Dungeon Crawl Stone Soup version 0.20-a0-210-gd6c29eb (webtiles) character file. 10 herpmino the Grave Robber (level 2, -1/22 HPs) Began as a Formicid Necromancer on Nov 26, 2016. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (470 turns). herpmino the Grave Robber (Formicid Necromancer) Turns: 470, Time: 00:01:30 Health: -1/22 AC: 2 Str: 12 XL: 2 Next: 30% Magic: 1/5 EV: 12 Int: 14 God: Gold: 36 SH: 0 Dex: 11 Spells: 3/5 levels left rFire . . . SeeInvis + e - +0 club rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of random uselessness {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration Skills: + Level 1.8 Fighting - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... b - Animate Skeleton Necr N/A 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (almost dead, chance to defeat MR: 82%) The hobgoblin barely resists. The hobgoblin closely misses you. Okay, then. There are no items here. Are you sure you want to shaft yourself? You feel quite a bit more hungry. You begin to dig a shaft. You continue digging a shaft. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * A shaft appears beneath you! You fall through a shaft! The shaft crumbles and collapses. 2 jackals come into view. The jackal barks! x2 Found 21 stones. Unknown command. Are you sure you want to shaft yourself? You feel somewhat more hungry. The jackal bites you. You die... ###########.# .......@h.h.# .##########..(. # You could see 2 jackals. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | herpmino the Formicid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D:1 | Learned a level 1 spell: Animate Skeleton 136 | D:1 | Reached skill level 1 in Fighting 240 | D:1 | Reached XP level 2. HP: 9/21 MP: 1/5 469 | D:1 | You fall through a shaft! 470 | D:2 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rooms_b Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.8 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Necromancy | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 2 Club || 4 Cast: Pain || 18 Abil: Shaft Self || 2 Dig || 1 Armor: Robe || 1 Dodge: Dodged || 14