herpmino Level 1 of the Dungeon (0, 0, D:1) 19 stones (8, -3, D:1) a +0 dagger (9, -4, D:1) 4 silver javelins (12, 28, D:1) 8 sling bullets (20, 38, D:1) a +0 scale mail (21, 38, D:1) 19 sling bullets (23, -3, D:1) a +0 club (24, 35, D:1) a +0 club (27, 17, D:1) a +0 dagger (31, -9, D:1) a stone (31, 1, D:1) 21 arrows (35, 30, D:1) 13 stones (35, 32, D:1) a +0 dagger (36, -9, D:1) a +0 short sword a stone (36, 9, D:1) a +0 whip (37, 9, D:1) a cursed -3 spear (41, 36, D:1) a +0 club (43, -9, D:1) a stone (45, 3, D:1) 27 stones (46, 3, D:1) a +2 shield (48, 12, D:1) a +0 leather armour (51, 29, D:1) a bread ration Level 2 of the Dungeon (2, -25, D:2) a +0 leather armour (3, -8, D:2) a +0 club (4, -42, D:2) a +0 club (14, -17, D:2) a +0 scale mail a +0 trident of flaming (25, -31, D:2) a bread ration (26, -9, D:2) a +0 robe (26, -3, D:2) a cursed -1 club (28, -36, D:2) 24 sling bullets (29, -26, D:2) 16 stones (35, -10, D:2) a +0 club (44, -19, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 8 sling bullets (12, 12, D:3) a cursed -3 dagger (17, 7, D:3) 24 arrows (18, 26, D:3) a +0 ring mail (20, 24, D:3) a +0 ring mail (21, 27, D:3) a +2 leather armour of fire resistance a +0 club (21, 36, D:3) a +0 spear (25, 27, D:3) a +0 club (35, 5, D:3) a +0 short sword (38, 3, D:3) a +0 ring mail (38, 8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 3, D:4) an adder corpse (skeletalised by now) (4, 3, D:4) a stone (5, -45, D:4) a stone (8, -48, D:4) a cursed -2 short sword (8, -2, D:4) 2 stones (10, -44, D:4) a +0 giant club (14, -19, D:4) a +0 dagger a +0 animal skin (14, 1, D:4) a stone (15, -2, D:4) 3 stones (16, 1, D:4) a stone (18, 1, D:4) 2 stones (19, -42, D:4) 11 poisoned needles (19, -8, D:4) a +0 club a +0 robe (19, 1, D:4) 6 stones (22, -14, D:4) a +0 trident (23, -14, D:4) the +9 war axe of Megalomania {antimagic, MP+9 Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your magic capacity (+9). a +0 robe (35, 7, D:4) a +0 leather armour (40, 1, D:4) 24 bolts (42, -2, D:4) a bread ration (43, 0, D:4) 22 stones (43, 6, D:4) 24 bolts (46, -16, D:4) a +0 leather armour a +0 club (53, -16, D:4) a +0 robe a +1 dagger of holy wrath (53, -11, D:4) a +0 morningstar a +0 falchion Level 5 of the Dungeon (30, -25, D:5) 17 stones (30, -10, D:5) a +0 giant club (30, 8, D:5) a +0 scale mail (51, -1, D:5) 17 sling bullets (62, -10, D:5) a +1 chain mail of magic resistance (66, -4, D:5) a bread ration Level 6 of the Dungeon (3, -11, D:6) a bread ration (4, -11, D:6) a +0 ring mail (9, -4, D:6) a +0 flail a +0 ring mail a +0 flail a +0 whip (9, 8, D:6) a +0 dagger (10, 12, D:6) 21 arrows (10, 18, D:6) 5 tomahawks (13, -14, D:6) a +0 robe (17, -11, D:6) a +0 rapier (21, 4, D:6) a +0 scale mail (27, -17, D:6) a +0 halberd (27, 32, D:6) a +0 shortbow an arrow (28, 30, D:6) an arrow (29, 27, D:6) a bread ration (30, -22, D:6) a +0 dagger a cursed -1 hand axe a +0 dagger a +0 robe (30, -10, D:6) a bread ration (30, 28, D:6) 2 arrows (30, 29, D:6) an arrow (31, 26, D:6) 3 arrows (36, 23, D:6) 8 stones (42, 15, D:6) a +0 dagger (43, 18, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) 19 stones (2, 40, D:7) 19 stones (3, 30, D:7) 22 sling bullets (4, 12, D:7) the cursed +0 robe of Yzoleum {-Tele rElec rPois Dex+2} It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (16, 43, D:7) 6 poisoned needles (17, 25, D:7) 3 bread rations (17, 26, D:7) a +0 giant club (18, 25, D:7) a throwing net (19, 39, D:7) 17 sling bullets (20, 13, D:7) a +0 chain mail (24, 46, D:7) a +0 robe (29, 43, D:7) 21 arrows (30, 33, D:7) a +2 flail of holy wrath (30, 35, D:7) a +0 whip (31, 2, D:7) a +0 giant club (31, 23, D:7) a +0 rapier (35, 27, D:7) 15 stones (42, 26, D:7) 2 javelins (42, 32, D:7) a +0 shortbow 19 arrows (43, 4, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) 18 sling bullets (1, 6, D:8) a +0 flail (4, 1, D:8) the +3 ring mail of Furphoh {*Corrode +Inv rN+ Str+7} It affects your strength (+7). It protects you from negative energy. It lets you turn invisible. It may corrode you when you take damage. (16, 3, D:8) a +0 giant club (18, 25, D:8) a +0 arbalest (24, -13, D:8) a +0 ring mail (25, -20, D:8) 19 stones (25, -2, D:8) 17 stones (33, -11, D:8) 7 gold pieces (34, -13, D:8) a +0 short sword a +0 cloak (36, -21, D:8) 12 poisoned needles (40, -4, D:8) a +0 ring mail (42, 13, D:8) a +0 whip (43, -4, D:8) a +0 quarterstaff (47, -18, D:8) a +0 scale mail (53, 5, D:8) 26 bolts Level 9 of the Dungeon (0, 0, D:9) an uncursed ring of stealth (5, 1, D:9) 9 gold pieces