 executioner's axe (weapon) Armour z - a +5 gold dragon armour (worn) {rC+ rF+ rPois} E - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery G - a +6 ring of strength (left hand) H - a +6 ring of strength (right hand) Wands c - a wand of disintegration (7) B - a wand of fire (5) C - a wand of cold (5) D - a wand of draining (4) Scrolls p - 3 scrolls of recharging q - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse A - 2 scrolls of fear Potions d - 6 potions of might {Str+5 DMG+1d10} e - 2 potions of brilliance {Archmagi Int+5 Wiz++} f - 10 potions of curing g - 10 potions of heal wounds i - 7 potions of magic l - 2 potions of invisibility m - 4 potions of resistance {rF+ rC+ rPois rElec rCorr} o - 5 potions of agility {Stlth+ Dex+5 EV+5} Miscellaneous v - a disc of storms Comestibles r - 5 bread rations w - 42 fruits x - 4 meat rations You had one spell level left. You didn't know any spells. Skills: + Level 3.2 Fighting * Level 7.7 Axes - Level 3.2 Armour - Level 3.6 Shields Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Vault maps used: D: sprint_v You could see 2 two-headed ogres. Message History You finish taking off your +0 scale mail. You start putting on your armour. You continue putting on your +5 gold dragon armour {rC+ rF+ rPois}. x5 You finish putting on your +5 gold dragon armour {rC+ rF+ rPois}. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) y - a +5 executioner's axe (weapon) Drop what? 31/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 war axe. You drop a +0 scale mail. You drop a +0 shield. Read which item? (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You feel more experienced! Your Axes skill gained 5 levels and is now at level 7! You have reached level 2! You got additional 6 HP. Restored 6 HP. You have now: 24/24 HP. Unknown command. Your surroundings seem different! Welcome to arena 1. 2 two-headed ogres come into view. The two-headed ogre shouts in stereo! x2 Found an uncursed staff of cold and a +2 falchion of slicing. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: D - a wand of draining (5) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a giant spiked club and an enchanted dire flail The bolt of negative energy hits the two-headed ogre. The two-headed ogre is drained! The two-headed ogre is moderately wounded. This wand has 4 charges left. You hit the two-headed ogre. The two-headed ogre is heavily wounded. Your gold dragon armour prevents you from hitting the two-headed ogre. You block the two-headed ogre's attack. GONNNNG! You block the two-headed ogre's attack. GONNNNG! The two-headed ogre hits you with a giant club! You block the two-headed ogre's attack. GONNNNG! The two-headed ogre hits you with a giant club. The two-headed ogre hits you with a giant spiked club! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Executioner's axe || 1 Evoke: Wand || 1 Use: Potion || 1 Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | hexophile the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found an iron altar of Okawaru. 0 | D | Found a burning altar of Makhleb. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a shimmering altar of Xom. 1 | D | Found a roughly hewn altar of Beogh. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found a white marble altar of Elyvilon. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a bloodstained altar of Trog. 1 | D | Banished a spatial maelstrom 8 | D | Banished a spatial maelstrom 82 | D | Reached skill level 7 in Axes 82 | D | Reached XP level 2. HP: 24/24 MP: 2/2 84 | D | Entered arena 1. 84 | D | Noticed a two-headed ogre 84 | D | Noticed a two-headed ogre 86 | D | Slain by a two-headed ogre Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 61.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 61.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished.