herpmino Level 1 of the Dungeon (1, 12, D:1) a +0 club (6, 26, D:1) a +0 club (6, 28, D:1) a +0 club (8, 4, D:1) a +0 short sword (8, 18, D:1) a +0 hunting sling (10, 31, D:1) a +0 dagger (12, 10, D:1) a +0 dagger (13, 15, D:1) a +0 ring mail (13, 36, D:1) 24 stones (27, 17, D:1) 15 stones (27, 33, D:1) a +0 ring mail (37, 29, D:1) a +0 mace (41, 46, D:1) a +0 club (45, 15, D:1) a +0 club (49, -2, D:1) 16 bolts (49, 9, D:1) a +0 hand axe (55, 26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, 42, D:2) a +0 short sword (10, 41, D:2) 2 stones (10, 42, D:2) a +0 whip (11, 40, D:2) a stone (12, 30, D:2) a +0 robe (12, 39, D:2) a stone (14, 17, D:2) a +0 dagger a +0 ring mail (17, 4, D:2) a +2 ring mail of fire resistance (30, 29, D:2) a +0 ring mail (31, 37, D:2) a cursed +0 ring mail (35, 41, D:2) a +0 club (38, 45, D:2) a +0 leather armour (53, 26, D:2) a +0 robe (54, 28, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) 25 sling bullets (7, -22, D:3) a +0 trident (8, 6, D:3) a +0 halberd (9, 6, D:3) a +0 dagger (9, 8, D:3) a +0 club (10, -4, D:3) a +0 whip (13, 28, D:3) a +0 robe (17, 28, D:3) a cursed +0 club (18, 12, D:3) a +0 leather armour (21, 17, D:3) a +0 club (26, -1, D:3) a cursed -2 whip (30, 0, D:3) a +0 dagger (31, 0, D:3) a +0 whip (31, 25, D:3) a +2 long sword of holy wrath (34, -8, D:3) a +0 leather armour (34, 22, D:3) a +0 club (40, 0, D:3) a +0 ring mail a +0 short sword (52, 8, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, -19, D:4) a +0 flail (15, -41, D:4) a +0 dagger (20, -33, D:4) 18 sling bullets (28, 3, D:4) a cursed -1 club (34, -9, D:4) a +0 short sword (34, -8, D:4) a +0 short sword a +0 chain mail (34, 1, D:4) 21 stones (40, -28, D:4) a +0 dagger a +0 robe (41, -29, D:4) a +0 chain mail (41, -28, D:4) a +0 whip a +0 leather armour a cursed -3 club (46, -38, D:4) 3 large rocks (49, 11, D:4) the cursed +1 robe of the Monkey {rC++ Int-4 Slay+5 Stlth-} It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It greatly protects you from cold. It makes you less stealthy. It has a curse placed upon it. (63, -47, D:4) a +0 dagger of venom a +0 leather armour (63, -46, D:4) a +0 flail a +0 hand axe (63, -44, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 21 stones (3, 6, D:5) a cursed -2 quarterstaff (11, 28, D:5) 30 stones (21, 21, D:5) a +0 dagger a cursed +0 robe a +0 leather armour (21, 22, D:5) a +0 hand axe (24, 14, D:5) a +0 dagger a +0 robe (26, 12, D:5) a +0 dagger 4 tomahawks a +0 scale mail (26, 13, D:5) a +0 club a +0 leather armour a +0 mace (29, 6, D:5) a +0 ring mail (45, 1, D:5) a +0 dagger a +0 ring mail (50, 22, D:5) 18 stones Level 6 of the Dungeon [Shop] Tucyiqam's Weapon Shop a +0 dagger (28 gold) a +0 long sword (49 gold) a +0 hand crossbow (49 gold) 17 stones (23 gold) a +1 dagger of holy wrath (148 gold) the +3 sling "Punk" {acid, rCorr} (911 gold) It protects you from acid and corrosion. a +0 war axe (49 gold) 17 arrows (47 gold) 15 stones (21 gold) the +8 arbalest "Ket Mail" {penet, rPois Int+5 Dex-5 Stlth+} (912 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+5). It affects your dexterity (-5). It protects you from poison. It makes you more stealthy. the +3 