herpmino Level 1 of the Dungeon (0, 0, D:1) 20 stones (-1, 5, D:1) a +0 dagger (8, 5, D:1) a +0 short sword (-25, 7, D:1) 11 stones (10, 7, D:1) 2 stones (12, 7, D:1) a stone (13, 7, D:1) a stone (17, 7, D:1) a +0 short sword (11, 8, D:1) a stone (-17, 10, D:1) a +0 robe (10, 16, D:1) a +0 dagger (22, 26, D:1) 25 stones (9, 32, D:1) a +0 hand axe a hobgoblin skeleton (-12, 38, D:1) a +0 whip (-6, 38, D:1) a +0 club (11, 42, D:1) a +0 club (-2, 44, D:1) a +0 leather armour (7, 47, D:1) a +0 dagger (-6, 52, D:1) a +0 robe of positive energy Level 2 of the Dungeon (0, 0, D:2) 20 bolts (18, 1, D:2) a +0 whip (34, 3, D:2) a +0 robe (0, 4, D:2) a +0 leather armour (15, 5, D:2) a rat skeleton (59, 8, D:2) 18 stones (47, 11, D:2) 19 bolts (28, 14, D:2) a +0 hand axe (17, 15, D:2) 12 stones (47, 15, D:2) 24 sling bullets (41, 18, D:2) a +0 club (21, 23, D:2) a +0 hand axe (0, 27, D:2) a +0 whip (4, 31, D:2) a +0 short sword (6, 33, D:2) a +0 flail (5, 35, D:2) a +0 spear (0, 36, D:2) a +0 leather armour (7, 36, D:2) a +0 whip (10, 39, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (2, 10, D:3) a +0 robe (4, 11, D:3) a +0 hunting sling (2, 12, D:3) 10 stones (-11, 13, D:3) an adder skeleton (0, 20, D:3) a stone