herpmino Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of electrocution (5, 7, D:1) a stone (2, 8, D:1) a +0 whip of electrocution 2 stones (4, 8, D:1) a stone (-6, 11, D:1) a +0 club (-22, 13, D:1) a +0 club (-9, 14, D:1) 17 stones (-22, 23, D:1) a +0 dagger (-19, 23, D:1) a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (4, 6, D:2) a stone (13, 13, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, 14, D:4) a +0 robe (10, 15, D:4) a +0 giant spiked club a +0 club (15, 35, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) a stone (unseen) (12, 0, D:5) a +0 scale mail a +2 robe of the Archmagi a +0 dagger a cursed +0 robe (-21, 17, D:5) a +0 club (unseen) (2, 21, D:5) 25 bolts (-24, 30, D:5) a +0 mace a +0 ring mail (-10, 30, D:5) a +0 leather armour (-8, 33, D:5) a +0 dagger (-8, 34, D:5) a +0 club (-6, 34, D:5) a stone (-29, 42, D:5) an uncursed amulet of inaccuracy Level 6 of the Dungeon (0, 0, D:6) 31 stones (8, 6, D:6) 28 bolts (36, 6, D:6) a +0 spear (35, 7, D:6) a +0 club (30, 9, D:6) a +0 giant club (43, 14, D:6) a +0 giant club (31, 15, D:6) a +0 trident (3, 25, D:6) 30 stones (1, 26, D:6) 9 gold pieces (36, 30, D:6) a +0 dagger a +0 robe a +0 club (36, 31, D:6) a +0 flail a +0 flail a cursed +0 leather armour (29, 33, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 24 bolts (0, 3, D:7) a +0 robe (-5, 7, D:7) 25 arrows (-16, 9, D:7) a +0 scale mail (-2, 14, D:7) a +0 scimitar (unseen) (-2, 15, D:7) a +0 halberd a +0 robe (-1, 15, D:7) a +3 halberd a +0 robe (-4, 16, D:7) a +0 falchion (unseen) (-2, 16, D:7) a cursed -2 long sword a +2 robe of magic resistance (-4, 17, D:7) a +0 scimitar a +0 chain mail (-1, 17, D:7) a cursed -2 club a +0 dagger (-6, 24, D:7) 22 arrows (6, 24, D:7) the cursed +0 trident "Pool Kie" {freeze, *Corrode rElec Str+4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+4). It insulates you from electricity. It may corrode your equipment when you take damage. It has a curse placed upon it. (-3, 25, D:7) 16 arrows (-18, 30, D:7) 4 tomahawks (-18, 31, D:7) a +0 helmet (-39, 34, D:7) a +0 dagger a +0 robe (-38, 34, D:7) a +0 halberd a +0 dagger a +3 ring mail of fire resistance (-10, 34, D:7) 19 sling bullets (-41, 35, D:7) a +1 dagger of venom a +0 robe (-39, 35, D:7) a +0 dagger a +0 robe (-38, 35, D:7) a +0 hand axe a +0 ring mail (-39, 36, D:7) a +0 club (still there?) a potion of ambrosia (still there?) (-12, 39, D:7) 17 arrows (-15, 40, D:7) a +0 dagger (-12, 41, D:7) a +0 club a +0 ring mail (-30, 42, D:7) a +0 club (-16, 42, D:7) a +0 war axe (unseen) (-15, 42, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (-14, 42, D:7) a +0 club (-13, 42, D:7) a +0 hand axe a +0 scale mail a +0 flail (-15, 43, D:7) a +0 club (unseen) (-13, 43, D:7) a +0 dagger (unseen) Level 8 of the Dungeon (0, 0, D:8) 12 stones (-12, 2, D:8) 8 javelins of penetration (-11, 4, D:8) a +0 club (-10, 4, D:8) a +0 whip (-44, 5, D:8) a +0 club a +0 dagger a +0 robe a +0 scale mail (-9, 5, D:8) a +0 spear (-37, 7, D:8) a +0 giant club (-14, 10, D:8) 19 stones (-21, 13, D:8) a +0 robe (-23, 15, D:8) a +1 dagger of chaos a +1 robe of cold resistance (-38, 18, D:8) 5 gold pieces (-13, 27, D:8) a +0 giant club (-33, 28, D:8) 26 stones (-27, 28, D:8) a +0 war axe (12, 32, D:8) a +0 ring mail (-45, 47, D:8) a +0 scale mail (-45, 48, D:8) a