fustibalus of Guebrum {venom, Str+2 Dex+2} (677 gold) It poisons the ammo it fires. It affects your strength (+2). It affects your dexterity (+2). (0, 0, D:6) a +1 trident of venom (2, 6, D:6) a +0 mace a cursed +0 leather armour a +0 hand axe (2, 7, D:6) a +0 hand axe (13, -13, D:6) a +0 giant spiked club (18, 17, D:6) a +0 halberd (18, 19, D:6) a +0 club a +0 leather armour (18, 20, D:6) a +0 whip (28, -7, D:6) a +0 mace (29, 21, D:6) a +0 robe (31, -16, D:6) 33 sling bullets (34, 20, D:6) a +0 scale mail (35, -28, D:6) 14 stones (36, -6, D:6) 19 arrows (37, -25, D:6) 21 sling bullets (38, 9, D:6) a +0 leather armour a +0 hand axe (43, -22, D:6) a +0 club (44, -22, D:6) a +0 club a +0 robe (45, -22, D:6) a +0 club a +0 spear (46, -22, D:6) a +0 halberd of distortion Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (15, 12, D:7) a +0 shortbow 28 arrows (16, 13, D:7) an arrow (30, 14, D:7) a +0 giant club (35, 23, D:7) a +0 giant club (46, 10, D:7) a +0 short sword (46, 15, D:7) a +0 shield (52, -5, D:7) a +0 whip (53, -3, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 club (5, 17, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 short sword a +0 chain mail a +0 dagger a +0 robe (7, 2, D:8) a +0 short sword a +0 leather armour (8, 1, D:8) a +0 whip a +0 dagger (9, 21, D:8) a +0 leather armour (10, -8, D:8) a +0 ring mail (15, 2, D:8) a +0 giant club (16, 1, D:8) a +0 leather armour a +0 flail (16, 2, D:8) a +0 leather armour of poison resistance a +0 flail (16, 3, D:8) a +0 trident (24, 11, D:8) 15 arrows (25, 28, D:8) a +0 leather armour (27, 5, D:8) a +0 flail a +0 plate armour a +0 mace (28, 5, D:8) a +0 club (33, 7, D:8) a +0 spear (37, 1, D:8) a +0 whip (38, 1, D:8) a +0 dagger a +0 robe (38, 2, D:8) a +0 club a +0 hand axe a +0 plate armour a +0 short sword (39, 0, D:8) a +0 halberd (39, 2, D:8) a +0 spear (48, 28, D:8) 19 stones (53, -2, D:8) a +0 rapier (57, 30, D:8) a +0 dagger (60, 8, D:8) a +4 dagger of chaos a +0 robe (62, 12, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a cursed -1 war axe (5, 4, D:9) 10 needles of confusion 43 poisoned needles (6, -5, D:9) 22 sling bullets (6, -2, D:9) a +0 hand axe of freezing (6, 13, D:9) 5 tomahawks (9, -4, D:9) a +0 giant club (12, -14, D:9) a +0 spear (12, -13, D:9) a +0 trident a +0 scale mail (12, -12, D:9) a +0 flail (22, 10, D:9) 25 sling bullets (25, 3, D:9) a +0 longbow 5 large rocks 18 arrows (28, -4, D:9) a +5 ring of protection (28, -2, D:9) a +1 great sword of protection (28, 11, D:9) an uncursed staff of air (29, 11, D:9) a sky beast corpse (30, -4, D:9) the +9 short sword of the Goat {drain, *Contam +Fly rElec Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It insulates you from electricity. It lets you fly. It causes magical contamination when unequipped. The Shining One disapproves of the use of such an item. (30, 10, D:9) a +0 trident (31, -2, D:9) a +4 ring of intelligence a +3 ring of strength a +0 chain mail a +0 leather armour (32, -8, D:9) a +0 giant club (33, -9, D:9) a bullfrog corpse (35, -1, D:9) a +0 whip a +0 robe an ogre corpse (39, 13, D:9) a large rock (41, 12, D:9) a large rock (42, 13, D:9) a large rock (43, 0, D:9) a +0 whip