Dungeon Crawl Stone Soup version 0.16.2-12-gd0ad4c3 (webtiles) character file. 10 hexophile the Skirmisher (level 2, 0/24 HPs) Began as a Mummy Fighter on Oct 19, 2015. Slain by a gnoll ... wielding a +0 flail (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (359 turns). hexophile the Skirmisher (Mummy Fighter) Turns: 359, Time: 00:00:26 Health: 0/24 AC: 6 Str: 19 XL: 2 Next: 10% Magic: 2/2 EV: 7 Int: 7 God: Gold: 13 SH: 8 Dex: 11 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . a - +0 war axe rCold + . . Clarity . b - +0 scale mail rNeg + + + SustAb . c - +0 shield rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Inventory: Hand weapons a - a +0 war axe (weapon) Missiles e - 2 curare-tipped needles Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery g - an uncursed ring of magical power {unknown} Scrolls f - 3 scrolls of identify {unknown} Potions d - a potion of flight {unknown} You had one spell level left. You didn't know any spells. Skills: - Level 3.0 Fighting + Level 2.3 Axes - Level 2.4 Armour - Level 2.4 Shields Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Vault maps used: D:1: minmay_arrival_loop You could see a gnoll. Message History No target in view! No target in view! A rat comes into view. The rat moves out of view. No target in view! The rat is too close now for your liking. A rat is nearby! There is an escape hatch in the floor here. You block the rat's attack. Found a tubular peridot ring. Found a stone staircase leading down. You slash the rat! You kill the rat! You have reached level 2! You regained 5 hp, and now have 22/24 hp. MP restored: 2 No target in view! f - 3 scrolls labeled SHAYCVIGGOR (gained 1) g - a tubular peridot ring A giant gecko comes into view. A giant gecko is nearby! A giant gecko is nearby! A giant gecko is nearby! Health restored: 24 You block the giant gecko's attack. You miss the giant gecko. The giant gecko bites you. The giant gecko bites you but does no damage. You take 2 damage, and have 22/24 hp. You completely miss the giant gecko. You block the giant gecko's attack. The giant gecko bites you. You take 2 damage, and have 20/24 hp. You slash the giant gecko! You kill the giant gecko! No target in view! No target in view! You can't drink. A gnoll comes into view. It is wielding a flail. The gnoll shouts! A gnoll is nearby! Found a meat ration. Your shield and scale mail prevent you from hitting the gnoll. The gnoll hits you with a flail. You take 3 damage, and have 18/24 hp. Your shield and scale mail prevent you from hitting the gnoll. The gnoll hits you with a flail. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a flail. You die... Action || total -------------------------++------- Melee: War axe || 33 Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | hexophile, the Mummy Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 149 | D:1 | Reached skill level 2 in Axes 320 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 359 | D:1 | Slain by a gnoll Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 13.2 | 129.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 13.2 | 129.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A giant gecko (D:1) 3 bats (D:1) A kobold (D:1) A ball python (D:1) A giant newt (D:1) A goblin (D:1) 2 rats (D:1) 10 creatures vanquished.