herpmino Level 1 of the Dungeon (0, 0, D:1) 24 poisoned bolts (0, 2, D:1) 19 bolts (4, 3, D:1) 21 sling bullets (41, 3, D:1) a +0 club (11, 8, D:1) 24 stones (33, 19, D:1) 8 curare-tipped needles (32, 20, D:1) 21 stones (0, 23, D:1) a +0 ring mail (3, 25, D:1) a +0 robe (41, 26, D:1) a +0 robe (36, 28, D:1) a +0 mace (3, 29, D:1) a +0 short sword (15, 32, D:1) a cursed -2 dagger (29, 34, D:1) a +0 dagger (35, 35, D:1) 15 sling bullets (29, 49, D:1) 11 bolts of frost (30, 49, D:1) a +0 giant spiked club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 7, D:2) a +0 club (14, 7, D:2) a +0 buckler (15, 14, D:2) a +0 whip (-11, 15, D:2) a +0 spear (4, 20, D:2) a +0 leather armour (-33, 23, D:2) a +0 club (10, 23, D:2) a cursed +0 ring mail (12, 28, D:2) a +0 leather armour (-22, 36, D:2) 9 gold pieces (-28, 39, D:2) a +0 leather armour (-5, 44, D:2) 21 bolts (4, 45, D:2) 27 stones (3, 47, D:2) 12 bolts of flame (21, 47, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 9 stones (-36, 7, D:3) a +0 leather armour of poison resistance (-28, 7, D:3) 16 stones (-21, 7, D:3) 11 stones (-4, 8, D:3) 13 stones (4, 12, D:3) 20 stones (-4, 15, D:3) a +0 ring mail (-19, 16, D:3) a +0 dagger (-45, 17, D:3) a +0 club (-12, 20, D:3) 18 stones (-13, 22, D:3) a +0 dagger (19, 23, D:3) a +0 whip (-34, 27, D:3) a +0 club (-18, 28, D:3) 17 sling bullets (11, 32, D:3) a +0 robe (-15, 38, D:3) 7 tomahawks (-18, 40, D:3) 7 poisoned needles (-38, 42, D:3) a +0 dagger (-34, 42, D:3) a +0 club (-21, 42, D:3) 28 bolts Level 4 of the Dungeon [Shop] Qacveid's Armour Shop a +0 ring mail (40 gold) the +4 ring mail "Thu Dedo" {Dex+4} (394 gold) It affects your dexterity (+4). a +4 scale mail of cold resistance (310 gold) the +1 ring mail of the End {rF+ MR+ Dex-2} (244 gold) It affects your dexterity (-2). It protects you from fire. It affects your resistance to hostile enchantments. a +0 ring mail (40 gold) a +0 helmet (45 gold) a +1 helmet of intelligence (165 gold) [Shop] Qayseza's Weapon Shoppe a +0 whip (30 gold) a +0 flail (42 gold) 20 poisoned needles (96 gold) a +0 hunting sling of flaming (56 gold) the +8 spear "Ylluvomm" {drain, rC++} (838 gold) A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. a +0 war axe (42 gold) 14 stones (16 gold) the +5 captain's cutlass {speed} (384 gold) Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. 17 bolts (40 gold) a +0 rapier (48 gold) the +5 mace of Chaos {vamp, +Blink rF+ rN+ Int-4 SInv} (660 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-4). It protects you from fire. It protects you from negative energy. It enhances your eyesight. It lets you blink. a +0 whip (30 gold) 20 stones (24 gold) [Shop] Grifriutt's Antique Weapon Emporium a +0 flail (87 gold) the cursed +3 great mace "Utagegh" {crush, rElec rF+} (287 gold) It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. the +5 dagger of Lies {pain, Contam rElec rN++ Str+4} (175 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It insulates you from electricity. It greatly protects you from negative energy. It causes magical contamination when unequipped. a +0 war axe (87 gold) the +9 hand axe "Tycliywn" {antimagic, MR+ MP+9} (200 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +0 glaive (162 gold) a cursed +0 hand axe (75 gold) a +0 shortbow (75 gold) a +1 falchion of flaming (75 gold) a +0 flail (87 gold) a +0 hand axe (75 gold) the cursed +2 spear of Tweamosch {pierce, MP+9 Dex+2} (200 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It affects your magic capacity (+9). It has a curse placed upon it. a +0 war axe (87 gold) a +0 dagger (50 gold) (0, 0, D:4) a +0 dagger (-21, 2, D:4) a +0 whip (2, 19, D:4) a +0 ring mail (1, 45, D:4) a +0 flail (11, 50, D:4) 27 stones (9, 58, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (21, 4, D:5) a +0 shortbow (27, 5, D:5) a cursed -2 long sword (10, 14, D:5) a +0 shortbow (7, 23, D:5) a +0 leather armour (9, 28, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a cursed -1 shortbow (-7, 9, D:6) a +0 trident (-5, 20, D:6) a +0 quarterstaff (3, 22, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 shield (-9, 8, D:7) a +0 dagger (27, 8, D:7) 3 poisoned needles (30, 9, D:7) a +0 club (31, 10, D:7) 3 sling bullets (31, 13, D:7) a sling bullet (31, 14, D:7) a sling bullet (31, 15, D:7) a sling bullet (22, 16, D:7) a +3 scimitar a +0 robe (23, 16, D:7) a cursed +0 dagger a +0 robe (25, 16, D:7) a +0 hand axe a +0 ring mail (-1, 19, D:7) a +0 plate armour (31, 19, D:7) a +0 greatsling (-12, 21, D:7) a +0 cloak (-10, 21, D:7) a +0 rapier (-14, 24, D:7) a +0 dagger a cursed -1 whip (28, 24, D:7) a cursed -3 whip (10, 26, D:7) a sling bullet (10, 27, D:7) a sling bullet (34, 27, D:7) a +3 dire flail a +0 robe (34, 29, D:7) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 war axe a +0 chain mail (8, 30, D:7) a +0 quarterstaff (10, 30, D:7) a sling bullet (-2, 36, D:7) a +0 long sword (19, 45, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 war axe a +0 leather armour (1, 0, D:8) a +0 dagger of draining (unseen) (0, 1, D:8) a +0 dagger a +0 robe (1, 1, D:8) a +0 mace (-2, 2, D:8) a +0 dagger a +0 robe (-4, 3, D:8) a +0 leather armour (11, 3, D:8) 23 arrows (0, 7, D:8) a +0 shortbow (1, 13, D:8) a +0 ring mail (11, 14, D:8) 22 arrows (10, 16, D:8) a scroll of amnesia (10, 23, D:8) a potion of lignification the Ecumenical Temple