herpmino Level 1 of the Dungeon (0, 0, D:1) 10 stones (5, 11, D:1) 33 arrows (-1, 14, D:1) a stone (1, 15, D:1) a +0 dagger (unseen) (-7, 20, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (22, 5, D:2) a +0 mace (9, 11, D:2) a cursed -2 dagger (10, 39, D:2) 15 arrows (0, 45, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 0, D:3) a cursed -3 mace (3, 1, D:3) a +0 club a +0 leather armour (8, 5, D:3) a +0 dagger a stone (12, 5, D:3) a stone (16, 5, D:3) a stone (14, 6, D:3) a stone (40, 16, D:3) a giant newt corpse (skeletalised by now) (13, 21, D:3) a +0 club (unseen) (32, 25, D:3) 12 stones (28, 26, D:3) a bat corpse (skeletalised by now) (30, 30, D:3) a goblin skeleton (20, 33, D:3) a +0 hand axe (31, 40, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Joanyko's Antique Weapon Shop a +0 dagger (46 gold) a +0 hand axe (69 gold) the +6 hunting sling "Hydrabane" {velocity, rElec} (149 gold) Any stone fired from it inflicts extra damage. It insulates you from electricity. the +3 mace of Conformity {crush, Noisy +Rage Dex+4} (184 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you go berserk. It may make noises in combat. a cursed -1 war axe (80 gold) a +0 falchion of slicing (69 gold) a cursed +0 flail (80 gold) a +0 whip (57 gold) a +0 long sword (80 gold) (0, 0, D:4) a +0 pair of boots (-23, 9, D:4) a cursed -1 club (unseen) (8, 10, D:4) 11 gold pieces (6, 11, D:4) 4 gold pieces (8, 11, D:4) 4 gold pieces (10, 11, D:4) a +0 dagger (unseen) (8, 12, D:4) 15 gold pieces (10, 12, D:4) a +0 short sword (unseen) (6, 13, D:4) 16 gold pieces (8, 13, D:4) 10 gold pieces (7, 14, D:4) 10 gold pieces (8, 14, D:4) 11 gold pieces (-23, 15, D:4) a +0 dagger (-4, 18, D:4) a +0 club