herpmino Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -25, D:1) a +0 large shield (8, 18, D:1) a +0 hand axe (10, 19, D:1) 13 stones (17, -5, D:1) a +0 dagger (18, -9, D:1) 14 bolts (19, -13, D:1) a +0 dagger 2 stones (21, -13, D:1) a stone (24, -12, D:1) a +0 club (35, 6, D:1) a +0 hand axe (40, -16, D:1) a +0 mace a stone a +0 ring mail (40, -14, D:1) a +0 short sword (42, -15, D:1) a stone (45, -15, D:1) a stone (46, -13, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (2, -35, D:2) a cursed -1 whip (16, -41, D:2) 14 bolts (16, -17, D:2) a +0 robe (25, 10, D:2) a +0 leather armour (29, -19, D:2) a +0 dagger (31, -1, D:2) a +0 short sword (42, -37, D:2) 20 sling bullets (43, -23, D:2) a +0 mace (45, -14, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 halberd 18 stones (1, -3, D:3) a stone (2, -4, D:3) a stone (3, -17, D:3) a +0 hand axe a +0 leather armour (17, -23, D:3) a +0 club (18, -30, D:3) 22 arrows (18, -24, D:3) a +0 whip (18, -19, D:3) a +0 chain mail a +0 dagger a +0 short sword a +0 chain mail (18, -18, D:3) a +0 scale mail a +0 hand axe (18, -17, D:3) a +0 dagger (18, -16, D:3) a +0 trident a +0 ring mail a +0 trident a +0 leather armour (22, -21, D:3) 13 stones (27, -20, D:3) 20 stones (34, -12, D:3) a +0 club a +0 dagger a +0 robe a +0 ring mail Level 4 of the Dungeon [Shop] Pibruwi's Weapon Shop a +0 club (11 gold) 18 stones (19 gold) a +0 rapier (44 gold) 17 arrows (37 gold) a +0 hunting sling (16 gold) a +0 quarterstaff (44 gold) 14 stones (15 gold) a +0 halberd (44 gold) the cursed +0 hand crossbow of Eternal Vigilance {venom, MR++} (182 gold) It poisons the ammo it fires. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 quarterstaff (44 gold) (0, 0, D:4) a +0 scale mail (2, 25, D:4) a +0 giant club (10, -2, D:4) a +0 club (11, 22, D:4) a +0 short sword a +0 leather armour (12, -3, D:4) a +0 hand axe (12, 16, D:4) a +0 club (19, 28, D:4) a cursed +0 ring mail (35, 32, D:4) a +0 club (43, 33, D:4) a +0 club a cursed +0 leather armour (50, 35, D:4) 15 sling bullets Level 5 of the Dungeon [Shop] Assoesow's Weapon Emporium a cursed -1 hunting sling (1 gold) a +0 hunting sling (22 gold) a cursed -3 whip (1 gold) a +0 falchion (45 gold) a +0 flail (52 gold) a +0 great mace (97 gold) the +8 quarterstaff of the Hall of Blades {flame, Int+6 Dex+2} (1065 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your dexterity (+2). a +0 mace (45 gold) a +0 rapier (60 gold) (0, 0, D:5) a +0 war axe (3, 1, D:5) a +0 club (4, 0, D:5) a +0 trident (8, 8, D:5) a +0 dagger a +0 robe (9, 0, D:5) a +0 flail (9, 1, D:5) a stone (9, 2, D:5) a stone (9, 5, D:5) a +0 club 20 stones (15, -22, D:5) a +0 short sword a +0 leather armour (18, -13, D:5) 16 stones (29, 0, D:5) a +0 giant club (33, -3, D:5) a +0 battleaxe (41, -10, D:5) a +0 leather armour (43, 19, D:5) a +0 shortbow 11 arrows (43, 20, D:5) an arrow (43, 21, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 spear (4, 32, D:6) a +0 falchion a +0 robe a cursed +0 short sword a +0 robe a cursed +3 mace of freezing a +0 robe (21, 19, D:6) a +0 leather armour (21, 20, D:6) a +0 robe a +0 dagger a +0 chain mail (32, -2, D:6) a +0 dire flail (35, 37, D:6) a +0 mace (35, 38, D:6) a +0 chain mail a +0 hand axe (35, 39, D:6) a +0 robe a +0 spear (48, 25, D:6) 16 stones (48, 36, D:6) a +0 flail (53, 37, D:6) a +0 dagger (63, 54, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 2 tomahawks (8, 6, D:7) a +0 dagger a +0 leather armour (8, 7, D:7) a +0 club a +0 leather armour (9, 6, D:7) a +0 dagger a +0 robe (14, 24, D:7) 6 stones (16, 9, D:7) 23 stones (19, 7, D:7) a +0 giant club (21, -4, D:7) a +0 rapier (27, 13, D:7) 15 stones (32, 38, D:7) a +0 hand axe a +0 animal skin (37, 37, D:7) 22 arrows (44, 20, D:7) a +0 giant spiked club (49, 20, D:7) an uncursed staff of wizardry (49, 26, D:7) 24 arrows Level 8 of the Dungeon (0, 0, D:8) 29 bolts (10, 3, D:8) an arrow (11, 3, D:8) 2 arrows (14, 3, D:8) a cursed +0 shortbow 20 arrows (18, 3, D:8) a stone (19, 2, D:8) a +4 dagger of venom 21 stones a +0 cloak (21, -17, D:8) a cursed -2 trident (24, 2, D:8) a stone (28, -3, D:8) 8 bolts (30, 37, D:8) 2 curare-tipped needles (33, -11, D:8) a +0 leather armour (35, 42, D:8) an uncursed staff of conjuration (36, -15, D:8) a +0 flail (42, 16, D:8) a +0 leather armour (44, -17, D:8) a +0 mace a +0 leather armour (47, 29, D:8) a +0 giant club (48, -15, D:8) a +1 leather armour of positive energy a +0 flail a +0 plate armour (53, 16, D:8) a +0 hand axe a +0 leather armour (54, 16, D:8) 30 bolts Level 9 of the Dungeon [Shop] Heopra's Magic Scroll Shop a scroll of vulnerability (127 gold) a scroll of random uselessness (17 gold) a scroll of torment (127 gold) (0, 0, D:9) a +0 ring mail a +0 leather armour (18, -46, D:9) a cursed +0 ring mail (19, -20, D:9) a +0 ring mail a +0 hand axe a cursed +0 leather armour a cursed -3 falchion a +0 chain mail a +0 dagger a +0 ring mail a +0 flail (27, -48, D:9) 25 sling bullets (27, -34, D:9) a +0 leather armour a +0 dagger a +0 dagger a +0 robe (28, -49, D:9) a +0 dagger (29, -30, D:9) a +0 mace (unseen) (29, -28, D:9) a cursed +0 leather armour a +0 club (31, -29, D:9) a +0 trident an orc corpse (skeletalised by now) (31, -28, D:9) a +0 falchion (32, -35, D:9) a +0 plate armour a +0 long sword (32, -34, D:9) a +0 robe a +0 dagger (32, -28, D:9) a +0 club a +0 flail (38, -53, D:9) a +0 dagger 3 stones (38, -51, D:9) a +0 dagger (38, -14, D:9) 18 stones (39, -51, D:9) a stone (39, -49, D:9) a stone Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (4, -9, D:10) a +0 battleaxe (7, 26, D:10) 21 bolts (12, 14, D:10) a wand of flame (14/48) (19, -2, D:10) a +0 rapier (21, 14, D:10) a book of Beasts a book of Spatial Translocations (33, -18, D:10) a wand of random effects (21/48) (36, 3, D:10) a +0 club (42, 0, D:10) a +0 robe (42, 23, D:10) 2 steel tomahawks (49, -1, D:10) a +0 club a +0 leather armour (50, -2, D:10) a +0 short sword a +0 dagger a +0 robe (51, -7, D:10) 16 stones (52, -2, D:10) a +0 robe a +2 dagger of venom (56, -5, D:10) a +0 giant club (56, -4, D:10) a +1 war axe of draining (57, -9, D:10) a +0 leather armour (57, 21, D:10) a +0 giant club (58, -13, D:10) the cursed +1 hunting sling "Vinagg" {velocity, *Slow +Blink Dex+8} Any stone fired from it inflicts extra damage. It affects your dexterity (+8). It lets you blink. It may slow you when you take damage. It has a curse placed upon it. (64, 27, D:10) 22 stones Level 11 of the Dungeon (0, 0, D:11) 2 scrolls of random uselessness (3, -7, D:11) an uncursed amulet of faith the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 scrolls of immolation 2 scrolls of enchant armour 2 scrolls of enchant weapon a scroll of recharging a scroll of amnesia (0, 1, Lair:1) 3 fruits 4 meat rations 2 beef jerkies (1, -2, Lair:1) 39 poisoned needles 8 tomahawks 4 curare-tipped needles (1, 0, Lair:1) a potion of mutation a potion of degeneration 2 potions of cure mutation (2, 11, Lair:1) a +0 great sword (25, -20, Lair:1) a +0 short sword (28, -26, Lair:1) a sling bullet (28, -25, Lair:1) a sling bullet (30, -28, Lair:1) a sling bullet (31, -28, Lair:1) a sling bullet (33, -27, Lair:1) a +0 quarterstaff a +0 hunting sling 26 sling bullets a +0 leather armour a potion of degeneration