cursed +0 club (-44, 48, D:8) a +0 dagger a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, 0, D:9) 17 sling bullets (13, 2, D:9) a +0 giant club (19, 2, D:9) a cursed -3 trident (4, 13, D:9) a +0 hand axe (unseen) (3, 14, D:9) a +2 dagger of speed (unseen) (4, 14, D:9) a +0 whip a +0 leather armour (3, 15, D:9) a +0 club (22, 23, D:9) a +0 robe (30, 24, D:9) a +0 whip a +0 leather armour (-10, 27, D:9) a troll hide (13, 27, D:9) 8 gold pieces (18, 27, D:9) a +0 club (42, 27, D:9) a tomahawk (5, 30, D:9) a +0 falchion (41, 30, D:9) 9 gold pieces (41, 31, D:9) a tomahawk (40, 33, D:9) a cursed -1 hand axe 3 tomahawks (41, 33, D:9) a +0 flail a +0 plate armour (-9, 34, D:9) 12 bolts (33, 34, D:9) a +0 dagger (41, 34, D:9) a +0 trident a +0 chain mail (2, 35, D:9) a +0 dagger a +0 robe (3, 35, D:9) a +0 mace a +0 plate armour (18, 35, D:9) a +0 robe (33, 35, D:9) a +0 hand axe (35, 35, D:9) a +0 plate armour (2, 36, D:9) a +0 long sword a +0 plate armour (6, 36, D:9) a +0 rapier (19, 38, D:9) a +0 dagger a +0 ring mail (19, 39, D:9) a +0 dagger a +0 robe (20, 39, D:9) a +0 short sword (28, 40, D:9) a +0 ring mail (35, 46, D:9) a +0 robe (42, 47, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (-20, 3, D:10) a +0 hand axe (still there?) a +0 chain mail (still there?) (-20, 4, D:10) a +0 war axe (-6, 12, D:10) a +0 spear (-5, 12, D:10) a +0 shortbow 16 arrows (-5, 13, D:10) a +0 halberd (-5, 14, D:10) 2 arrows a +0 spear a cursed +0 scale mail (-5, 15, D:10) a +0 whip a +0 flail (-9, 16, D:10) 3 needles of confusion (-6, 25, D:10) a +0 club (0, 36, D:10) a +0 club (6, 36, D:10) a cursed -2 hand axe (6, 38, D:10) a +0 quarterstaff a +0 hunting sling 17 sling bullets a +0 leather armour (5, 39, D:10) a +0 mace a sling bullet Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (10, 0, Lair:1) a crocodile skeleton (16, 4, Lair:1) a potion of heal wounds (13, 5, Lair:1) 17 gold pieces (37, 5, Lair:1) 16 gold pieces (14, 6, Lair:1) 13 gold pieces (35, 6, Lair:1) a +0 battleaxe a +0 hand axe (36, 6, Lair:1) 2 curare-tipped needles (37, 6, Lair:1) a +0 ring mail a +0 animal skin (35, 7, Lair:1) an uncursed ring of teleportation (27, 8, Lair:1) 21 stones (35, 8, Lair:1) a scroll of vulnerability a scroll of holy word a scroll of fog a scroll of blinking a scroll of acquirement a scroll of immolation 2 scrolls of noise 2 scrolls of enchant armour (36, 8, Lair:1) a potion of haste a potion of flight 2 potions of curing 4 potions of poison a potion of agility 2 potions of lignification a potion of brilliance a potion of degeneration a potion of might (37, 8, Lair:1) a wand of confusion (13) a wand of flame (18) a wand of magic darts (20) (43, 10, Lair:1) a black mamba corpse (skeletalised by now) (2, 11, Lair:1) a giant frog corpse (39, 13, Lair:1) a +0 long sword (3, 14, Lair:1) 15 stones (33, 14, Lair:1) a +0 robe (43, 14, Lair:1) a crocodile corpse (skeletalised by now) (41, 16, Lair:1) a water moccasin corpse (skeletalised by now) (3, 18, Lair:1) 18 arrows (36, 20, Lair:1) a +0 robe (26, 21, Lair:1) a storm dragon hide (4, 24, Lair:1) 23 arrows (10, 24, Lair:1) a yak corpse (35, 26, Lair:1) a giant frog corpse (37, 45, Lair:1) the +7 rapier of Subterfuge {pierce, rElec Int-2 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+2). It insulates you from electricity.