hexaflexagon Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -26, D:1) a +0 dagger (21, -23, D:1) a +0 club (23, -24, D:1) a wand of random effects (37) a +0 dagger of electrocution a +0 animal skin a +0 helmet (28, 16, D:1) a +0 dagger (49, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (15, -28, D:2) a +0 dagger (20, -22, D:2) a +0 leather armour (22, -13, D:2) a +0 club a +0 club a +0 club (22, -12, D:2) a +0 dagger a +0 dagger (23, -14, D:2) a +0 dagger a +0 robe (24, 6, D:2) a +0 ring mail (26, -25, D:2) a +0 robe (28, 4, D:2) a +0 club (32, -5, D:2) 14 sling bullets (33, -22, D:2) a +0 club (37, -17, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 1, D:3) a +0 ring mail (0, 16, D:3) a +0 robe (5, -4, D:3) a cursed -3 club a +0 leather armour a +0 war axe a +0 leather armour (11, -13, D:3) a +0 hunting sling (11, 22, D:3) a +0 club (13, 13, D:3) 5 large rocks (17, -8, D:3) a +0 dagger (19, -2, D:3) a +0 flail (22, -8, D:3) a +0 leather armour (24, -9, D:3) 17 arrows (29, -6, D:3) 25 arrows (31, -7, D:3) a +0 pair of gloves (36, -10, D:3) a +0 club (41, -10, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (4, -3, D:4) a +0 hunting sling a +0 club (4, -2, D:4) a +0 leather armour of magic resistance (4, 16, D:4) 15 arrows (5, 10, D:4) a +0 hunting sling a +0 dagger (5, 11, D:4) a +0 hunting sling (5, 40, D:4) a +0 leather armour (8, 40, D:4) a +0 chain mail 2 tomahawks a +0 whip (12, -3, D:4) an uncursed ring of poison resistance (13, -3, D:4) a +0 ring mail (13, 2, D:4) a +0 hunting sling (15, 32, D:4) a +0 trident (16, 29, D:4) an uncursed staff of power a +0 scale mail (19, 29, D:4) a +0 club (25, 42, D:4) 15 arrows (36, 13, D:4) a +0 leather armour (38, 2, D:4) a +0 troll leather armour {Purgy} (40, 51, D:4) a cursed -1 trident (47, 57, D:4) 21 bolts (60, 42, D:4) 14 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 mace (3, 3, D:5) a +0 giant club (4, 3, D:5) a cursed +0 robe a +0 hand axe (6, 2, D:5) a +2 robe of resistance (10, 2, D:5) a +0 club (11, -1, D:5) a cursed +0 robe a +0 club (11, 1, D:5) a +0 halberd (12, -17, D:5) 19 sling bullets (18, 1, D:5) a +0 robe (20, -20, D:5) 17 bolts (28, -2, D:5) a +0 spear (28, -1, D:5) a +0 spear (30, -2, D:5) a +0 club a +0 leather armour a +0 club (35, -4, D:5) 18 arrows (54, -21, D:5) a +0 large shield (65, 11, D:5) a +0 leather armour (67, -8, D:5) 18 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (8, 48, D:6) a +0 leather armour (8, 49, D:6) a +0 whip (14, 19, D:6) a +0 robe a +0 scimitar (16, -5, D:6) a +0 great mace (16, 24, D:6) a +0 robe a cursed +4 long sword a +0 robe a +0 great sword (18, 0, D:6) a +0 scale mail (23, 22, D:6) a +0 leather armour (39, 34, D:6) an uncursed ring of poison resistance (49, 19, D:6) a +0 animal skin (50, 21, D:6) a +0 giant spiked club (62, -2, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 8 sling bullets (11, -11, D:7) 15 arrows a +0 shortbow (12, -10, D:7) a +0 dagger (13, -10, D:7) a +0 dagger (13, -9, D:7) a +0 short sword a +0 flail of protection a +0 leather armour (25, -5, D:7) a +0 blowgun (27, 12, D:7) a +0 short sword (28, 12, D:7) a +0 ring mail (29, -5, D:7) a +0 leather armour (30, 14, D:7) a book of Cantrips (35, 21, D:7) a +0 leather armour (36, 13, D:7) a +0 glaive (41, -10, D:7) 17 bolts (51, -7, D:7) a cursed -2 giant club a +0 giant club a +0 chain mail a +0 long sword (54, -11, D:7) 2 javelins Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 animal skin (11, 10, D:8) an