herpmino Level 1 of the Dungeon (0, 0, D:1) 10 arrows (5, 11, D:1) a +0 dagger (30, 14, D:1) 20 stones (44, 0, D:1) a +0 club (48, -13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -5, D:2) a +0 dagger (7, -14, D:2) a +0 club (11, -5, D:2) a +0 rapier (13, -1, D:2) a +0 robe (14, -10, D:2) 17 bolts (14, -7, D:2) a +0 short sword 3 stones (18, -7, D:2) a +0 hand axe (28, -6, D:2) a +0 short sword (39, 0, D:2) 4 stones (40, -1, D:2) a stone (41, -5, D:2) a +0 dagger 41 stones (41, -2, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 19, D:3) 19 stones (7, -12, D:3) 15 stones (9, 17, D:3) a +0 quarterstaff (10, -12, D:3) 19 arrows (15, 26, D:3) a +0 dagger of electrocution (19, -9, D:3) a +0 club (24, 3, D:3) 13 poisoned needles (28, -12, D:3) a +0 whip a +2 spear of venom (29, -12, D:3) a +0 spear (29, 17, D:3) a +3 falchion of holy wrath a +0 animal skin a +1 helmet (34, -21, D:3) 21 stones (62, 28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 2, D:4) a +0 falchion (2, 0, D:4) a +0 spear (2, 2, D:4) a +0 mace (6, -27, D:4) a +0 club a cursed -1 hunting sling a +3 vampiric dagger a +0 hunting sling 33 stones a +0 dagger a +0 club (6, -26, D:4) a +0 club a +0 club a +0 club (6, -2, D:4) a +0 war axe (7, -27, D:4) a +0 club (7, -26, D:4) 2 stones (8, -2, D:4) a cursed +0 leather armour a +0 falchion a +0 war axe (11, -2, D:4) a cursed +0 scale mail (11, 5, D:4) a +0 club a +0 mace (12, 5, D:4) a cursed +0 flail (20, 6, D:4) a +0 falchion (25, 18, D:4) 16 bolts (38, -26, D:4) 9 arrows (45, 8, D:4) 25 sling bullets (47, -6, D:4) 6 curare-tipped needles (49, 20, D:4) 24 arrows (64, 3, D:4) a +0 club a +0 dagger a +0 robe a +0 hand axe a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (18, 7, D:5) a +0 giant club (19, -4, D:5) 18 arrows (27, -3, D:5) a +0 spear (28, -3, D:5) the +4 robe "Zifa" {MR++} It affects your resistance to hostile enchantments. (32, 10, D:5) a +0 leather armour (35, -29, D:5) a scroll of enchant weapon (40, -22, D:5) 8 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 0, D:6) a +0 dagger a +0 robe a +0 mace a +0 leather armour (2, 0, D:6) a +0 dagger a +0 robe (21, -2, D:6) a worker ant corpse (22, -18, D:6) a +0 leather armour (23, -2, D:6) the +4 spear "Qymeit" {elec, rC- rN+ Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from negative energy. (35, -3, D:6) a +0 shield (38, 6, D:6) a bullfrog corpse (skeletalised by now) (42, -21, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) a meat ration (0, 1, D:7) 28 gold pieces (2, -1, D:7) a +0 falchion (2, 0, D:7) 17 gold pieces (4, -23, D:7) 12 gold pieces (4, -20, D:7) 5 gold pieces (4, -18, D:7) a +2 dagger of flaming (7, -22, D:7) 12 gold pieces (7, -21, D:7) 12 gold pieces (8, -19, D:7) a scroll of fear (12, -21, D:7) a +0 dagger a +0 robe (15, -14, D:7) 16 sling bullets