herpmino Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, 13, D:1) a +0 spear (2, 12, D:1) a +0 club (11, -8, D:1) a +0 hunting sling (12, 5, D:1) a +0 leather armour (16, 27, D:1) a +0 ring mail (30, -7, D:1) 17 stones (31, -6, D:1) a stone (32, 30, D:1) a +0 scale mail (34, 9, D:1) a +0 hand axe (34, 17, D:1) 32 stones (35, 26, D:1) a +0 short sword (37, 30, D:1) a +0 dagger (38, 23, D:1) a +0 dagger (45, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a cursed -2 mace (1, 15, D:2) a +0 dagger (11, -17, D:2) a +0 dagger (21, -13, D:2) 4 stones (33, 22, D:2) a +0 dagger (36, -23, D:2) a +0 robe (39, -24, D:2) a cursed -2 hunting sling (39, -16, D:2) 19 bolts Level 3 of the Dungeon (9, -3, D:3) a +0 dagger (11, 2, D:3) 10 sling bullets (13, -18, D:3) a +0 hand axe (15, 3, D:3) a +0 ring mail a +0 club (16, -17, D:3) 21 stones (20, 2, D:3) a +0 mace (21, 4, D:3) a +0 club a +0 leather armour (24, 2, D:3) a +0 leather armour (25, -3, D:3) a +0 club (30, -14, D:3) a +0 mace (32, 4, D:3) 23 stones (36, -5, D:3) a stone (44, -17, D:3) 19 sling bullets (47, -25, D:3) a +0 short sword (52, -16, D:3) a +0 leather armour a +0 whip a +0 hand axe Level 4 of the Dungeon [Shop] Couch's Book Shoppe a book of Conjurations (330 gold) the Volume of Blistering Venom (755 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Inner Flame Hexes/Fire 3 c - Fireball Conjuration/Fire 5 d - Venom Bolt Conjuration/Poison 5 a book of Geomancy (385 gold) a book of Misfortune (220 gold) the Compendium of Companions (1026 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Demon Summoning 5 c - Shadow Creatures Summoning 6 a book of the Earth (715 gold) a book of Misfortune (220 gold) a book of Maledictions (275 gold) a book of Maledictions (275 gold) a book of Changes (275 gold) (0, 0, D:4) a scroll of identify (10, -16, D:4) 28 stones (14, 1, D:4) a +0 dagger (29, -31, D:4) a +0 dagger Level 5 of the Dungeon (2, 8, D:5) a +0 dagger (2, 12, D:5) a +0 giant club (13, 50, D:5) an arrow (13, 52, D:5) a +0 shortbow 8 arrows (16, 17, D:5) a +0 leather armour (31, 18, D:5) a +0 dagger (35, 37, D:5) a +0 flail (40, 34, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 6, D:6) a +0 club (3, 6, D:6) a cursed +0 leather armour a +0 leather armour a tomahawk (7, -45, D:6) a cursed -3 giant club (14, -48, D:6) 22 stones (17, -48, D:6) 25 sling bullets (22, -16, D:6) a +0 dagger (23, -41, D:6) a +0 giant spiked club (36, -18, D:6) 26 bolts a +0 falchion (42, -51, D:6) a +0 short sword (51, -25, D:6) a +0 dagger (52, -25, D:6) a +0 dagger a +0 robe a cursed -3 short sword Level 7 of the Dungeon (0, 0, D:7) 11 stones (3, -19, D:7) a +0 spear (9, -9, D:7) a +0 giant spiked club (9, -5, D:7) a +0 hand axe (9, 11, D:7) a +0 giant club an ogre corpse (10, 7, D:7) an arrow (11, 4, D:7) 22 arrows a +0 shortbow (11, 6, D:7) an arrow (16, -11, D:7) a +0 giant club (25, 11, D:7) the +4 robe "Hakhe" {+Blink rElec Dex+4} It affects your dexterity (+4). It insulates you from electricity. It lets you blink. (26, -2, D:7) a +0 quarterstaff (34, -9, D:7) a +0 dagger (34, -8, D:7) 23 stones (34, -5, D:7) 17 stones (41, 6, D:7) a +0 mace a +0 chain mail a +0 club a +1 dagger of venom a +0 robe (45, -17, D:7) a +0 trident (50, 5, D:7) 23 arrows Level 8 of the Dungeon (0, 0, D:8) 15 sling bullets (8, -1, D:8) a +0 chain mail (8, 0, D:8) an adder corpse (9, -2, D:8) a +0 scale mail (9, 20, D:8) a +0 giant club a howler monkey corpse an ogre corpse (12, -10, D:8) 25 arrows the Ecumenical Temple