uncursed staff of death (23, 5, D:8) a +0 scale mail (24, -1, D:8) a +0 ring mail (29, 13, D:8) a +0 robe (58, -4, D:8) 14 arrows (64, -3, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 buckler (2, -5, D:9) a +0 falchion (3, -24, D:9) a +0 dagger (8, -27, D:9) a +0 mace (10, 4, D:9) a +0 dire flail a +0 giant club (12, -19, D:9) 26 bolts (19, 16, D:9) a cursed -1 flail a +0 war axe (19, 17, D:9) a +0 dagger a +0 robe a +0 hand axe (19, 18, D:9) a +0 mace a +0 chain mail a +0 ring mail (20, 18, D:9) a +0 dagger (23, 15, D:9) a cursed -2 club (24, -37, D:9) a +0 rapier (24, 15, D:9) a +0 leather armour (25, -35, D:9) a +0 robe (52, -18, D:9) a +0 robe a +0 dagger (53, -20, D:9) a +0 dagger (57, -19, D:9) 18 arrows (61, -30, D:9) a +0 robe (66, -6, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Xejoy's Antique Armour Emporium a +4 scale mail of poison resistance (728 gold) a cursed +0 helmet (91 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) +0 fire dragon scales (1560 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +2 ring mail of fire resistance (546 gold) a +0 robe (18 gold) a cursed +0 leather armour (2 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1227 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a +0 plate armour (598 gold) [Shop] Nega's Antique Armour Shoppe a +0 hat (104 gold) a +0 plate armour (598 gold) a +0 leather armour (52 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) a +0 leather armour of cold resistance (234 gold) a +1 chain mail of fire resistance (429 gold) a +1 pair of gloves of strength (429 gold) a +0 centaur barding of flying (780 gold) a +0 chain mail (117 gold) a +0 scale mail (104 gold) a +0 chain mail (117 gold) [Shop] Xuddair's Armour Shop a +0 chain mail (72 gold) a +0 plate armour of poison resistance (432 gold) a +0 pair of gloves (72 gold) a +0 plate armour (368 gold) a cursed +0 robe (1 gold) the +10 plate armour "Poybbe" {rC+++} (1766 gold) It renders you almost immune to cold. the +3 salamander hide armour {+Rage rF++} (720 gold) It greatly protects you from fire. It lets you go berserk. a +1 helmet of intelligence (264 gold) a +2 buckler (264 gold) a +0 robe (11 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) (0, 0, D:10) an uncursed ring of see invisible (6, -3, D:10) an uncursed ring of see invisible (8, 1, D:10) a +0 leather armour a +0 great sword (10, 1, D:10) a +0 short sword (16, -10, D:10) 15 bolts (18, -15, D:10) 20 bolts (23, -23, D:10) 26 bolts (25, -14, D:10) a +2 robe of the Archmagi a +0 dagger (27, -13, D:10) a +0 rapier (28, -14, D:10) a +0 chain mail (28, -13, D:10) a +0 robe a +0 dagger a +0 falchion a +0 leather armour (29, -3, D:10) 7 tomahawks (30, -1, D:10) 8 needles of confusion (35, -3, D:10) a +0 naga barding (37, -3, D:10) a +0 chain mail (38, 4, D:10) a +0 ring mail (42, -20, D:10) a +1 dagger of flaming a +0 leather armour (43, -19, D:10) a +0 short sword (43, -9, D:10) 21 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +0 falchion of electrocution (1, -2, D:11) a +0 long sword a +0 plate armour (2, 0, D:11) a +0 dagger (10, -6, D:11) a +0 giant spiked club a +0 giant club (10, -3, D:11) a +0 giant club a +0 dire flail (11, -24, D:11) a +0 scale mail (11, -18, D:11) a +0 giant club (17, -25, D:11) 11 bolts (18, -12, D:11) a +0 whip of electrocution a cursed +0 robe a cursed +2 long sword of freezing a +0 robe a +0 war axe (18, -11, D:11) a +0 robe a +0 long sword (18, -1, D:11) 5 javelins (19, -12, D:11) a +0 robe a +0 short sword (20, -12, D:11) a +0 robe a +0 hand axe (21, -2, D:11) a +0 morningstar (21, 0, D:11) a +0 dagger (23, -7, D:11) 36 arrows a +0 shortbow (25, 14, D:11) a cursed +0 dire flail a +0 giant club (25, 19, D:11) a +0 giant club (27, 9, D:11) a +0 giant club (29, 9, D:11) a +0 club a +0 club (33, 12, D:11) a +0 war axe (34, 19, D:11) the amulet of Maifitoh {Harm *Drain rPois rF- Int+3} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from poison. It causes draining when unequipped. (36, 10, D:11) a +0 dire flail a +0 dire flail (43, -27, D:11) 20 sling bullets (48, -16, D:11) a book of Air a Young Poisoner's Handbook a book of Cantrips (48, 10, D:11) a cursed +0 robe a cursed +2 long sword of freezing a +2 whip of venom a +0 robe (49, -16, D:11) a +0 spear (50, 10, D:11) the +1 leather armour of Pan-Flutes {Dex+3} It affects your dexterity (+3). (58, -9, D:11) a +0 leather armour a +0 short sword (59, -12, D:11) a +0 rapier a +0 shortbow 19 arrows (59, -10, D:11) an arrow a +0 scimitar a +0 plate armour (60, -7, D:11) 27 arrows a +1 shortbow of velocity (61, -7, D:11) a +0 flail a +0 leather armour a +0 dagger a +0 plate armour a +0 long sword 34 arrows a +0 shortbow a +0 shortbow (62, -7, D:11) 9 arrows a +0 shortbow (64, -7, D:11) 3 arrows (64, -6, D:11) 3 arrows Level 12 of the Dungeon [Shop] Ihethac's General Store a +0 spear (39 gold) a scroll of identify (26 gold) a +0 ring mail (52 gold) 2 potions of curing (78 gold) a scroll of teleportation (39 gold) 17 sling bullets (110 gold) a potion of curing (39 gold) a scroll of identify (26 gold) 20 stones (26 gold) a +0 scimitar (52 gold) (0, 0, D:12) a +0 scimitar (8, -8, D:12) a +0 plate armour a +0 war axe a +0 plate armour a +0 glaive (11, -17, D:12) a +0 short sword an uncursed ring of flight (13, -16, D:12) a +0 short sword (15, -2, D:12) a +0 hand axe (22, -39, D:12) a +0 dagger (23, -39, D:12) a +0 short sword (23, -19, D:12) a +0 ring mail a +0 dagger (24, -39, D:12) a cursed -1 dagger (24, -3, D:12) a +0 hand axe (26, -23, D:12) a +0 trident (26, -17, D:12) a +0 whip (27, -17, D:12) a +0 mace a +0 club (27, -16, D:12) a +0 plate armour a +2 short sword of freezing (28, -20, D:12) a +0 leather armour a +0 club (29, -20, D:12) a +0 club (29, -19, D:12) a +0 leather armour a +0 leather armour a +0 dagger (30, -16, D:12) a +0 scale mail (32, -23, D:12) a +0 dagger (44, -16, D:12) a +0 robe a cursed -2 dagger a cursed +0 robe a +0 dagger (46, 2, D:12) an uncursed ring of flight (48, -11, D:12) a large rock (48, -9, D:12) a large rock (48, -8, D:12) a +0 flail a +0 troll leather armour a +0 long sword a +0 halberd (48, -5, D:12) 3 large rocks Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 spear (1, -2, Orc:1) a +0 cloak a cursed +0 spear (1, -1, Orc:1) a +0 spear (1, 0, Orc:1) a +0 spear (7, -2, Orc:1) a +0 whip (8, -3, Orc:1) a +0 broad axe a +0 plate armour (8, -2, Orc:1) a +0 hand axe a +0 ring mail a +0 club (10, -2, Orc:1) a cursed -3 dagger a +0 robe (10, -1, Orc:1) a +0 giant spiked club (11, -3, Orc:1) a +0 leather armour (11, -2, Orc:1) a cursed -1 short sword a +0 ring mail a +0 war axe a +0 ring mail (11, -1, Orc:1) a +0 flail a +0 chain mail (25, -34, Orc:1) a +0 dagger (unseen) (26, -31, Orc:1) a scroll of identify (26, -29, Orc:1) 16 gold pieces (27, -32, Orc:1) a +2 broad axe of chopping (27, -31, Orc:1) an uncursed ring of flight (27, -30, Orc:1) an uncursed staff of wizardry (27, -29, Orc:1) 9 gold pieces (27, -28, Orc:1) 12 gold pieces (28, -31, Orc:1) a scroll of identify (28, -29, Orc:1) 14 gold pieces (29, -27, Orc:1) the +8 shortbow of Moral Flaws {freeze, *Contam rPois rF+ Str+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+6). It protects you from fire. It protects you from poison. It causes magical contamination when unequipped. (30, -44, Orc:1) a +0 scale mail a +0 hand axe (30, -43, Orc:1) a +0 chain mail a +4 flail (30, -42, Orc:1) a cursed -2 robe a +0 dagger (31, -45, Orc:1) a +0 hand axe a +0 robe a +0 dagger (31, -43, Orc:1) a tomahawk (31, -42, Orc:1) a tomahawk (32, -42, Orc:1) a tomahawk (33, -41, Orc:1) a tomahawk (35, -41, Orc:1) a tomahawk (37, -47, Orc:1) a +0 robe a +0 dagger a +0 whip a +0 long sword a +0 chain mail a +0 dagger a +0 robe a +0 dagger of venom a +0 robe (37, -41, Orc:1) a +0 long sword a +0 plate armour an orc skeleton (38, -47, Orc:1) a +0 club a +0 morningstar of protection a +0 dire flail a +0 chain mail (39, -47, Orc:1) a +2 vampiric dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) the +4 rapier of Dalang {freeze, rElec Int+2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (1, 3, Lair:1) a +0 leather armour (38, -4, Lair:1) 12 sling bullets (38, -2, Lair:1) a potion of invisibility a potion of degeneration (38, -1, Lair:1) a +0 flail (47, 21, Lair:1) a +0 chain mail (51, -23, Lair:1) a +0 ring mail (58, -2, Lair:1) a cursed +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a sack of spiders (1, -1, Lair:2) an uncursed staff of cold (1, 0, Lair:2) a lightning rod (4/4) (2, -1, Lair:2) the amulet "Namal" {Harm *Drain +Inv Int+2} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+2). It lets you turn invisible. It causes draining when unequipped. (11, -27, Lair:2) a +0 falchion (17, -38, Lair:2) a +0 quarterstaff (36, -52, Lair:2) a +0 falchion (37, -36, Lair:2) a +0 flail (47, -7, Lair:2) an uncursed staff of fire (63, -38, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (6, 0, Lair:3) an uncursed ring of wizardry a scroll of noise (20, 0, Lair:3) a cursed -3 bardiche (25, -29, Lair:3) a +0 quarterstaff (25, 22, Lair:3) 13 sling bullets (29, -2, Lair:3) 11 arrows (48, -31, Lair:3) a +0 ring mail (53, -24, Lair:3) a wand of random effects (24) (54, 10, Lair:3) a scroll of random uselessness (56, 5, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier of draining (1, -1, Lair:4) a +0 leather armour (2, -20, Lair:4) a +0 battleaxe (7, -28, Lair:4) a potion of degeneration (9, -24, Lair:4) a +0 robe (14, 6, Lair:4) 18 sling bullets (30, -31, Lair:4) a wand of flame (13) (30, -30, Lair:4) a +2 short sword of electrocution (31, -33, Lair:4) a scarf of spirit shield (31, -30, Lair:4) 12 gold pieces (32, -33, Lair:4) a +0 war axe (32, -32, Lair:4) the +0 morningstar of Urusinta {elec, rF+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. (32, -31, Lair:4) a +0 long sword (32, -30, Lair:4) a +0 halberd (33, -34, Lair:4) a scroll of identify (33, -31, Lair:4) 18 gold pieces (33, -30, Lair:4) a lightning rod (4/4) (34, -33, Lair:4) 11 gold pieces (34, -31, Lair:4) an uncursed ring of wizardry (35, -15, Lair:4) a +0 robe (35, 11, Lair:4) 11 arrows (42, -18, Lair:4) a +0 plate armour (52, -18, Lair:4) a +0 hand axe of freezing a +0 war axe (53, -15, Lair:4) a sack of spiders (59, 23, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 0, Lair:5) 9 stones (5, 9, Lair:5) a +0 chain mail (18, 24, Lair:5) a scroll of enchant weapon (19, 21, Lair:5) a scroll of identify